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Vinicius and Tom, to let people know they exist
2020.06.29 06:32 MarxChan420Vinicius and Tom, to let people know they exist
Vinicius ([viˈnisjus]; sometimes Vinícius) is the official mascot of the 2016 Summer Olympics, and Tom is the official mascot of the 2016 Summer Paralympics. Both events were held in Rio de Janeiro, Brazil. The mascots were created by São Paulo-based animation company Birdo, which was selected by a national tender process that began in November 2012. Vinicius' design represents Brazilian wildlife, combining aspects of cats, monkeys, and birds, while Tom's design represents Brazilian plant life. Tenders to create the mascots were only accepted from Brazilian companies. The final designs were unanimously selected in August 2013 by a panel of judges comprising media professionals and representatives from various Olympic organizations. They were revealed to the public without names on 23 November 2014. Following a three-week online vote which ended on 14 December 2014, the public named the two mascots after Vinicius de Moraes and Tom Jobim, the co-writers of the 1962 bossa nova song "The Girl from Ipanema". Media involving the mascots includes various merchandise and a series of two-minute animated shorts that were broadcast on Cartoon Network Brazil. Plush dolls of Vinicius were provided to coaches during the Olympic wrestling events to throw into the ring when they wished to challenge a referee's call, a practice many observers found humorous. All Paralympic medalists received a plush doll of Tom, with the leaves on Tom's head the same color as their respective medals. Some observers praised the appearance of the mascots, while others called them "strange-looking".
Tenders to create the mascots of the 2016 Summer Olympic and Paralympic Games in Rio de Janeiro, Brazil, were requested in November 2012. The tender process involved design, illustration, animation, and advertising firms exclusively from Brazil, in order to ensure a "Brazilian-flavoured design". Directors from the Brazilian film festival Anima Mundi) served as consultants in the process. The Rio 2016 organizers sent the agencies involved a list of 17 guidelines, among which were:
... the mascots need to reflect the local culture, but must also be universally understood; they should be aligned with the brand direction of the Rio 2016 logos and with the values of the Olympic and Paralympic movements; they must represent universal values, such as friendship, respect and fair play; they must speak to children in particular, but also resonate with adults.
The organizers selected three proposed mascot designs and subjected them to a perception survey with children aged six to twelve in Rio de Janeiro and São Paulo. The organizers presented each of the three potential mascots to the children, who were unaware that the designs were candidates for the Rio 2016 mascots and were told only about their fictional backgrounds and personality traits. The children responded with comments such as "'This is my friend', 'This one seems stuck-up', 'This one has cool hair'; and 'That one looks silly'". The organizers used the children's comments to improve the mascot designs. In August 2013, a panel of judges was formed to select the final mascots, comprising representatives of the organizers of Rio 2016, the International Olympic Committee, the Brazilian Olympic Committee, and the Brazilian Paralympic Committee, along with professionals in the fields of animation, illustration, advertising and market research. The judges unanimously chose a set of two mascots, one for the Olympic Games and the other for the Paralympic Games, created by Birdo, a São Paulo-based animation company. After a search of existing intellectual property confirmed that the mascot designs were original, Birdo and the organizers began to create content featuring the mascots, working in secrecy.
On 22 November 2014, in preparation for the unveiling, the Rio 2016 organizers held a press event in which costumes of the mascots of past Olympic and Paralympic Games visited Rio de Janeiro to meet the new mascots of the Rio 2016 Games. The mascots were revealed to the public on 23 November 2014, the names to be determined by an online public vote. There were three candidates in the vote:
On 24 November 2014, the mascots appeared publicly in costumes for the first time at the Ginásio Experimental Olímpico Juan Antonio Samaranch, a school in Rio motivated by the 2016 Summer Olympics and established for talented young athletes. After a three-week voting period, the names "Vinicius and Tom" won over "Oba and Eba" and "Tiba Tuque and Esquindim" on 14 December 2014, tallying 44 percent of 323,327 votes.
📷A referee in men's Greco-Roman 85 kg wrestling picks up a plush doll of Vinicius, thrown by coaches into the ring at Rio 2016 to challenge referee calls. In wrestling, coaches may challenge a referee's call by throwing a predetermined "soft object" into the ring. Although this is normally a foam brick, wrestling rules do not specify what the soft object must be. During the 2016 Olympic wrestling events, the organizers provided coaches with soft plush dolls of Vinicius to throw into the ring when they wished to challenge a call. One wrestler's coach received a Vinicius doll with a red shirt, while the opponent's coach received one with a blue shirt. Many observers found the practice humorous. Luke Meredith, a writer for the Associated Press, wrote that it "has already led to a few amusing moments where a coach, enraged with a call gone against his wrestler, had to reach for a tiny stuffed animal and fling it across the mat to get the referee's attention."NBC Sports commentators for their Olympic coverage began referring to Vinicius as "the challenge mascot." Dustin Nelson, a news writer for the website Thrillist, wrote that the mascot took "a little of the anger out of a challenge." Jason Bryant, the in-house commentator for wrestling at the 2016 Olympics, was slightly surprised to see the practice at the Olympics, given the emphasis there on "protocol", but he eventually commented that it does not matter what the challenge object is, particularly if it has cultural significance to the location of the competition. Coach Mike Malinconico argued that the practice does not belong at the Olympic Games, stating, "The fate of one of my athletes who has been training for this specific moment for four years hangs in the balance of a referee's error. And I have a stuffed animal in my hands."
📷Brazilian lyricist and poet Vinicius de Moraes (1913–1980), namesake of the 2016 Olympic mascot Vinicius, named after Brazilian lyricist Vinicius de Moraes, is the Olympic mascot. Vinicius's design represents Brazilian wildlife, combining "the agility of cats, sway of monkeys and grace of birds." The character's arms and legs can stretch unlimited distances. Vinicius's mission is "to spread joy throughout the world and celebrate the friendship that flourishes between people from all over the world" at the Olympic Games. Tom, named after Brazilian musician Tom Jobim, is the Paralympic mascot. Tom's design represents the plants of Brazilian forests. Any object can be pulled out of the leaves on Tom's head. His mission is "to inspire everybody to use creativity and determination to always reach further and have fun." According to their fictional backstories, Vinicius and Tom "were both born from the joy of Brazilians" after the International Olympic Committee selected Rio de Janeiro to host the 2016 Summer Olympics and Paralympics. Brand director Beth Lula stated that the mascots are intended to reflect the diversity of Brazil's culture and people. The mascots' namesakes, Vinicius de Moraes and Tom Jobim, co-wrote the 1962 bossa nova song "The Girl from Ipanema".
📷Logo A series of animated adventure shorts called Vinicius e Tom – Divertidos por Natureza ("Vinicius and Tom – Fun by Nature" or "Vinicius and Tom – Natural Entertainers") began broadcasting on Cartoon Network Brazil on 5 August 2015. The shorts are also available to view on the official website as well as on YouTube, as uploaded by the Organizing Committee's YouTube channel. The series consists of 32 two-minute episodes and is the third television cartoon series based on Olympic mascots and the first such cartoon created in the Americas. The show follows Vinicius and Tom as they live in Brazilian forests and cities. In the series, the mascots are occasionally joined by the "Carioca Sisters" (Portuguese: Irmãs Cariocas): Bela, Sol, and Vida. The series is designed to promote the mascots. Turner Broadcasting System, the owner of Cartoon Network, invested US$750,000 in the series. Cartoon Network helped to coproduce the series, having won an open competition held by the Rio 2016 organizers to select a collaborator for the series. Brand director Beth Lula stated that the mascots "are one of the principal methods of engaging the public with the Games. The cartoon will give them life, reinforcing the emotional link of the public with the event." Although the series is targeted towards children, Sylmara Multini, Director of Licensing and Retail for the Rio 2016 Organizing Committee, stated that it will attract adults too.
📷Paralympic medalists in women's 57 kg judo hold plush dolls of Tom, with the leaves on Tom's head colored to correspond with their medals. The mascots were included among the merchandise of the Rio 2016 Games, ranging from a Lego kit to life-size dolls. During the Paralympic events, medalists received stuffed toys of Tom, with the leaves on the dolls' heads colored in gold, silver, or bronze to correspond with their medals. The Lego kit featuring Vinicius and Tom is the first time Lego made a commercial version of the official mascots of the Games. An employee at a Rio 2016 merchandise store commented that the mascots were "the most popular thing by far. ... Kids and adults all love them, especially Vinicius, he is the favourite." The Rio 2016 Organizing Committee originally estimated that the mascots could make up 25 percent of licensed merchandise sales in Rio. Overall, merchandise sales were 11 percent higher than the original targets, according to Rio 2016 spokesperson Mario Andrada. Two products, a hat in the shape of Vinicius's head and a pair of Havaianas bearing Vinicius, were, respectively, the best-selling and second-best-selling merchandise items during the 2016 Summer Olympics. Reporting for state broadcaster China Central Television (CCTV), Lucrécia Franco at what was CCTV America back then commented that merchandise of the mascots, among other Olympic merchandise, has contributed to strengthened trade relations between China and Brazil.
📷Vinicius at the Barra Olympic Park in Barra da Tijuca, photographed in August 2015 Julia Glum, in an article in the International Business Times, wrote that the "mascot for the Olympic Games is almost always strange-looking, and Rio de Janeiro is no exception. ... though they're by far not the craziest Olympic animals to ever exist ..." In an article published by Mic), Brianna Provenzano referred to the mascots as "lovable", describing their appearance as "sweet and simple" and highlighting their symbolisms for the animals and plants of Brazil. However, Charlotte Wilder, a writer on USA Today's sports column For The Win, was unimpressed by Vinicius's design, stating, "Whoever was in charge of coming up with this creature of the huge hands and feet did exactly what it looks like, which is mash up a bunch of animals, video game characters, and cartoons, stuff it with some synthetic filling, and call it day." Robert John Young, Professor of Wildlife Conservation at the University of Salford, criticized Rio 2016 for failing to capitalize on environmental protection by "inventing" mascots, rather than using actual animal species. Young also criticized the organizers for not offering a female name in the public vote. 📷Usain Bolt carries a plush doll of Vinicius after winning the men's 100 metre event. On the other hand, Carlos Merigo wrote on Brazilian website B9 that the mascots bring back "the colorful, loving and fun atmosphere that marked the Olympic mascots over the decades", calling them a "return to origins" following the "shapelessness" of Wenlock and Mandeville, the mascots of the 2012 Summer Olympics in London. Neha Prakash, writing on digital media website Mashable, wrote that, compared to the "terror" of the mascots of the 2014 Winter Olympics, Vinicius and Tom "are more nostalgia-inducing than nightmarish". Multiple observers compared the art style of the mascots to that of the Pokémon franchise, while Stephen Wood, in an article on the history of Olympic mascots published by Paste), likened them to the style of Adventure Time, an American animated television series. In an entry about 2000 Summer Olympics' unofficial mascot Fatso the Wombat on Slate)'s culture blog Brow Beat, Matthew Dessem wrote that there were no glaring issues with the mascots when compared to previous Olympic mascots: "Like the best Olympic mascots of yore, Vinicius and Tom are well-suited to plush toys and licensing deals and will be completely forgotten within a year." Leila Cobo, in an article published by Billboard), praised the organizers of Rio 2016 for "celebrating music in a most joyful and profound way" by naming the Olympic mascot after Vinicius de Moraes.
. I'm currently being held nothing short of hostage. I'm an only witness and pretty sure both parents are full blow aspd npd or bpd.. pick one and pick again for the other.. 29 this started... Cosmos cat died. we got Cosmos in the year jet fuel and steal beams met. he was a stray and I made sure he got to go outside. taking him on a harnus at first. by the time I left for college they put in a cat door(2006) 01 they also finished the basement and put vapor barrier carpet pad over sealed cement slab. in 04 my dad probably would have died had I not been let off my normal for age job 3 hrs early. my mom lacked a cellphone and we beat her to the ER by 3 hrs. aortic anyurism also started doing it support for a CPA office so soon after turning 16 my mom had to drive me. got liscense 3 mo in. 50 first hr 25 after. on hs Grad I had CPA office, print and engraving shop, car dealership and law office pluse 2 dozen homes and my normal for age job was 11an hr doing telemarketing for mortgage company. hit quota u got percent of profit company expected on loan. hs Grad 06 flash forward 2017 I'm driving from apt to their house sleeping on basemt floor to spend nights next to my old bud Cosmos. night sky not the magazine. l may he died in my lap at the vet. waiting for the vet to come and put him down. 3 mo later I'm bleeding from the everywhere feeling like shits swarming me in my apt. move back in after slum loard pulled some slummy shit. hadent lived at parents since 06. my mom says I'm your landlord now till u can aford every cent of moving out again. then the house is found by pro to have mold and parents start 2 on one gas lighting it instead trying to reinvent my life to suit the image they pushed. was 29 0 police record 0 mental health issues or records. well adhd related saw shrink in college for Adderall but... not really relevant figured out at about 24 I probably have math dislexia.. should have known that in 1st grade. I had a Para once a week instead of recess.. read clocks with hands and tie shoes.. which is classic how that mabafests early child hood. my mom's a fucking cnp but instead chooses to belive I'm just lazy and then even when I had life set up on a really good track with fail safes and ways to turn.. this shit really good is I had a friend at a company where starting is 100k a year and he told me they prefer to hire from internal suggestion. I was making a pen testing product and 3 others. one was a tool to make the battery packs for the other 2 all 3 needed packs the first 2 required large packs which are either $$$ or risk going note 7 aka boom. I have most of a CS degree but taught myself fucking cad then designed my own tools to do UV lithography and Etch PCBs.. the pen testing product was for someone who offered to pay hrly as well as for the parts. I held off taking hrly cause I didn't want to leave him out more than parts if soemthing went wrong. he was also pretty sure he could get me 60 to 100k a year at his company on completion and other friend would use his word and finished product if not. the 100k a year friend was hired wirh only a ged and a impressive portfolio. I hadent seen him since he dropped out of hs but I did visit him on California on that companies private campus so I'm right sure he's not blowing smoke up my ass and he had nothing to gain from saying it. all of the above working before the bleeding started.. when I move back in mg mom is literaly throwing stuff not mine and mine away hiding it every time I turn around screaming I need to be medicated for delusions of mold.. despite professionally confirmed.. then I know nothing and made all abilities up never worked ed starts false police reports. Inbetween I have no abilities and make it all up I'm also demanded to answer their computer questions in a drop everything cause I say so fashion. that first client I had... 10 year relation and one of my profs who became a bos and advisor was also PhD in cs and Masters in is had said I'm one of the brightest coders he's ever met. a final project in the class I had met him on taking.. well group assignment I had already written a php cms to teach myself php at like 17 then summer before that class I did 3 small biz sites on it. assignment was like make a date planner. in like 2 weeks I wrote a date picker completely oo but js oo(prototypal) to extent u tell it select or display define the date range or selected dates in a month and year then give it an html element and it with js creates all the rest as many cals as u want. to the extent that Infront of his comment about brightest first came "if u actually wrote this" , then I had to walk him through the code and ended up with an internship. my part was the only part of the group assignment that worked at all and 4 other people got As but no my mom knows I don't know anything and according to her I needed to pick a major at a community College... while she's trashing my things life and reinventing my past. yelling if I leave the house and if I hold my ground it's get out but all your stuff stays. including Bonnie and Clyde. rabbits I got in 2007. this is 2018 fun fact... most rabbits as pets don't live past 7. they were both at least a year old I think Bonnie closer to 2 when I got her Clyde 1. so according to biz law class, allowing work someone is known to do professionally done for you equals invoice u will have to pay. I'm not a judge but I'd say untill u can afford every dime of moving out on your own was a time frame while she flat out declared landlord Tennant. but what happened was jully 2018 she tries to push me over railing to basement. when she's keeps pushing and I'm barefoot on wet tile back to it can't go right or left... foot slips.. I eye a corner catch both wrists slowly walk us away to corner let go duck around other side. moment I catch her wrists she screams "you bastard I brought you into this world I can take you out". then for my dad to call police. they 2 on one report I for no reason got aggressive and shoved her across the room. but oh so graciously didn't press charges. month later my mom has a cancer surgery and if i leave the 10x10 room I'm getting attacked with out saying anything or making eye contact. I say to my dad hey maybe she will recover better if I'm in a hotel for a week or 2. they changed garage code, police start assisting with you just don't live here anymore take car from hotel lot use words over stranding me to get a medical hold. only reason the contact went down. I had switched to setting up a web server for a small biz client figuring mom can't trash files on server in another state. one hotel actualy became 5 with short bookings and only what I left for a week with while im responsible for Geting this site over to new server and fixing gaping liabilities on how they accepted cc payments. I shit u not all I had done was work all day at a hotel I got to the day before after a night in the car. woke up at 10 got sucked onto what I was doing the found 530pm no car. no food no water pop w/e. made a threat that if car wasn't back somehow the cab driver takes me hotel lot hardware store then yo Holmes to Belair with sledge hammer for 6pm demolition. car comes back and 4 hrs later after food, nap more work I go to gas station for smokes come back and squad blocks me in. unknown to me is that as I was geting a diagnosis for delusions of mold and bugs they had even hired the pro to do the remediation. I got out then got texted a picture of the 9mo late job.. what more says look what I can do to u than that? asshole doc ignores sir I have email with mold pro and docs from extermination on my phone. patients arnt allowed phones on the ward he says... who's fucking delusional at that point. fact bleeding only stopped at hotel. mold found moving out of one place confirmed by pro at the other.. all signs indicate it was the mold. I'll tell u what says more than that .. my dad starts claiming to own me. Bonnie died. allowed to get so skinny vet says again I'm hearing I own u. they have at this point opened mail signed over check from mail in my name.. using having all my stuff and police enforcing the sotuation force me into apt they chose but not before snow blows through vents of the car. car was in their attached garage/my mom's for 9 years.. 50ft of wall 1500sq of carpet and pad came out during remediation. problem was the vapor barrier carpet pad on sealed cement.. water was trapped between and a leak down one wall. ie mostly linked to decisions they made when I was 14 add water to a car collecting spores for 9 years.. and controll of all of someone's earned let alone given assets.. 9mo of clean mold car and starve 3 nose bleeds a day. landlord did not approve and if not for covid I would be homeless as lease ended March. March 13th they filed ofp restraining orders in a court an hr and a half from where they picked for me to live. my credit was good from 18 to 29 now I can't pass credit or background check and they are still in controll of all my assets police in there town were told they literaly claim to own me. about the check and mail and I have phone calls recorded indicating dv was other way around. I had called state bar desire was at least stop the reports as weapons. they said tell police parents AR e unreliable witnesses all same meeting "not check fraud not mail fraud they can open and do what they want with it cause it went to their address, why can't u manage your finances , not illegal to say you own someone and we might be liable if we put that on record" I'm sitting here once again hungry waiting to be homeless or dead in an apt with 3 folding tables and Clyde rabbit dead in freezer both parents say things like: i get what I want when I want, were the same person play deflect deny, don't understand sky is blue, feign not understanding small detail purposely push every button even while enforcing deadly conditions them if it's even remotely eased voice I can't hear u while u yell and heaven forbid fight or flight makes a verbal threat.. they get like nasty happy shit kicker is my dad who primarily claims to own me... 25 year elected vp of his Seiu local aka labor union. also I was working 2 jobs sometimes 100hrs a week a year and a half before till I dropped. he offered to finance a repair and consulting shop is why I was dependent going into it. on top of it 2 weeks before that deal I was running out the door at one job. from what? a mini jihad.. see crossroads mall attack st cloud mn so when their lies to police have police telling me they own me nothing and I have to lean to make it on my own.. it's not theft because I gave them my stuff moving out... yet suicide is illegal... fuck this the ofps passed in my absence. I didn't have a car and it was an hr and a half drive. but due to covid didn't go active yet parents tell me otherwise then for week after drive up and sit in my apt lot and 2x try to call in welfair checks.. aka have police open door. I'm not anti cop.. I am really greatful that it was the same officer and he was one of the upstanding because second time he didn't even make me open the door and through it mentioned my dad hung up on him when he put up resistance. but I'm up shit creek and their rage and their decisions starting when I was 14 directly caused this yet the laws in this State... their house is almost half a mill and paid off I realize some places that isn't much but we are talking subarbs of Minneapolis. the realization that there's no need for med employees to fear any consiquenses for even full on conspiracy to detain or rx for profit.. not easy to swallow either. I'm not sure that's involved here but it's possible that doc was a friend of my mother's. also possible just a empathetic burn out or seen one seen em all syndrome. aka why antibiotics are perscribed. on sat at noon Nov 2018 he told me I'd be there till Tuesday at earliest and 4 hrs later I was free. I think it had to do with fact I picked up what hipaa law was via medical mom... also had to do her PowerPoint slides when she taught nursing at st Kate's and the overhead was on way out.. like 2001.. so earlier on sat 4x I overheard patient info in common areas by staff.. laughed loud enough to catch their attention and asked patient next to me if they heard the knee slapper called HIPAA.. " 3 blank stares and one devious grin from fellow patients. staff seemed to find it more serious than funny😂 even the emts on the ride there said they would note they couldn't see why I was here/had been entirely normal and was asking about them shooting the breeze. kind of humulating because one had been in a college class with me a few years before. the night before (I got transfered) I had my phone but figured lots of ways it gets worse and this is pretty authoritarian.. might not have phone.. made a list of med law offices on paper. ward had land-line.. I had also left 5vm as it was sat. otherwise attended optional "coping skills class" I'm thinking someone went... oh shit let's get him out of here and hope this doesn't bite us. unlikely it was a test.. nurse telling me they mistook what type of hold also wanted to know where to forward the med. answer was the pharmacy I picked up adhd meds at... in another state 200 miles away😂 www.paulmarwuethrich.com is where more of the story lives. Google domains cost usually around 12 a year and Blogger attaches for free. I figured if I end up dead from covid or the elements... least those involved will maybe fear some liability or at least shame.. or rather my story from my side is told for a while. little less than 5 years if I never touch the internet again tomorrow for the first year I got intermittent reports my parents has called various people and tried to convince them I'm sick in the head. like starting before the 9 mo into confirmed mold the doctor ignored hard evidence and the ehr with the derm who thought I had a possibly fungal scalp condition. I'm really not sure what I'm going to do. I also had a baby tooth 20 years dead but wedged with no adult tooth under it. picked Jan 2018 to bail. dentist said insurance doesn't cover it untill it's more damage.. it's superficial till its not. don't wait more than 6 mo dental implant is best bet. so 2 dv restraining orders, when covid ends this place will evict me so fast my head might snap. ruined credit and rotten jaw coming up at 32 when at 29 I had no evictions good credit still haven't laid hands on anyone in anger. neither parent can actually say that's true of them to me also blowing out black stringy shit lost my sense of smell and losing hair... aka highly likely bad things are in my head.. but not the way the med record suggests. the first 3 mo of cleaning mold car.. I couldn't even get the full face respirator I bought 2.5 years before to mix acid and then protect my eyes while using acid (pcb etching)... just so happened though that a full face respirator is kinda what would have been ideal yet some how my words are the only apparently legally actionable part of all of this.. somethings seriously fucked when it's not a red flag to police "they claim to own me" infact about 4 mo after that meeting a diff officer who went inside before yelling at 3 day hungry me sitting on public road... not having gone on their property and 0 restraining order at that point.. well he insists I'm living the life off them. I pull up pics of the other side of headliner in that car. "I DIDN'T SEE THAT PUT THE PHONE AWAY" they had (if sold for mid price but quickly) at least 20g of things I paid for with money I earned. people don't seem to get the brutal and fucked aspects like they are giving money but from start of clean our car or else I had laid a budget and prereqs to make that possible... they will say double what was required was given ever month when usually I got enough to eat last year and if I tried to do the car went hungry up to 4 days at a time. while my mom's telling me I should just go to a food shelf... yeah and transport ingredients I have not kitchen shit to cook back to this cell in a moldy car? then 9 mo in I realize biz ethics class might apply. I had pulled a journal article about hospitals concerned over patients visitors transporting fungus into the building via clothing. so I reasoned yeah the hospital has insurance but ethicily and to satisfy it they would probably have to act the moment they became aware of a threat. for 9mo I had begged even for the fucking title.. I'll sell or scrap it and take a beater this is not healthy or a good use of my time. heard things like "HA you think you could figure out buying or selling a car?" and it's logical moot/fucked cause if u're sitting on that much money I have in assets I could liquidate... u are kind of forcing the situation. at one point I hear "if we give him his stuff back he will just waste his time" well I reasoned the above about my mom might get fired.. car was gone and scrapped almost over night but they had to pick the next one and again it's mine I should be greatful despite they won't transfer the title. then cut what they are giving me to below eating while sti sitting on even my kitchen. meanwhile the landlords occupied a good deal of the rest of the time. they tried to evict the garage about 6mo in. then since I already had agreed to expenses on contract they let the late fees hit use my ssn to high ack the accounts claiming I cant handle it. I've fucking paid bills mostly on time since 2006. the summer b4 college I paid for 45days backpacking Europe and only called home once. not for money. I had a dream Cosmos cat was sick. they told me when I got back he actually almost died from a kidney issue. moving in here I had also said this is insane I need basics like a desk, place to file documents, my kitchen stuff (I used to cook most meals and can even do Indian chicken curry authentic and from scratch) a place to store clean clothes preferably a printer as well at first they wanted to make it half liveable but only if I gave them a key. my mom has a sister who depending on the day is the one with the best memory or bat shit crazy. her main claim is people break in and steal or move stuff when she's at work... hmmm maybe 2000 or 7th grade I first got a house key. in 2006 to 2018 despite not living there... key and or garage code come and go as I please. take all my things enforce it with police acting probably in our ass over his desire aka ... destroyed or dead poor dude less likely to cause legal fus than middle class retired husband and still part time nurse practitioner wife. both still wirh money from their parents in savings. as for printer though. CPA office I mentioned.. when owner half retired and started working from home.. I was gifted a fucking Rico work group laser printer. so it's not like I'm saying buy me buy me give me give me. it's more like... give back things I earned worse... when house was getting remedatied they took most of my stuff out into 3rd garage stall. aka let's make sure it keeps growing mold I didn't just like take a virus off a computer once.. I was building workstations with hardware raid cards and six ssds in 2008. that particular one was delivered 09 and burst rw rate 1.5gb/s sustained 1gb/s a drive could fail and everything acted normal while back up drive externally protected against computer frys/encrypting virus. it would take untill about 2015 for consumer hardware to beat that system and that was the Samsung 950 nvme ssd.. but it wouldn't have the drive fails computer chugs along feature. guy hated waiting and was willing to pay for fast as long as it was fast to his work flow aka I wasn't pushing top end graphics cards for an accountant but ssds on other hand wees eextreamly relevant and huge improvements. I stopped counting computers built around 30 at age 22. that's only like 3 that wernt for a paying customer. that particular client used to see the invoice and what my time was billed as and write the check out 1k over total. their claim I didn't ever work is fucking horseshit even the computer they demanded support on while I was trapped back at their house... one was assembled from spare parts after I upgraded. the other was built in a surround recover media center case. it featured a adapter to allow Samsung TV remote power vol and channels to pass through to pc via hdmi cable and a HD cable card 4 ch receiver. which the accountant wanted too. around the time I convinced him to try a second monitor... side by side (its one of the biggest productivity boost there is because it's like being able to put two papers side by side on a desk or not have to re open a book then set it aside to write on a dheet) his old monitor had pip and a Ota tuner so I mentioned this card... and he would be zipping along recording 3 ch watching one with peach tree on one monitor excel on the other and drag the TV window where it fit best. another key should have been the two record floods college town had.. I was right there filling sand bags when they canceled class. next time I went to their house after the first time bagging "we didn't think u would do something like that" late 90s when I was in elementary school granforks was flooding, I was begging my parents to drive up and help maybe cause building sandbag forts looked fun... idk but point was.. who the hell do u see when u look at me? 4 years in a row I road a ms charity bike ride, 150 miles in 2 days in Jr high to start of Sr. also right after sandy hit NY I did a spring break volunteering trip ( if u do the math yeah I had been in college a while, had also changed majors and not continuously been enrolled) as for the hardware projects.. to make matters worse they kept telling me different but hopeful plans on the beginning. aka let him communicate time lines we then make un meetable... ensure he looks like a flake and or incompetent I don't want to fully discuss them anywhere not because they are ground breaking but percisecly the opposite. they likely still would be profitable though and watching someone else run with the work I did while I can't touch tools or supplies for things I did the work on... that said some videos can be found on wuety06 and vengeance technologies YouTube channels. vengeance tech. biz is hosted on my dsl modem but despite telling me how greatful I should be... and having taken that account over... the dsl that is.. despite needing to look for a place but being unable to sign... well we took over ur dsl account and then didn't pay it.. but told u we did even a few days ago. when that mold car went my garage door opener went with it. building they picked is so old the opener lacks even optical sensors.. if the prick from maintence to sprang open the door one day as I yelled stop and no attempt to notify. if he wants to test how well the pressure sensor in the motor works... I might even watch if another staff member wants to press the button. point I wanted to make was in having to buy a universal the age of the opener showed. there are not enough codes for the remotes. ie a neighbors is opening mine unless I unplug it. I then had to take back the first remote to eat. epic waste. cycled the code 3x on buying remote 2 and 3 weeks ago came down to find open door my desk top workstation computer, compound miter saw and mig welder gone. computer would have been in unit if it wasn't covered in crap from their basement, saw was as well. welder wasn't. it was a questionable purchase but I had watched this power level to price for 8 years it went as high as 600 as low as 400 and still is between the two. I just happened to get v1 on clearance as v2 came out for 150 bucks. the saw I had bought 10 years ago with money I earned but again this situation is pretty fucked to apply strict judgements to also, clothes washer broke 5 months ago and I know what's wrogn/can easily fix it but things needed were in car taken. so it's like yeah.. even once I had wheels that didn't make me bleed, applying for even min wage is pretty unlikely or hard to maintain interviewing 3 days hungey in week old clothes. my dad can't see why I can't cook here.. it had a kitchen when be picked it and "we supplied you with all the Bibbs you need" dad whens the last time u cooked in a kitchen with the only non apliance in it being your rabbit friend of over a decade in the freezer? no answer. they have Bonnies ashes and pretended to lose them to terrorize. another us mail package they opened and kept. I digress I just didn't want to sound like an entitled brat as they call me I don't think I'm perfect but I'm not that either. I will likely be dead disabled and or disfigured soon.
2020.05.18 13:05 InternetFreedomInHow A Bill Becomes A Zombie? The Journey of Section 66A of the Information Technology Act, 2000
https://preview.redd.it/0am5crso9iz41.png?width=1024&format=png&auto=webp&s=2303f176be42086a1e73caae3718a8843106be79 Tl;dr Section 66A of the Information Technology Act (“IT Act”), 2000, was enacted into the statute through an amendment in 2008. The section penalised sending "offensive messages" via online communication. Owing to excessive vagueness in the laws, the provision was often abused by enforcement authorities and ran the risk of a chilling effect on speech over the internet. In 2015, the section was deemed unconstitutional by the Hon’ble Supreme Court of India in Shreya Singhal v Union of India. However, despite repeated directions by the Supreme Court, the most recent in 2019, the provision continues to be invokedacross the country. In an earlier article we highlighted continued prosecutions under Section 66A, as recently as March 2020. In this post we trace the journey of Section 66A of the IT Act from 2008 to 2020. https://preview.redd.it/bigmspfn9iz41.png?width=806&format=png&auto=webp&s=b787b4448bae9fcfe5e34b8bdddf7a376a86a777 The Genesis The Information Technology Act, 2000 (‘IT Act’) was enacted to provide a legal framework for the promotion of e-commerce and e-transactions in the country. In 2005, an expert committee was set up to review the IT Act to address the need for regulating cyber forensics and cyber crime, facilitating and promoting the growth of electronic governance and commerce, and complying with international security practices and procedures. The committee submitted its report with recommendations on a range of issues including computer related crime and electronic evidence. On December 15, 2006, The Information Technology (Amendment) Bill, 2006 was introduced in the Lok Sabha. It proposed introducing new provisions to deal with new forms of crimes like, sending offensive emails and multimedia messages, child pornography, cyber terrorism, publishing sexually explicit materials in electronic form, video voyeurism, e-commerce frauds like cheating by personation (phishing), identity theft, etc. It was through this process that Section 66A was integrated into the IT Act. The provision was aimed to deal with cyber crimes against women, especially to punish those sending ‘vulgar mobile phone SMSes to women’. The Bill was then referred to the Standing Committee On Information Technology, which was headed by Shri Nikhil Kumar on 19th December 2006. In a unanimous report on the proposed amendments, the standing committee, while suggesting many changes to the proposed bill, did not express any concern over the possible misuse of S. 66A. On December 22, 2008, the Lok Sabha passed eight bills, sans debate. One of those was the 2006 Amendment Bill passed as the IT Amendment Act, 2008 (‘Amendment Act’) which amended the IT Act, formally introducing Section 66A which penalised sending "offensive messages" . The Amendment Act was passed in the Rajya Sabha on the next day. In the session that began immediately after the Mumbai attacks on November 26, 2008, the Parliament prioritised legislations which were linked by an apparent aim to investigate and prosecute offences affecting the security of India. These were the National Investigation Agency Act, Unlawful Activities Prevention (Amendement) Act and the Information Technology (Amendment) Act. The Information Technology (Amendment) Act, 2008 when passed was primarily projected as an anti-terrorism amendment to thwart future terrorist attacks such as the November 26, 2008 terror attacks in Mumbai. The Amendment Act was passed, with an emphasis on terrorism and cyber crime, to allow authorities to intercept messages from mobile phones, computers and other communication devices, and block websites in the interest of national security. Further, on both days, the functioning of the two houses was severely disrupted by Opposition members raising a ruckus over comments made by the then minority affairs minister A.R. Antulay questioning the circumstances of the death of a police officer in the 2008 Mumbai Terror attacks. In consequence, the Amendment Act was discussed for only 21 minutes in the Lok Sabhaand passed without debate in the Rajya Sabha. The Amendment Act came into force with effect from October 27, 2009. The life of S.66A The said amendment was criticised severely on grounds of :
being violative of people’s fundamental right to freedom of speech and expression; and
subjective terminology which permits law enforcement agencies to mold its definition at their desire and willingness to interpret it.
Since the insertion of Section 66A, wide powers of the section were frequently used to stifle political dissent. One, particularlyinfamous, incident was the arrest of two girls in Mumbai over a Facebook post criticising the bandh in Maharashtra on the death of the Shiv Sena Chief, Bal Thackerey, in November 2012. One of them had posted the allegedly illegal content, while another simply ‘liked’ it. Within hours of the post and subsequent ‘like’, the two were arrested and charged under S.295A of the Indian Penal Code and S. 66A of the IT Act. Although the girls were released later and the criminal charges against them were dropped, it evoked severe criticism all over the country. The general sentiment was that the police had misused its power by invoking S. 66A as a weapon to stifle political dissent, as opposed to regulating harmful content. Shocked by the blatant misuse of the law, a Public Interest Litigation (‘PIL’) petition was filed, in November 2012, seeking to declare S. 66A of the IT Act, 2000 as unconstitutional. This commenced the process of one of India’s and even the world’s most significant internet law judgements in modern history. During the pendency of the case, a question was posed in July 2014, before the Rajya Sabha inquiring if the Government considered amending Section 66A due to concerns of misuse . The Minister of Communications and Information Technology, Mr. Ravi Shankar Prasad, answered that the provisions were considered to be in line with the fundamental constitutional provisions. He stated that detailed discussions were held by Cyber Regulation Advisory Committee (‘CRAC’) with stakeholders including industry associations, intermediaries, civil society actors and users on the effect of Section 66A. These discussions purportedly found that the law itself was appropriate, but steps were needed to minimise the likelihood of abuse or misuse. Accordingly, the Central Government issued an Advisory dated 9th January 2013 prohibiting any arrest pursuant to Section 66A unless such arrest was approved by senior police officers. The Supreme Court , in the PIL challenging the validity of S.66A, directed all the States / Union Territories to ensure compliance to the Advisory before effecting arrest under S. 66A of IT Act. On March 24, 2015 the Hon’ble Supreme Court of India passed a landmark judgement in the matter of Shreya Singhal v Union of India. The Hon’ble Supreme Court relied on international human rights and Indian constitutional benchmarks to hold that Section 66A of the IT Act arbitrarily and disproportionately affected the right to free speech. The Court agreed with the the petitioner’s contention that S. 66A is capable of limiting all forms of internet communications as it makes no distinction “between mere discussion or advocacy of a particular point of view, which may be annoying or inconvenient or grossly offensive to some and incitement by which such words lead to an imminent causal connection with public disorder, security of State etc.” [para. 20] The Court found that S.66A was vague and could be arbitrarily interpreted to penalise even innocent speech. The effect of this decision would be that all pending cases would be dismissed and no fresh cases would be instituted under S. 66A. The 66A Zombies rise In light of the provision being declared unconstitutional, the story should have had a neat conclusion wherein people are no longer prosecuted or punished under an unconstitutional law. However, a 2018 study by Gupta and Sekhrihighlighted the continued use of Section 66A, including fresh cases registered in police stations, investigated and, considered by lower Courts, even after the Shreya Singhal decision. The authors described the continued use of the provision as a “Legal Zombie”. They acknowledged that the study was based on limited data. The study postulates that
that there has been no change in the text of the statute book, through an amendment. Commercial publishers attempted to remedy this to a certain extent by including a footnote indicating that the provision was struck down;
the continued use of the invalid provision reflects a ‘signal failure’, that is, the failure of the executive, legislature and judiciary to respond to judicial development;
there was insufficient dissemination of the judgment through official channels by the executive; and
the supervisory role of the High Courts in ensuring awareness by lower Courts was ineffective in that it also failed to provide specific directions for the dissemination of the judgment.
For example, as noted by Gupta and Sekhri, the High Court Rules published by the High Court of Delhi failed to incorporate any provision for communicating decisions from the Supreme Court to the lower courts. Under Articles 227 and 235 of the Constitution of India, High Courts are granted supervisory jurisdiction and administrative powers to maintain the efficient, smooth and orderly functioning of District Court and Tribunals, within its jurisdiction. These powers include
making and issuing general rules for regulating the practice and proceedings of such courts; and
monitoring the day to day functioning of these courts.
These powers granted by Articles 227 and 235, entrust the High Courts with the duty to ensure effective communication of Supreme Court decisions to the subordinate courts within its jurisdiction, and also ensure compliance with such orders. The battle against the 66A Zombies begins In January, 2019, People's Union for Civil Liberties (‘PUCL’), one of the original petitioners in the Shreya Singhal Case, approached the Supreme Court highlighting the study and applying for directions to ensure implementation of the Court's original decision. In a counter-affidavit, the Union of India detailed steps it had taken to generate awareness on Section 66A. This included a letter the Government wrote on 11th January, 2019 and then a reminder on 14th January, 2019 to various state governments asking them to furnish data on Section 66A cases and also asking them to close them. Some states responded. For instance, Kerala stated that there were 19 cases that were filed after S. 66A was held to be unconstitutional and they would be closing all of them. The Court by judgement dated February 15, 2019, not only directed that all pending cases under S. 66A be closed but also that no fresh charges may be registered. The SC further directed that the Shreya Singhal judgement be sent to all courts in the country, to senior administrative officers and director generals of police. The battle against the 66A Zombies continues Despite this, fresh complaints continue to be filed, as recently as April 2020. In January 2020, the Karnataka High Court imposed a cost of Rs 10,000 each on two police officers for registering an FIR under Section 66 A of the Information Technology Act. In February 2020,a guest lecturer at a college in Assam, was charged, arrested and later sent to judicial custody for posting derogatory remarks against the BJP, the RSS, Prime Minister Narendra Modi and ‘Sanatan dharma’. In March 2020, the Patna High Court granted bail to two petitionerswho had been in custody for 6 months. These instances highlight the continued invocation of S. 66A, 5 years after it was declared unconstitutional, despite further directions by the Supreme Court in 2019. This points to a systematic failure by the judiciary and law enforcement system. We are committed to erasing S. 66A from every FIR and criminal case all across India, irrespective of the person who is being prosecuted. This blogpost on the journey of S. 66A highlights the importance and challenges of monitoring and ensuring compliance with the final decisions of the Supreme Court. To meet this challenge we, in collaboration with CivicDataLab (‘CDL’) with the support of Tech4Dev, have come up with a tool to track cases under S.66A through strong data collection, analysis, and visualization tools. We will be working in partnership with CDL to build a tool to track cases under S. 66A at the district level between 1st January 2008 till 15th February 2020. We intend to analyse the data to identify and highlight the gaps in the system, put forth recommendations and advocate for a stronger, more accountable and transparent system. Help us in our mission to track and hunt these legal zombies , donate and become a member today! This post has been authored by Sonalakshi Naidu, a legal intern at IFF, and reviewed by IFF staffer, Anushka Jain) Important Documents
Section 66A and Other Legal Zombies by Abhinav Sekhri and Apar Gupta (link)
Section 66A bites ‘zombie’ dust. SC issues fresh directions. #RightToMeme #Section66A (link)66A Zombies continue to menace Free Speech on the Internet #ZombieTracker ( link )
2020.04.09 13:24 RaniPuspitaWhat Will Paris Hilton Dj Be Like In The Next 11 Years? Paris Hilton Dj
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Para aqueles que acreditam que a Bastter.com eh um culto pega-sardinha tanto quanto os outros sites de investimento. Postem aqui tudo que voces acharem engracado ou digno de critica! O que ele tiver deletado ou o que mais quiserem...
Olá! O Política Mundial é uma comunidade voltada aos assuntos políticos, econômicos e filosóficos, com o intuito de reunir pessoas diferentes com pensamentos diferentes para que possamos discutir e debater sobre o mundo a nossa volta. Apesar de defendermos a liberdade de expressão, temos algumas regras para manter o bom convívio dos membros e assim também, manter o respeito entre os mesmos. Além do mais, a staff não se responsabiliza por raide em outros subreddits. Seja bem-vindo(a)!
No título da sua postagem, comece com ETUF e então descreva a sua foto! Comunidade para amantes da fotografia, em português. Profissional, amador ou entusiasta, aqui você é bem vindo! Poste sua foto aqui e interaja com fotógrafos de todo o Brasil, tire dúvidas, aprenda técnicas e divirta-se! Leia as regras antes de postar. Foto do banner por Raphael Nogueira (https://bit.ly/2MVq5AZ).
Brazil Open Source é a comunidade brasileira para os amantes da filosofia Open Source e Software Livre. Tire dúvidas, compartilhe ideias e projetos, seja livre! Brazil Open Source is the brazilian comunity for lovers of Open Source and Free Software philosophy. Ask questions, share ideas and projects, be free!
Compilação de comunidades que utilizam o português como idioma principal no Reddit. Divulgue subreddits lusófonos aqui à vontade. Subs que não utilizam a língua portuguesa, mas se dedicam à cultura de países que falam português também são bem-vindos. Não se esqueça de conferir as regras da comunidade antes de postar. Utilize também nossas ferramentas fora do Reddit para obter mais informações sobre comunidades lusófonas e compartilhe seu feed personalizado. E participe do Reddit em português!
Ancapinaremos: Vamos difundir a liberdade! Pessoas de todas as ideologias são extremamente bem vindas, a liberdade não vê background teórico, não vê gênero, idade, raça, orientação sexual e nem classe social. Acredito que todos deveriam lutar para que os indivíduos se tornem cada vez mais independentes, para que assim, tenhamos um coletivo forte e próspero.
Infelizmente outros grupos sobre investimentos em português apresentam pesada censura e automods com programação deficiente. Aqui você pode falar livremente, sem mimimi, sem censura. Todas discussões são bem vindas, sobre qualquer tipo de ativo ou método.
Este subreddit foi criado para a divulgação de projetos, divulgação de bandas pouco conhecidas que gostem, divulgar experiências na indústria e também para que seja possível a discussão como o esclarecimento de alguns temas sobre a indústria
Este subreddit é principalmente um lugar para ideias, conhecimentos e dúvidas serem trocadas. São bem vindas questões sobre trabalho, política, relacionamentos, menstruação, métodos contraceptivos, gravidez, parto, aborto, sagrado feminino e tudo o que permeia o universo feminino.
Senatvs Popvlvsqve Arstotzka Magna O Senado e Povo de Arstotza Magna é uma miccronação fundada no dia 18 de março de 2017, pelo imperador Caesar Vulpes Petrus Machadus. Sua ideologias são: o castilhismo, o tenentismo, o monarquismo e o fascismo britânico (vide Sir Oswald Ernald Mosley). Este subreddit foi criado para a confraternização entre seus cidadãos e discussão de temas inerentes ao governo da Nação.
Aqui é um lugar feito para pessoas que querem; Força da comunidade, adquirir conhecimentos artísticos, publicação de artes: digitais, tradicionais e entre diversas outras... Não importa seu nível, seu estilo ou qual tipo de arte você faz. Você é bem-vindo aqui.
Comunidade em português baseada na de língua inglesa "The Red Pill". A sociedade moderna, por inúmeras razões, trouxe uma grande mudança na dinâmica sexual entre homens e mulheres. Em analogia à pílula vermelha do filme Matrix, esse sub se propõe a esclarecer como quase tudo que fomos ensinados em relação à essa dinâmica sexual pelos nossos pais, TV, etc. está errado, como isso prejudica o homem moderno, e como sair desse buraco.
Subreddit para publicação de notícias, criação de debates e denúncias (anónimas ou não) acerca da corrupção em Portugal, e das diversas maneiras de solucionar este problema que afecta gravemente o nosso país. Só serão consideradas as corrupções noutros países, ou na UE, quando existe uma relação minimamente perceptível entre a mesma e Portugal.
Inspirado na iniciativa gringa do HeadlineCorrections, o Projeto de Correção das Manchetes Fake News nasceu para combater as mentiras e engodos da Grande Mídia. Nós fazemos correções honestas de manchetes desonestas. Saia do curral!
Comunidade dedicada à discussão de assuntos acadêmicos dos mais diversos. Assim, podemos discutir filosofia, ciência, questões políticas que dizem respeito ao meio universitário, entre outros. Seja bem-vindo!
Brazilian subreddit about the Anki flashcard program. Anki increases the efficiency of the revisions through the spaced repetition system. It's used by students from different areas. Members of other countries are welcome. Feel free to post in English or Portuguese! Subreddit brasileiro sobre o programa Anki flashcard. Anki aumenta a eficiência das revisões através do sistema de repetição espaçada. É usado por estudantes de diferentes áreas. Membros de outros países são bem-vindos.
Bem vindos ao Bairro do Limoeiro, aonde coelhos de pelúcia pesam mais que um caminhão, Louco é deus e Xaveco só se fode. Seja sempre educado e não rouba as goiaba do Nhô Lau. A dona da rua ta de olho em voceis tudo.
Olá, Bem vindo(a) à AliExpressBR! Esta Comunidade é para os brasileiros que adoram importações, Aliexpress, Ebay Amazon e outros. A participação de todos é muito importante. Compartilhem suas dicas, compras e dúvidas.
Comunidade dedicada a temas relacionados à todas as categorias de aplicativos. Sinta-se à vontade para enviar comentários, dicas, indicações, críticas, avaliações e sugestões de desenvolvimento de apps.
Jogue on-line ou via Wi-Fi local com 4 a 10 jogadores enquanto tenta preparar sua nave espacial para a partida, mas tenha cuidado, pois um deles será um impostor disposto a matar todos! Os tripulantes podem ganhar completando todas as tarefas ou descobrindo e votando no impostor fora do navio. O Impostor pode usar sabotagem para causar o caos, facilitando as mortes e melhorando os álibis. Disponível para Android, IOS e Steam
Esta comunidade foi criada pensando nos Advogados e pessoas com dúvidas jurídicas. Aqui você (Profissional) pode publicar artigos jurídicos atualizados a partir de 2017 (mais antigos que isso não aceitaremos); o texto ou artigo deve ter dicas e orientações a clientes ou futuros clientes - salientando sempre que o melhor é buscar ajuda profissional, de pessoa habilitada no assunto a ser 'solucionado' judicialmente! Obrigada por cumprir as regras!
Lugar definitivo para embates de esquerda versus direita, ou simplesmente para encontrar alguém para discordar de você. É aqui onde /brasildob, /brasil e /brasilivre se reunem para desferir suas insanidades argumentativas.
Comunidade criada pensando nas pessoas que, como eu, são contra natalidade; trazer filho ao mundo nos tempos em que vivemos: Por que? 1 - Seja porque a pessoa ou casal não tem recursos suficientes para criar bem, dar boa saúde e educação e o Estado brasileiro não está se lixando com o mínimo existencial; 2 - Seja porque o mundo, e o Brasil em especial, já tem criança suficiente para muitas gerações - ADOTEM! 3 - Não sofrer; não se deprimir; AFINAL, não PEDEM PARA NASCER!
Poliamor é a prática, o desejo de ter mais de um relacionamento íntimo simultaneamente com o conhecimento e consentimento de todos os envolvidos. Este subreddit foi criado para discutirmos este e assuntos relacionados.
Aqui são postados prints de brasileiros tentando justificar as ações de certos políticos enquanto cita o PT ou o Lula, mesmo que o partido ou o ex-presidente em si não tenha nenhuma ligação com o assunto. Memes ou postagens mais sérias relacionadas ao tema também são aceitos. OBS.: Apesar dos designs, esse subreddit não é necessariamente petista, aqui todos são bem-vindos aqui, desde que sigam as regras.
Não-monogamia é um termo guarda-chuva para toda prática ou filosofia de relacionamento intimo que não depende estritamente dos padrões de monogamia. Este subreddit foi criado para discutirmos este e assuntos relacionados.
Comunidade brasileira/lusófona dedicada a discussão de conteúdo socialista, marxista, marxista-leninista, socialista libertário e outros, abrangendo toda a gama possível de teoria e prática da esquerda radical. Somos anti-imperialistas, anti-sectários e não toleramos qualquer comportamento contrarrevolucionário, seja liberalismo, elitismo, revisionismo ou idealismo. Também temos um grupo e um canal no telegram, respectivamente: https://t.me/socialismoshttps://t.me/SocialismosCanal
Uma comunidade voltada para autistas e pessoas que têm a antiga Síndrome de Asperger (pois esta foi retirada no DSM-V). Aqui qualquer tipo de ajuda às pessoas que possuem esta divergência em relação ao dito "padrão" será bem-vinda. Poderá ser postado conteúdo com notícias que envolvam toda a comunidade autista e coisas que façam com que nós tenhamos voz ativa. A primeira comunidade autista brasileira do Reddit!
Somos uma comunidade de constituída por professores e amantes da história militar fascinados pela tecnologia e as estratégias militares. História Militar Online é sua máquina do tempo para todas linhas de frente e os bastidores dos conflitos atuais e históricos ao redor do mundo. Visite nosso website [[email protected]](mailto:[email protected])
Sub criado para falar das experiências e visões de Brasileiros que se aventuram pelo mundo. Brasileiros que moram, estudam ou viajam para outros países. Participe do grupo, compartilhe suas histórias, imagens, dicas experiências. Por que mora fora do Brasil? Trabalho? Estuda? Quis mudar de vida? Ou apenas quis explorar esse mundão a fora? E agora que já viu e conheceu outras culturas o que pensa do Brasil? Consegue morar no Brasil? Qual o lugar considera mais bonito no Brasil?
Grupo focado em discussões relacionadas às diversas áreas da Engenharia Mecânica, softwares, oportunidades de trabalho, carreira, projetos de engenharia, certificações, cursos de especialização, mestrados, doutorados, entre outros assuntos relacionados ao universo da mecânica .
Subreddit em português voltado exclusivamente a discussões saudáveis sobre sexo. Sinta-se a vontade para relatar experiências sexuais, pedir conselhos ou confessar fetiches. Leia atentamente as regras antes de participar.
É fã do dirtypenpals mas tem sempre pena que não possa escrever na sua língua? Quer descrever as suas fantasias mais loucas em português? Porque não escreve uma história e convida um utilizador a lhe escrever?
Selective Androgen Receptor Modulators (SARMs) were discovered in the late 1990’s.They may have an application in treatments of various diseases, including muscle wasting, cancer cachexia, breast cancer, osteoporosis, andropause and sarcopenia. In this minireview the development, pharmacodynamics, and the phase 1 and 2 trial results of the SARMs are discussed with a special emphasis on the illicit use of the SARMs.
The androgen receptor (AR) is a member of the steroid hormone receptor family that plays important roles in the physiology and pathology of diverse tissues.AR ligands,which include circulating testosterone and locally synthesized dihydrotestosterone bind to activate the AR to elicit their effects.Ubiquitous expression of the AR metabolism and cross reactivity with other receptors limit broad therapeutic utilisation of steroidal androgens.However,the discovery of selective androgen receptor modulators (SARMs) provide an opportunity to promote the benificial effects with greatly unwanted side effects. In the last two decades SARMs have been proposed as treatments of choice for various diseases, including muscle wasting, breast cancer and osteoporosis. In addition, they may have an application in andropause, sarcopenia, cancer cachexia and as selective anabolic steroids in performing body building sports [1-6]. In this mini-review the development, pharmacodynamics and the phase 1 an2 trial results of the SARMs are discussed,with a special emphasis on the illicit use of the SARMs.
Development of SARMs
Synthesized steroidal androgens due to their ability to mimic the actions of their endogenous counterparts have been used ckinically as valuable therapeutic agents to target a variety of male and female disorders resulting from androgen deficiency. The principle clinical indication of androgens is as replacement therapy for hypogonadal men [1,2]. Other documented clinical uses of androgens include delayed puberty in boys, anemias, primary osteoporosis, heriditary angioneurotic edema, endometriosis, estrogen receptor-positive breast cancer and muscular diseases, as Duchenne’s muscular dystrophy [3-6]. Since the discovery of the therapeutic benefits of testosterone in the 1930’s a variety of androgen preparations have been introduced and tested clinically. Unfortunately, all current available androgen preparations have severe limitations [2,6]. Unmodified testosterone is impractical for oral administration due to its low systematic bioavalability . Testosterone esters (e.g., testosterone propionate and testosterone enanthate) are presently the most widely used testosterone preparations, usually administered by intramuscular injection in oil-vehicles [8,9]. A prolonged duration of action is achieved with these esters. However,they produce highly variable testosterone levels. 17-alpha alkylated testosterones (e.g., methylteststerone and oxandrolone) can be given orally. Nevertheless,they often cause unacceptable hepatotoxicity and are less efficacious; hence they are not recommended for long-term androgen therapy [9-11]. At the end of the 1990’s studies with affinity ligands for the androgen receptor started. The discovery of these nonsteoidal androgens offered an opportunity for the development of a new generation of selective androgen receptor modulators (SARMs) superior to current androgens. Theoretically, SARMs are advantegeous over their steroidal counterparts in that they can obtain better receptor selectivity and allow greater flexibility in structural modification. Thus SARMs can potentially avoid the undesirable side effects caused by cross-reactivity and achieve superior pharmacokinetic properties .
Pharmacodynamics of SARMs
Structural modifications of the acryl propionamide analogues bicalutamide and hydroxyflutamide led to the discovery of the first generation SARMs. The compounds S1 and S4 in this series bind AR with high affinity and demonstrate tissue selectivity in the Herzberger assay,that utilizes a castrated rat model [13-20]. Both S1 and S4 prevented castration induced atrophy of the levator ani muscle and acted as weak agonists in the prostate. At a dose of 3mg/kg/day, S4 partially restored the prostate weight to <20% of intact weight, but fully restored the levator ani weight, skeletal muscle strength, bone mineral density, bone strength and lean body mass and suppressed LH(luteinizing hormone) and FSH( follicle stimulating hormone) [20,21]. S4 also prevented ovariectomy-induced bone loss in a female rat model of osteoporosis . The ability of SARMs to promote both muscle strength and bone mechanical strength constitutes a unique advantage over other therapies for osteoporosis, that only increase bone density. S1 and S4 are partial agonists thus in intact male rats [20,21]. S1 and S4 compete with endogenous androgens and act as antogonists in prostate, such SARMs with antagonistic or low intrinsic activity in prostate might be useful in the treatment of benign prostate hyperplasia (BPH) or prostate cancer. The suppressive effects of this class of SARMS on gonadotrofin secretion in rats suggests a potential application for male contraception . The ether linkage and B-ring para-position substitution are critical for agonist activity of the acryl propionamide SARMs . Based on crystal structures, compounds with ether linkage appear to adapt a more compact confirmation than bicalutamide due to formation of an intramolecular H-bond, allowing the B-ring to avoid steric conflict with the side chain of W741 in AR and potentially explaining the agonist activity . The hydantoin derivatives developed by the BMS group have an A-ring structure that is similar to that of bicalutamide. The cyanonitro group of these molecules interact with Q711 and R752 [24- 26]. The benzene ring or the naphtidyl group,together with the hydantoin ring overlaps the steroid plane, while the hydantoin rings forms a H-bond with N705.BMS-564929 binds AR with high affinity and high specificity. BMS-564929 demonstrated anabolic activity in the levator ani muscle and a high degree of tissue selectivity as indicated by a substantially higher ED50 (Effective Dose for 50% of the population receiving the drug) for the prostate. Hydantoin derivatives are potent suppressors of LH. BMS=564929 is orally available in humans with a half-life of 8-14 hours. The prolonged half-life of these ligands in rats may explain the lower dose needed to achieve pharmacological effects. Differences regarding in vivo activities of SARMs, that share similar binding affinity and in vitro activity,may be related to the differences in pharmacokinetics and drug exposure . Hanada et al.  Pharmaceutical Co. reported a series of tetrahydroquinolinone derivatives as AR agonists for bone. Although these compounds displayed high AR affinity and strong agonist activity in prostate and levator ani,they demonstrated little selectivity between androgenic and anabolic tissues . Significant in vivo pharmacological activity was only observed at high subcutaneous doses [27,28]. Ligand Pharmaceuticals developed LGD 2226 and LGD 2941, that are bicyclic 6 anilino quinolinone derivatives, showing anabolic activity on the levator ani muscle as well as on bone mass and strength, while having little effect on prostate size in a preclinical rodent model [29-31]. LGD 2226 was also shown to maintain male reproductive behavior in the castrated rodent model . Scientists at Johnson and Johnson replaced the propionamide linker with cyclic elements such as the pyrazoles, benzimidazoles, indoles and cyclic propionanilide mimetics . Merck scientists have developed a number of 4-azosteroidal derivatives and butanamides . All the above mentioned SARMs belong to the so called “first generation SARMs”. The mechanisms that contribute to the tissue specific transcriptional activation and selectivity of biologic effects of the SARMs remain poorly understood.Three general hypotheses have been proposed, although these hypotheses are not mutually exclusive. a) The coactivator hypothesis assumes that the repertoire of coregulator proteins that associate with the SARM-bound AR differs from that with testosterone-bound AR leading to transcriptional activation of a differentially regulated set of genes. b) The conformational hypothesis states that functional differences in ligand classes (agonist, antagonists and SARMs) are reflected into conformationally distinct states with distinct thermodynamic partitioning. Ligand binding induces specific conformational changes in the ligand binding domain, which could modulate surface topology and subsequent proteinprotein interactions between the AR and other coregulators involved in genomic transcriptional activation or cytosolic proteins involved in non-genomic signalling. Differences in ligand-specific receptor conformation and protein-protein interactions could result in tissue-specific gene regulation, due to potential changes in interactions with the AR effectors, coregulators or transcriptional factors. c) The third hypothesis states that the tissue selectivity of SARMs could also be related to differences in their tissue distribution,potential interactions with 5-alpha reductase or CYP19 aromatase or tissue specific expression of coregulators . Testosterone actions in some androgenic tissues are amplified by its conversion to 5-alpha dihydro testosterone . Nonsteroidal SARMS do not serve as a substrate for 5-alpha reductase. Tissue selectivity of SARMs might be related to tissue specific expression of coregulatory proteins. Similarly, some differences of the action of SARM of testosterone could be related to the inability of nonsteroidal SARMs to undergo aromatization.
Preclinical and early clinical trials with SARMs
A large number of candidate SARMs have undergone preclinical proof of concept and toxicology studies and have made it iinto phase 1 and phase2 clinical trials [29,35]. These compounds are being positioned for early efficacy trials for osteoporosis,frailty,cancer cachexia and aging-associated fundamental limitations. The use of SARMS for the treatment of androgen defiency in men has been proposed. However, the relative advantages of SARMs over testosterone for this indication are not readily apparant. Many biological features of testosterone, especially its effects on libido and behavior, bone and plasma lipids require its aromatization to estrogen. Because the currently SARMs are neither aromatized nor 5-alpha reduced, these compuonds would face an uphill regulatory bar for FDA approval, as they would be required to show efficacy and safety in many more domains of androgen action, than has been required of testosterone formulations. While the FDA regulatory pathway for the approval of drugs for osteoporosis has been well delineated, because of precedence set by previously approved drugs, the pathway for approval of function promoting anabolic therapies has not been clearly established. Efforts are underway to generate a consensus around indications, efficacy outcomes in pivotal trials, and minimal clinically important differences in key effective outcomes These efforts should facilitate efficacy trials of candidate molecules. There are 2 types of administering SARMs: orally or in injectable dosages. Well known SARMs are LGD-4033, Ostarine (MK-2866), S4(Andarine), RAD 140, Cardarine(GW 501516) and SR9009. The last two preparations are usually grouped with SARMs, but are not the same and are used as endurance supplements.SARMs have been prohibited by the World Anti-Doping Agency (WADA) since 2008. SARMs have the potential to be misused for performance enhancement in sport due to their anabolic properties, as well as their ability to stimulate androgen receptors in muscle and bone. THey are currently prohibited atall times-in the category of “other anabolic agents” under section S1,2 of the WADA Prohibited List  Full clinical FDA approval for human consumption as prescription drugs has not yet been accomplished for any of the SARMs until now.
Ligandrol is a SARM discovered by Ligand Pharmaceuticals and currently under licensed development by Viking THerapeutics . There has been a lot of research into the efficacy of SARMs, but very little published research to date on LGD-4033. Ligandrol has exhibited desirable in vivo efficacy on skeletal muscle and bone measurements in animal models of disease. There is only one published study on the effects of LGD-4033 in humans, as well as phase B1 clinical trial results. A 2010 phase1 clinical trial was the first study in humans of LGD-4033 and evaluated the safety, tolerability and oharmacokinetic profiles of the molecule in a single escalating dose, double-blind, placebo-controlled study in 48 healthy volunteers . In 2013, Bhasia et al.  conducted a rigorous 3-week pacebocontrolled study of 76 healthy men (21-50 years),that looked at the safety and tolerability of LGD-4033. During this study participants were randomized to placebo,0,1.0,3 or 1mg LGD-4033 for 21 days. The study evaluated the safety, tolerability, pharmacokinetics and the effects of ascending doses of LGD-4033 on lean body mass, muscle strength, stair climbing power and sex hormones . The sample size was still small and the study was not based on considerations of effect sizes, as the study’s primary aim was to establish safety and tolerability, rather than efficacy. Similarly, the 3-week study duration was not designed to demonstrate maximal effects on muscle mass and strength. Therefore larger and longer studies are needed to access the efficacy of LGD-4033. Furthermore the study was supported by Ligand Pharmaceuticals, who developed LGD-4033. Ligandrol showed a dose-dependent suppression of total testosterone from baseline to 21 days, rather than an increase. Ligandrol did not result in fat loss in this study. It promoted muscle growth, but the evidence is very early weak evidence at this stage. There was an increase in lean body mass, that was doserelated. The mechanisms by which androgens increase muscle mass remain incompletely understood. However, the increase in strength measured by stair climbing speed and power also showed improvement, but not enough to be statistically significant. With a larger sample size and or longer study, it is possible that this effect may be demonstrated. LGD-4033 displayed an immediate effect on hormones in the body from the time it was taken. The research showed gains in lean muscle mass within the 21 days of the study. Adverse effects were not noted. LGD-4033 displayed a prolonged elimination half- life of 24-36 hours. Upon discontinuation of LGD- 4033 the hormone levels returned to baseline by day 56 . There is just not enough research to show the efficacy of Ligandrol at this stage,despite it was safe and well tolerated at all doses administered.
Merck presented the results of a phase2 clinical trial evaluating Ostarine (MK-2866),an investigational SARM in patients with cancer induced muscle loss,also known as cancer cachexia at the Endocrine Society Annual Meeting in Washington in 2009 . In this study 159 cancer patients with non-small cell lung cancer, colorectal cancer, non-Hodgkins lymphoma, chronic lymphocytic leukemia or breast cancer were randomized. Participants received placebo,1mg or 3mg Ostarine daily for 16 weeks. Average weight loss prior to entry was 8,8 percent and patients were allowed to receive standard chemotherapy during the trial. The drop-out rate during the trial was 33%. Ostarine treatment led to statistically significant increases in lean body mass (LBM) and improvement in muscle performance measured by stair climbing in patients with cancer cachexia compared to baseline in both the Ostarine 1mg and 3mg cohorts. In the study Ostarine met the primary endpoint of LBM mesured by DEXA(dual energy x-ray absorptiometry) scan, by demonstrating significant increases in LBM compared to baseline in both the Ostarine 1mg and 3mg treatment was o,1kg(p=0,874 compared to baseline, 1,5kg(p=0,001) and 1,3 kg(p=0,0045) at the end of the 16 week trial. The study also met the secondary endpoint of muscle function as measured by a 12 step stair climbing test measuring speed and calculating power with each Ostarine treatment arm demonstrating a statistically significant average decrease in time to completion and average percentage increase in power exerted.The change from baseline in stair climb power in the placebo,1mg,and 3mg treatment groups was 0,23 Watts (p=0,66,compared to baseline)8,4Watts (p=0,002) and 10,1 Watts (p=0,001),respectively. A critical appraisal results in the same critics,as depicted for the Ligandrol results. Ostarine is also known as Enobosarm and S-22 SARM by various licensing contracts in the body building world. Ostarine had already shown significant improvement in the ability of healthy,elderly men and women to climb stairs in a phase2A study in 2007.Elderly men and women improved climbing stairs in speed and power,accompanied by significant increases in LBM and decreases in fat mass after only 86 days . Enobasarm (GTx-024,Ostarine and S-22) is the most well characterized clinically and has consistently demonstrated increases in LBM and better physical function across several populations, along with a lower hazard ratio for survival in cancer patients. Enobosarm was eveluated in the POWER 1(Prevention and Treatment of Muscle Wasting in Patients with Cancer)and in the POWER 2 trial. These are the first phase 3 trials for a SARM. Full results from these studies will soon be published and will guide the development of future anabolic trials .
Andarine(S4) was studied in 120 ovariectomized rats for 120 days. The study found that treatment with S4 (Andarine) was benificial to maintain cortical bone content and whole body and trabecular bone mineral density (BMD) measured by DEXA scan. The S4 treatment also decreased body fat and increased body strength in these animals. It was further disclosed by this study that S4 had the ability to reduce the incidence of fractures via minimizing the incidence of falls, through increased muscle strength and through direct effects on bone,as compared to current therapies that are primarily antiresorptive in nature. The study also found that dosages of S4 were effective to increase LBM and reduce body fat in intact and ovariectomized rats. It was also revealed that Andarine provides the unique potential to prevent bone resorption, increase skeletal muscle mass and strength positions and promotes bone anabolism, that makes it a possible new alternative for the treatment of osteoporosis . To date there are no clinical human studies of Andarine in osteoporosis.Andarine has a half-life of 4-6 hours and is prized for weight loss and building and repair of muscle as a muscle boosting supplement in the fitness community.
RAD 140 (Teslolone)
RAD 140 is a SARM that stimulates muscle weight increases at a lower dose than that required to stimulate prostate weight. It results in the expected lowering of lipids (LDL,HDL,triglycerides),without elevation of liver enzyne transaminase levels.RAD 140 has excellent pharmacokinetic properties and is a potent anabolic . RAD 140 is a potent AR agonist in breast cancer cells with a distinct mechanism of action,including the AR-mediated repression of estrogen receptor1 (ESR1).It inhibits the growth of multiple A ER+ breast cancer PDX (patient –derived xenograft) models as a single agent,and in combination with palbociclib.These preclinical data present support for further investigation of RAD 140 in A ER+ breast cancer patients . RAD 140 is a SARM that stimulates muscle weight increases at a lower dose than that required to stimulate prostate weight. It results in the expected lowering of lipids (LDL,HDL,triglycerides),without elevation of liver enzyne transaminase levels.RAD 140 has excellent pharmacokinetic properties and is a potent anabolic . RAD 140 is a potent AR agonist in breast cancer cells with a distinct mechanism of action,including the AR-mediated repression of estrogen receptor1 (ESR1).It inhibits the growth of multiple A ER+ breast cancer PDX (patient –derived xenograft) models as a single agent,and in combination with palbociclib.These preclinical data present support for further investigation of RAD 140 in A ER+ breast cancer patients . In the fitness community Testolone is seen as one of the latest additions to the line of SARMs. Testolone is developed by Radius Health Company. The increase in LBM and fat loss are highly appreciated, as its androgenic-anabolic ratio of 90:1, compared to testosterone. Recommended dosages of Testolone vary from 20- 30 mg once daily and it is used in cycles of 12-14 weeks duration. Because Testolone does not interact with the aromatase enzyme and is not liver toxic, no adverse effects are claimed. The half-life of Testolone is estimated 12-18 hours.
Cardarine(GW 501516) and SR 9009 (Stenab0olic)
These two preparations are usually grouped with the SARMs in the fitness community, but are not the same. Cardarine is used as an enhancing running endurance supplement. Cardarine is not a SARM, but a peroxisome proliferative activated receptor-omega agonist (PPAR-omega), that increases PPAR-omega, and regulates muscle metabolism and reprograms muscle fibre types to enhance running training endurance. While training alone increases the exhaustive running performance Cardarine treatment enhances running endurance and the proportion of succinate dehydrogenase(SDH)- positive muscle fibres in both trained and untrained mice. It appeared while training increases energy availability by promoting protein catabolism and gluconeogenesis, Cardarine enhances specific consumption of fatty acids and reduces glucose utilisation . In the fitness community Carderine is regarded as”king of the gym”. Half-life is between 16-24 hours and it should be taken at 10 mg once a day or twice daily. It is claimed to be useful in conjunction with anabolics and stimulants of any kind without adverse reactions in 12-14 week cycles. SR 9009 (Stenabolic) is a REV-ERB (revised-viral nuclear erythroblastosis receptors) agonist, that can modulate the expressions of circadian core clock proteins and therefore help to modulate the circadian rythm. Modulation of the REV-ERB activity by synthetic agonists e.g., SR 9009 SR 9011 alters the expression of genes involved in lipid and glucose metabolism and, therefore plays an important role in maintaining the energy homeotasis. Effects of SR9009 and SR9011 in animal studies are increased basal oxygen consumption, decreased lipogenesis, cholesterol and bileacid synthesis in the liver, increased mitochondrial content, glucose and fatty oxidation in the skeletal muscle and decreased lipid storage in the white adipose tissue. The observed increase in energy expenditure and decrease in fat mass make the REV-ERB agonists promising drug candidates for the treatment of several metabolic disorders.They are also attractive for performance enhancement by athletes. Such use can be classified as doping . SR9009 (Stenabolic) has been developed by Scripps Research by the team of Prof. Thomas Burris. Stenabolic is taken orally as a metabolism enhancer in the fitness community. It is believed to have results similar to Cardarine, but with considerable more extra benefits. It is recommended as a very good addition to any steroid (Anavar or Trembolone) or SARMs cycle, especially when used together with Cardarine. The half-life is short, 30-60 minutes,so the dose should be spaced through the day e.g.,10 mg 4-6 times daily. Again no adverse effects are reported.
Illicit use of SARMs
Recently, the FDA issued a consumer warning letter against supplement-like bodybuilding products,that contain SARMs. The FDA warning came on the heels of warning letters sent to three companies, that market products containing the ingredients. FDA had this to say about the offending products distributed by Infantry Labs LLC,Iron Mag Labs and Panther Sports Nutrition: “ Although the products identified in the warning letters are marketed and labeled as dietary supplements, they are not dietary supplements. The products are unapproved drugs, that have not been reviewed by the FDA for safety and effectiveness” . FDA told consumers among the dangers associated with SARMs are liver toxicity and the potential to increase the risk of heart attack and stroke.But the agency said the long- term effects of these substances are unknown. However, these FDA health risk statements can not be supported by the few small clinical human phase 1 and2 SARMs studies performed and the ongoing POWER trials. Furthermore, the FDA did not mention that Ostarine and Ligandrol have previously been investigated as new drugs, which makes them ineligible for use as dietary supplements. Nevertheless, as clinical research of SARMs is slow, we are now in the wonderful situation the real world clinical SARMs experience is now represented by the fitness and body building world. It is estimated that ther are between 2 and 4 million young people in the U.S. alone, who have used performance-enhancing drugs sometime in their life. There are thousands of internet sites offering SARMs in and outside the U.S . So the magnitude of the problem is completely unknown,if there is any problem at all. In general,these young people are very concerned about their health and “looks” and have the good right of their own responsability. A recent JAMA publication found that the chemical analysis of 44 products sold via the internet as SARMs revealed, that only 52% contained SARMs and another 39% contained another unapproved drug. In addition, 25% of products contained substances not listed on the label, 9 percent did not contain an active substance and 59% contained substance amounts,that differed from the label . Although these figures must be frightening,there is no registered SARMs epidemic at the U.S. emergency rooms. At present the biggest problems are the “loopholes” in the FDA regulation of dietary supplements.
2019.03.25 23:29 Molire9,972% — Facts: the most recently available government data reveals annual number of firearm homicides by shooting, per 100,000 population, is approximately 99.72 times greater in US than in Great Britain. See herein the data, types of UK banned firearms, and summary and links to UK firearm laws.
Edit (underlying Gun Violence Archive source data changed slightly): 9,970% — Facts: ...annual number of firearm homicides by shooting, per 100,000 population, is approximately 99.70 times greater in US than in Great Britain... All of the data herein is publicly available at the following 6 government sites and 1 non-profit corporation site: • UK, Office for National Statistics. • UK, The Crown Prosecution Service. • UK Legislation National Archives. • UK, National Records of Scotland. • UK, Northern Ireland Police Service of Northern Ireland. • US, Census Bureau. • Gun Violence Archive. The number of homicide victims killed by shooting, per 100k population, weighing for the data in the 1-year data reporting periods most closely aligned with calendar year 2017: 0.0483 — Great Britain (England and Wales year ending Mar 2018; Scotland 2017). 4.8154 — United States (2017). 99.70 — The US rate (4.8154 homicide victims killed by shooting, per 100k population) was approximately 99.70 times greater (9,970% greater) than the Great Britain rate (0.0483 homicide victims killed by shooting, per 100k population). The number of homicide victims killed by shooting, weighing for the data in the 1-year data reporting periods most closely aligned with calendar year 2017: 31 — Great Britain (England and Wales year ending Mar 2018, Scotland 2017). 15,657 — United States (2017). 505.06 — The number of 15,657 US homicide victims killed by shooting was 505.06 times greater (50,506% greater) than the number of 31 Great Britain homicide victims killed by shooting. UK Prohibited Weapons Defined by section 5 Firearms Act 1968 as Amended, includes list of banned firearms and description of maximum sentences for offenders convicted of violating firearms laws, e.g., "For possession, purchase or acquisition - 10 years imprisonment. For manufacture, sale of transfer - Life imprisonment." UK Firearms Act 1968, bans full-automatic firearms. UK Firearms (Amendment) Act 1988, bans the following firearms: (1) semi-automatic firearms; (2) self-loading or pump-action rifles other than those chambered for .22 rim-fire cartridges; (3) any self-loading or pump-action smooth-bore gun which is not chambered for .22 rim-fire cartridges and either has a barrel less than 24 inches in length or (excluding any detachable, folding, retractable or other movable butt-stock) is less than 40 inches in length overall; (4) any smooth-bore revolver gun other than one which is chambered for 9mm. rim-fire cartridges or loaded at the muzzle end of each chamber... UK Firearms (Amendment) Act 1997 (bans medium and large caliber handguns, including medium and large caliber pistols, and medium and large caliber revolvers): bans any firearm which either has a barrel less than 30 centimetres [11.8 inches] in length or is less than 60 centimetres [23.6 inches] in length overall, other than an air weapon, a small-calibre pistol, a muzzle-loading gun or a firearm designed as signalling apparatus. UK Firearms (Amendment) (No. 2) Act 1997: bans small-caliber pistols. Great Britain, population 64.17 million (in 2017), comprises England (55.62 million), Wales (3.13 million), and Scotland (5.42 million). The United Kingdom, population 66.04 million (in 2017), comprises England, Wales, Scotland, and Northern Ireland (1.87 million). 64,169,400 — Great Britain population on 1 Jul 2017. 29 — Total of twenty-nine (29) homicide victims killed by shooting in England (pop. 55.62m) and Wales (pop. 3.13m) in year ending March 2018. (Section 6. para. 3.) 2 — Total of two (2) homicide victims killed by shooting in Scotland (pop. 5.42m) in 2017. (Page 2; page 11 para. 2; page 12 graph.) 31 — Total of 31 homicide victims killed by shooting in Great Britain (29 in England and Wales in year ending March 2018; and 2 in Scotland in 2017). 0.0483 — Great Britain 0.0483 total homicide victims killed by shooting, per 100k population, weighing for the 1-year data reporting periods most closely aligned with calendar year 2017. 325,147,121 — US population on 1 Jul 2017. (Click "Select a Date".) 15,657 — Total of 15,657 homicide victims killed by shooting in US in 2017. 4.8154— US 4.8154 total homicide victims killed by shooting, per 100k population, in 2017. England (pop. 55,619,400 in 2017) and Wales (pop. 3,125,200 in 2017) — for year ending March 2018: 29 —Total of twenty-nine (29) homicide victims killed by shooting. Source: UK Office for National Statistics, Homicide in England and Wales: year ending March 2018, Release Date: 7 February 2019 → click "View corrected version" → Correction: 28 February 2019 → Section 6. para. 3: There were 29 homicide victims killed by shooting in the year ending March 2018, three fewer than the previous year. The number of homicides by shooting has fluctuated between 21 and 32 over the last six years. In the previous five years, there were between 39 and 60 homicides by shooting a year and the number of these offences is 45% lower than a decade ago. Scotland (pop. 5,424,800 in 2017) — for year 2017-2018: 2 — Total of two (2) homicide victims killed by shooting in the year 2017-2018. Source: Scottish Government Datasets - Homicide → Published October 2018 - Tables from "Homicide in Scotland, 2017-18" publication → Homicide in Scotland 2017-18 [PDF]. Page 1, para. 3: Over the ten-year period from 2008-09 to 2017-18, the number of all homicide cases in Scotland fell by 39% (38 cases) from 97 to 59. Page 2: 3% of 59 homicide victims were killed by shooting. Page 6, Table 1: 2017-2018, 59 homicide cases. Page 11 para. 2: Homicide by shooting is relatively rare in Scotland. In 2017-18 there were two victims recorded and since 2008-09 there has only been one year where more than two victims were recorded (2011-12). Page 12, graph. Northern Ireland (pop. 1,870,800 in 2017) — for year 2017/2018: [Undetermined] —Undetermined number of homicide victims killed by shooting in year 2017/2018. Data on the Police Service of Northern Ireland (PSNI) site shows 23 total homicides in Northern Ireland in 2017/2018. The data does not indicate whether any of the 23 murders were by firearm or by more common methods, e.g, knife or sharp object, poison, bodily assault, kicking, hitting... Source: Police recorded crime Annual Trends 1998/99 to 2017/18 (published 31 October 2018) → Statistical bulletin (PDF). Page 10, para. 1 - Murder: There were 23 murders recorded in 2017/18, the highest level since 2008/09.
2019.01.28 05:57 a_grated_monkey[A3] OPERATION LANDSLIDE TRIPLE MISSION PARAS SUN FEB3 2000 UTC
By Skycaptin [Arma 3] OPERATION LANDSLIDE TRIPLE MISSION PARAS SUN FEB3 2000 UTC
Note: This mission is flaired as Hardcore as per the discussion in the feedback thread.
Sahrani, the largest island in a small island chain located in the Mediterranean has been a point of contention for the island nations of Malden and Nogova for a number of years. Malden first laid claim to the mostly uninhabited island in the early 1920s. It remained in their control until they were forced to consolidate their military after the 2008 stock market crash. Nogova, a longtime rival of Malden, seized the island shortly after, bringing it under their control. Malden and her NATO allies refused to recognize Nogovan control. Nogova called their bluff, leaving Sahrani still in the control of Nogova. The Maldenese government promised that they would retake their rightful land soon. However, both being under the EU, Maldenese forces were left chomping at the bit until a clear casus belli could be determined. Now, with the EU under threat, and the fear of a new authoritarian party on the rise in Nogova, the time to strike draws near... Get the mods through the mod downloader, [Swifty] Make sure your mods are updated in time, and feel free to contact the mods through Discord or Reddit for help! Recommended Reading: http://ttp3.dslyecxi.com/ SITUATION After the rise and election of a far right party in Nogova, long simmering tensions between Malden and Nogova are at a breaking point... 24 hours ago the Malden embassy in the Sahrani islands went dark. All attempts at contact have failed. The Nogovans are playing dumb. The Maldenese government, sensing the opportunity, has ordered a full military invasion of Sahrani to ensure the security and safety of the Embassy and the Maldenese citizens on the island. This announcement will go live in 8 hours time. Map of AO MISSION Our job, as the Army of Malden's 1st Shock Troops Company, 1st Platoon, is to let Malden know long before that announcement goes public. We're dropping heavy. Riflemen and HWT will have extra AR ammo and an AT weapon for the first phase.
Drop on the Sierra Pita ridge
Move to and destroy the UAV Storage site and the Supply Dock. Commandeer vehicles for your escape from the Logistics Depot before destroying it
Egress south before reinforcements can make their way to Pita
Await further instruction
Don't bother packing your reserve. At the height we're jumping at, you won't need it. ENEMY FORCES Nogovan 2st UAV Squadron Nogovan 7th Supply and Logistics Group Terrain: Sahrani Medical: Advanced Medical System Revive Off, Prevent Instadeath On. Revive: Enabled Respawn: (No Respawn or JIP for the 1st mission. Wave for second and third mission.) Radios: 152 to CO/SL, 148 to SL/FTL/M, 343 to everyone
Use this in your slotting comment:
IGN: SLOT: ALPHA 1 AAR Hi I'm New! (If Applicable)
CO - Commander - Has command over the entire mission, responsible for creating a plan and directing units in game.
MED - Medic - Provides medical assistance to wounded comrades.
SL - Squad leader - Leads a squad, reports to CO
FTL - Fireteam Leader - Leads a fireteam - reports to SL
AR - Automatic Rifleman - Provides suppression fire for the squad with his support weapon.
AAR - Assistant Automatic Rifleman - Carries extra ammo for the AR, and guides them onto targets.
HWT - Heavy Weapons Technician - Riflemen trained in the use of heavy weapons such as the Milan ATGM system and explosive charges.
LAT - Light Anti Tank - Carries a disposable AT weapon (RPG-26, AT4, M72, etc.)
This list is not guaranteed to be up to date! Do a quick look through the comments to make sure your slot hasn't already been claimed.
THIS MISSION HAS THREE SECTIONS. YOUR SLOT WILL BE THE SAME THROUGHOUT SLOTTING AND THE EVENT. HOWEVER, SECONDARY EQUIPMENT WILL CHANGE
2018.12.10 13:14 Puffin_FitnessHow Larry Summers' US-Russia network infiltrated Silicon Valley to give us Trump-Russia
with magicsonar TTLDR The cold war enters the digital age. TLDR In the 90‘s, after the collapse of the Soviet Union, Larry Summers assembled a rag-tag team of Harvard professors to infiltrate Russia’s economic and political system. The US and the“Father of the oligarchs,” Anatoly Chubais, installed Boris Yeltsin as a manchurian president (1). Then scandal broke when revealed the Harvard professors used their position and access to enrich themselves (4). according to Alexander Litvinenko- who was poisoned by Polonium 210- Putin and a clique of KGB officers who resisted Yeltsin bombed a series of Russian apartment buildings, then blamed Chechnyan terrorists (2), an act that ignited a war and shuttled Putin to the presidency (3). Putin immediately resolved to undo Yeltsin’s debasement of Russia and rebuild it as a superpower, but his dated cold war tactics were largely ineffective against a unified world economy. It was Dmitry Medvedev, ascending to the presidency in 2008, that took the battle to the future, utilizing the very network of connections built by Summers and his crew between the US and Russia to infiltrate the heart of the US tech sector, Silicon Valley, and turning it into Russia’s own propaganda machine. In the Age of Trump, the war is on Truth.
How it all happened Larry Summers and The Harvard Scandal: How Blavatnik and Vekselberg Became Oligarchs Andrei Shleifer was a freshman at Harvard when he gain Larry Summers as a mentor, eventually attaining tenure as a Harvard professor in 1991. That same year Shleifer and a gaggle of Harvard professors headed to post-Soviet Russia to assist in the country’s transition to capitalism. Shleifer was assigned to help “Father of the oligarchs" Anatoly Chubais privatize the nation’s state-owned assets and together they developed a “shock therapy” system of vouchers handed to every Russian in order to buy assets. (1) Larry Summers passed millions in US grants through USAID to Shleifer to assist in his Russian endeavors until scandal broke when it was discovered that, through Len Blavatnik and his company, Renova Invest, Shleifer invested in the very companies he was working to privatize. (1) Blavatnik had founded Renova Invest with past classmate, Viktor Vekselberg after graduating from Harvard in 1989. (1) Both are currently under investigation by Mueller (2). In 1997-1998, even after the scandal hit, Shleifer and his wife, Nancy Zimmerman, loaned Blavatnik $430 million in bridge loans to further assist in Blavatnik’s investments into Russia (3). Around that same time, Shleifer and Zimmerman’s wife bought $230 million in Russian debt from Julian Robertson's Tiger Management after Russia’s 1998 economic collapse (4). Despite this, Robertson closed his hedge fund in 2000 after substantial losses and seeded Tiger Global Management, run by his protege, Chase Coleman, who had first started working with Robertson in 1997 (5). In 2018, after Blavatnik donated $200 million to Harvard, he thanked Larry Summers for his "unfailing friendship, insights, and leadership." (6 @24:15).
Larry Summers and Yuri Milner: How Milner befriends Mary Meeker Larry Summers was head economist at the World Bank (4) while Yuri Milner, a specialist in Russia’s private banking (2), worked there analyzing the results of Anatoly Chubais and Andrei Shleifer voucher system (3 Chapter 5). During that time the internet was in the midst of a unprecedented boom and “Queen of the Net” Mary Meeker published her famous “The Internet Report.” It was that report that inspired Milner to partner with Gregory Finger and invest his mysteriously-acquired million dollars in what would become one of Russia’s largest tech companies, Mail.ru (1). Meeker was making waves of her own, leveraging her friendship with Sergey Brin and Larry Page to take part in Google’s IPO (13). She also happened to train Chase Coleman’s partner at Tiger, Colter Van Domelen (14). In 2006 Chase Coleman bought a stake in Mail.ru, along with Renaissance Capital (9), and also Milner’s DST (10). Boris Jordan of RenCap befriend Anatoly Chubais and Andrei Shleifer (18) and was hired in 1992 to implement their “shock thereapy” voucher program (19). RenCap’s first fund, Sputnik Capital, had Harvard as a co-investor when Larry Summers was president (20). By March 2011, Milner and Meeker chatted monthly (5). On September 30 of that year, Larry Summers and Mary Meeker joined the board of Jack Dorsey’s Square Inc (6). Square’s biggest investor was Chase Coleman (7) while DST owned 5% of Dorsey’s other famous venture, Twitter (8). Another investor in Square was Len Blavatnik (21). That same year Meeker joined a panel next to Yuri Milner at the St Petersburg Economic Forum in 2011 (11) and again in 2012 (12) at least. SPIEF 2012 will be an important occasion we’ll discuss later. In 2012 Meeker and Summers would go on to join other board of LenderClub with John Mack (15), Meeker’s longtime associate from Morgan Stanley (17). The following year John Mack joined Igor Sechin’s Roseneft, but left after the company was hit with US sanctions (16).
From PC Forum to Russia’s Yandex: How Esther Dyson invested in Russia Mary Meeker could often be spotted at Esther Dyson’s famous PC Forum (1)(2)(3), known for attracting some of the biggest names in tech including Jim Breyer, (2), Sergey Brin, Larry Page (4), and Mark Zuckerberg (5). One lesser known guest at PC Forum was Stepan Pachikov, who worked at ParaGraph International in Moscow (6). Dyson became familiar with many Russia scientists as a child through her father, George (21), inspiring her to learn Russian in high school. Then in a 1989 trip to Russia she met Pachikov (22).
There I met Stepan Pachikov the founder of ParaGraph and Evernote, Arkady Borkovsky (current CTO of Yandex Labs), Arkady Volozh (current general director of Yandex) and Igor Agamirzyan (current CEO of RVC) and Borkovsky's birthday party. (22)
Dyson then introduced Pachikov to Bill Gates and Steve Jobs. Pachikov was so thankful that he just gifted her 1% of the company (7). Pachikov then founded Evernote. In 2006 Esther Dyson and Max Levchin joined the board (8) while Chase Coleman’s Tiger Global bought a major stake (9). That same year, Dyson joined the board of Yandex, the “Google of Russia” (10). Also on the board include Herman Gref of Sberbank, who discussed a Trump Tower Moscow with Trump during the Miss Universe 2013 in Moscow (11), and Alexander Voloshin, who’s part of “The Family.” Voloshin worked at RAO UES (12), headed by Anatoly Chubais, during its privatization process, assisted by Carter Page (13). Yes, that Carter Page. Voloshin also apparently had a stake in Houston-based American Ethane which recently made a multibillion dollar deal, presided over and praised by Donald Trump, and attended by Wilbur Ross and Rex Tillerson (14). Rex Tillerson, while CEO of ExxonMobil, was also director of its Russian subsidiary, Exxon Neftgas, since 1998 (19). Two years later Tillerson signed a deal with Rosneft’s Igor Sechin that earned him both a $2 million dollar fine for breaking US Sanctions against Sechin (20), as well as “Russia’s Order of Friendship” from Vladimir Putin, personally (19). Chase Coleman owns a $2 billion stake in Yandex (15). Yandex confirmed it passed confidential data to the FSB on users who supported Putin's political rival (16) and in 2017 Yandex was raided in Ukraine for a “treason probe” (17). Months later Putin personally visited the Yandex offices (18).
Larry Summers and Sheryl Sandberg: Larry becomes US Secretary of the Treasury Larry Summers mentored Sheryl Sandberg while she attended Harvard and acted as her thesis advisor. While at the World Bank, Summers recruited Sandberg to be his research assistance (1) at the same time Yuri Milner reported on Summers USAID plan in Russia (2 chapter 5). When Summers was Clinton’s Secretary of the Treasurey, Sandberg joined him as his Chief of Staff (1).
Larry Summers and Eric Schmidt: Schmidt Hires Sandberg at Google In 1999, Kleiner Perkins Caufield and Byers, along with Sequoia Capital, bought 20% of Google (5). In 2001, Google hired Eric Schmidt (1). **Eric Schmidt's" father worked at the Treasury Department during the Nixon administration (1). While CEO of Novell in the 90's, Schmidt often lunched with Larry Summers (2) and met Sandberg in DC while arguing against internet taxes (3). When Schmidt was hired by Google in 2001, he quickly turned around and hired Sandberg as COO (4). Sandberg continued to stay in touch with Summers, seeking assistance on developing Google's ad program (3).
Larry Summers and Facebook: Sandberg joins Facebook Esther Dyson was an early investor in Facebook through venture fund Kleiner Perkins Caufield & Byers (6) as was Len Blavatnik through his VC firm, Access Technology Ventures, which invested based on Blavatnik's "connections and investment ideas" (16). Mary Meeker would join the fund in 2010 (7). In 2004, when the Winklevoss twins approached the president of Harvard, Larry Summers, alleging Zuckerberg had hacked their site, he refused to punish him. Instead, he appears to call the Winklevoss twins assholes (9). In 2006 Zuckerberg sought out advice from Roger McNamee of Elevation Ventures, which he co-founded with Bono (17). Sandberg had introduced McNamee to Bono back in the 90's, having had worked with Bono while at the Treasury department on African debt relief (18). Now McNamee would introduce Zuckerberg to Sandberg and would become a early Facebook investor through Elevation (17). In late 2007 Mark Zuckerberg first met Sheryl Sandberg at a party hosted by Dan Rosenzweig. Sandberg then hosted Zuckerberg a dozen times at her home, or “about 50 hours" (4). Within two months of first meeting, and without a formal search, Zuckerberg proclaimed Sandberg the “perfect fit” for COO of Facebook and hires her (2). By that November Zuckerberg was talking with Yuri Milner at a Palo Alto Starbucks about the possibility of raising a $1 billion in 60 days (3). When Larry Summers stepped down from the Obama administration in 2011, Sandberg introduced him to Marc Andreessen of Andreessen Horowitz, one of the early investors in Facebook (5), Groupon, Twitter, and Zynga (11), all companies DST had invested in. Shortly after Summers joined the fund (8), Andreessen Horowitz joined Milner’s Start Fund and backed a number of companies, including payment company, Stripe (12), which was the go-to platform for donation handling from many major presidential contenders in 2016, Stripe (13). Beyond Andreessen Horowitz and DST, Stripe investors included Peter Thiel (14) and Chase Coleman (15), who’s Tiger Global had also invested in Peter Thiel’s Palantir (10).
Larry Summers and Russia’s Facebook, VK Beyond Milner’s mysterious million, Gregory Finger and Milner also received funding from New Century Holding’s Moscow branch that was headed by Finger (1). NCH was co-founded by George Rohr and was one of the earliest investors into Russia (2). With his earnings, Rohr, a Harvard grad, financed the Harvard Chabad House in 2003 (3)(10). Often in attendance was then-Tufts University president Lawrence Bacow (4), Jared Kushner (8)(9), as well as Larry Summers (5), and even Trump’s lawyer, Alan Dershowitz (10). It was while at Tufts University that Vyacheslav Mirilashvili, son of a Russian oligarch, first heard of Facebook. Immediately he teamed up with Roman Abramovich’s close associate, Lev Leviev, and Pavel Durov to found the “Russia Facebook,” VK, currently the largest social media site in Russia (6). In 2014 Durov attempted to block Leviev and Mirilashvili’s stake in VK to major DST-investor Alisher Usmanov, but failed. Eventually Durov sold his 12% stake to another company owned Usmanov after undergoing increasing pressure by management to “hand over the personal details of people who were members of a VKontakte group dedicated to the Euromaidan protest movement.” (7) Euromaidan protestors ousted Ukrainian president Viktor Yanukovych, whom Paul Manafort had worked to install.
Sheryl Sandberg's SurveyMonkey In 2009, Sanberg's husband, David Goldberg, joined SurveyMonkey as CEO. By 2013, Chase Coleman's Tiger Global was SurveyMonkey's largest investor, followed by Goldberg himself and Google Capital (1). Shortly after Goldberg passed away in 2015, Sandberg joined the board of SurveyMonkey herself (2). Bono played at the funeral. Global Science Research (GSR), the company that "hacked" Facebook and sold the data to Cambridge Analytica, had also created their own SurveyMonkey-like product, SurveyExtender, in 2014. In September 2015, GSR's co-founder, Joseph Chancellor, left GSR to work at Facebook (3). Then in November 2015, GSR's other co-founder, Aleksandr Kogan, acted as a Facebook consultant teaching Facebook execs how to utilize the datasets it managed to scrape off of Facebook to improve survey predictions (3).
Esther Dyson and AmBAR Take Silicon Valley to Russia In 2002 Sergie Brukov, who worked at Google’s Moscow branch before moving to Silicon Valley, co-founded AmBAR (American Business Associates of Russia Expatriates) (1). Dyson, who speaks Russian, has long worked with and advocated for Russian tech start ups (2). No later than 2004, prior to joining the board of Yandex and Evernote, she closely associated with AmBAR, who's past speakers included Sergey Brin of Google and Max Levchin of PayPal (3). In February 2010, Dyson escorted nine Silicon Valley executives to Moscow, including Jack Dorsey of Twitter (4) and Mitch McConnell’s brother-in-law, Jim Breyer (5), where they met with Medvedev and Yuri Milner. Milner even took Breyer to see Matisse paintings otherwise closed to the public, and capped the trip with an informal dinner at his house (5). Two months later, Yuri Milner bought a $200 million stake into Facebook at an eye-popping $10 billion valuation. By the end of the year, Milner’s DST had invested $500 million and owned ~10% of the company (10). The Paradise Papers later reveal that DST got its financing through Russian state-run sources, including one referred to as the “Kremlin’s piggybank” (11). That same month, Dyson, in conjunction with AmBAR’s Anna Dvornikova and Rusnano (6), led a congregation of Silicon Valley investors to Moscow to meet with Dmitry Medvedev at his private resident in Gorki (1). Jim Breyer’s Accel was represented by Adam Valkin, who signed a “declaration of support” to invest in Russian companies (6 8:10, video). For those who don’t recall, Dvornikova and AmBar are connected to Russian spy, Ana Chapman, who was friends with Dvornkova on Facebook and “liked” AmBAR (7). A couple of months later Chapman would be traded for Sergei Skripal, the British former spy that was poisoned after being a source for the Steele Dossier (8). Rusnano is headed by Shleifer’s old associate, Anatoly Chubais, and on the supervisory board is none-other than Alexander Torshin of the Russian Central Bank (9), employer of Russian spy Maria Butina. As one former intelligence officials explains:
“Some of the [potential intelligence-gathering] activities Rusnano USA was involved in were not only related to the acquisition of technology, but also inserting people into venture capital groups, in developing those relationships in Silicon Valley that allowed them to get their tentacles into everything,” one former intelligence official told me. “And Rusnano USA was kind of the mechanism for that.” (12)
Esther Dyson and AmBAR Take Russia to Silicon Valley: Skolkovo Project Dyson and AmBAR then arranged for Medvedev to visit Silicon Valley in June, 2010 (1). During the trip Medvedev even took the time to meet AmBAR members at Printer’s Inc. Cafe, a coffee shop in Palo Alto (2). In Medvedev’s entourage including “top spy and recruiter of spies” Sergey Kislayk (3), Yuri Milner (4), and Len Blavatnik’s busisness associate Viktor Vekselberg (5). Medvedev had just recently appointed Vekselberg head of a new project in Skolkovo near Russia to be “Russia’s Silicon Valley” (5). Vekselberg’s main goal in California was to recruit Silicon Valley techies to Skolkovo. He got two: Craig Barret of Intel (6) and Google’s Eric Schmidt (7). He also pledged to donate $1 million a year to Fort Ross, the last Russian settlement in California (5). Also on the board of Skolkovo was Esther Dyson (9), who joined the project in Dec 2009, a month after it was announced officially announced (10). But it turns out Skolkovo is a Russian spy facility:
As Obama’s effort to reboot diplomatic relations [with Russia] sputtered, federal officials began raising alarms about the Skolkovo Foundation’s ties to Putin. “The foundation may be a means for the Russian government to access our nation’s sensitive or classified research, development facilities and dual-use technologies” (8)
Despite that, on October 10-14 2010 Arnold Schwarzenegger led another VC trip, this time to the Skolkovo center (11). This would be a major moment in the beginning of Trump-Russia, as will be explained in the next section. For more details on Schwarzenegger’s recruitment by Russia since the 80‘s, go here (12).
Arnold Schwarzenegger brings US to Russia Just months after Medvedev visited Silicon Valley, California governor Arnold Schwarzenegger returned the favor and brought a number of prominent venture capitalists along with him, including execs from Google (1). Here is the program which includes many of the attending of the meeting, hosted by the USRBC (2). Herman Gref of Yandex sits on the board of directors (2). The event began with a Welcome from the CEO’s of USRBC, followed by a video conference with Arkady Dvorkovich. Carter Page met with Dvorkovich on his July 2016 visit to Moscow (3). Interestingly, Page’s father, Alan, also attended the event, representing PwC. Next was a Keynote address by Viktor Vekselberg, Len Blavatnik’s longtime business associate. Viktor Vekselberg is currently under investigation by Mueller for donations made by his cousin, Andrew Intrater, who also happened to run Vekselberg’s company’s US subsidiary and attended the event. Intrater later hired Trump’s attorney, Michael Cohen (4). Followed by Anatoly Chubais who worked with Larry Summer’s protege, Andrei Shleifer, on the privatization of Russian assets following the fall of the Soviet Union (5). Then Arnold Schwarzeneeger. On the same trip, President of Russia Medvedev offered Schwarzenegger Russian citizenship and the mayorship of Russia (6 @1:23). Next was a Panel including Alexander Torshin of the Central Bank of Russia and employer of Russian spy Maria Butina. Interestingly, also at the meet was Kline Preston, the individual that introduced Torshin to David Keene of the NRA (7). Six months later Torshin attended his first NRA convention (8). Sergey Kislyak presents the next keynote address. Kislyak, Russia’s Ambassador to the US, met with Trump campaign official many times, including negotiations with Michael Flynn during the Trump transition (9). Immediately followed by Viktor Vekselberg donating to California’s last Russian settlement, Fort Ross, through his company, Renova. The entire event was capped with cocktails and remarks from “Putin’s favorite Congressman” Dana Rohrabacher. Soon after, Rusnano traveled to San Francisco to start up a US branch (10).
Eric Schmidt visits Julian Assange At the time Schmidt joined the board of Skolkovo he was very political connected in the Obama Administration. Two years before joining the board of Skolkovo, Eric Schmidt was one of Obama’s top economic advisors during the 2008 campaign, along with Larry Summers (1) and worked on Obama’s presidential transition. In Nov 2010, just months after joining Skolkovo, Schmidt invested in Artsy.net, a company run by the wife of Russian oligarch, Roman Abramovich, and the wife of Rupert Murdoch, Wendi Deng (2). According to the FBI and Rupert Murdoch himself, Wendi Deng is a spy (3). Other investors included Jim Breyer, Jack Dorsey, Peter Thiel, and Jared Kushner’s brother, Josh (4). At some point, it seems, Wendi Deng and Eric Schmidt had an affair (5). Zhukova’s home was recently seized after Abramovich was put on the US sanctions list (17). In June 2011 Schmidt held a “secret meeting” with Julian Assange and brought along his girlfriend Lisa Shields(16), Jared Cohen, and Scott Malcomson (6) at a time Assange was seeking a Rusian visa to escape the Obama Administration (11). Shields is vice-president of the Council on Foreign Relations, or CFR (7), and Cohen is an Adjunct Senior Fellow at CFR (8). Schmidt had joined Skolkovo in June 2010 and by Oct he had hired Cohen to direct Google’s newest branch, Google Ideas (8). Also a member of CFR is Len Blavatnik, as is Donald Trump’s childhood friend, Ron Lauder, heir of the Este Lauder fortune (7). In 2003 Lisa Shields, in her capacity as VP of CFR, selected Henry Kissinger and Larry Summers to lead in independent council to address the “transatlantic rift” with Europe caused by the Iraq war. Also on the council is Kissinger’s protege, Richard Burt (7). At the time Richard Burt was on the board of Russia’s Alfa-bank (9) which has very close business ties with Len Blavatnik and Viktor Vekselberg (together they founded AAR, or Alfa-Access-Renova), and lead the USRBC of which Blavatnik and Vekselberg had representation through various companies (TNK-BP, SUAL, RusAl, Access, Renova, Basic Element). Soon after, Paul Manafort began developing a relationship with Assange.
According to sources, Manafort’s acquaintance with Assange goes back at least five years, to late 2012 or 2013, when the American was working in Ukraine and advising its Moscow-friendly president, Viktor Yanukovych. (10)
With this in mind, it becomes strikingly eerie how similar what Assange did to Clinton presidential election in 2016 was to what Assange did to Sarah Palin in the 2008 presidential election. If you recall, Anonymous had hacked Palin’s email and Assange released them through Wikileaks (12), an election Manafort watched carefully. His business partner in Ukraine, Rick Davis, was John McCain’s campaign manager (13) and selected Sarah Palin as VP (14). In May 2013, Assange arranged Edward Snowden's escape to Russia. A relationship had been established. While in 2010, Assange was releasing cables that hurt Russian interests, by 2012 that had completely stopped (6). Something had changed. On Christmas Eve 2017, the Ecuadorian embassy tried to extradite Assange to Russia by naming him a political counselor, though ultimately the plan failed (15).
SPIEF From June 16-18, 2011 St Petersburg hosted it’s annual International Economic Forum (1). Mary Meeker sat on panel with Yuri Milner and Mail.ru CEO Dmitry Grishin. Esther Dyson later also joined a panel with Grishin. Kirill Dmitriev and the co-founder of RenCap, a company with a stake in Mail.ru, discussed new investment possibilities in Russia. Earlier that same month, by decree, Medvedev and Putin had established the Russian Direct Investment Fund, to be headed by Dmitriev. RDIF board members Richard Daley joins a panel, as does Stephen Schwarzman of Blackstone, and David Bonderman of TPG. Arkady Dvorkovich and Dmitriev then discuss Russia’s economic ties to the Arab world. Finally Vekselberg discussed Skolkovo, Chubais disussed Rusnano, and Schmidt discussed Google. The following year Meeker would again join again (2). That same year George Nader also attended SPIEF (4) and Henry Kissinger met Vladimir Putin to talk US elections (3).
2018.10.21 15:00 BryndenBFish(Spoilers TWOW) GRRM's ADWD/TWOW Writing Timeline (It Has Tables. You Love Tables)
I'm a writer. I enjoy the craft of writing (sometimes). As you probably well know at this point, one of my pastimes is looking at the ways that GRRM writes ASOIAF. I find it fascinating, because, as a #writer, it's good to look at how other writers do it. Given that GRRM is my favorite contemporary author - and an author I take inspiration from - I wanted to chart out whenabouts GRRM wrote individual chapters from A Dance with Dragons and The Winds of Winter. Fortunately, GRRM's notablog, his website, the So Spake Martin Archive and other internet sites provide a wealth of insight. Given that we now have ADWD in published form and several TWOW sample chapters, we can look back and see GRRM's progress in writing ADWD and to a lesser extent sign-posts for where he was at in writing TWOW. Just a few notes before we dive in:
GRRM used to say "I'm writing Dany, Bran or Jon chapters" without providing insight as to what chapters he was writing. I didn't include many of those, because it's hard to pinpoint which chapters he was writing -- unless I found other context clues.
For TWOW, GRRM has sometimes said things like "Areo Hotah will return as a POV" or "you'll find out more about Asshai in Melisandre's chapters." I didn't include these either, because, while my suspicion is that he's written Areo Hotah and Melisandre chapters, there's not enough information to go on to indicate when he wrote these chapters.
A lot of the early ADWD material was written during the timeline for AFFC. I only have vaguer information when these were written.
I try to indicate speculation and theories where it seems appropriate. But please feel free to disagree and provide more insight!
GRRM states that he is rewriting Jon's first five ADWD chapters that were leftover from AFFC. My suspicion is that GRRM might be wrong here and only has 4 Jon chapters complete given that he was working Jon III-IV in 2003. Tonally, I think there's a bit of a change between Jon IV and Jon V with Stannis' departure from Castle Black, but that's speculation on my part.
GRRM was writing about a "marriage" in ADWD. There are three major marriages in ADWD: Dany to Hizdahr, Jeyne Poole to Ramsay (yeesh) and Alys Karstark to Sigorn. I think the Alys/Sigorn wedding was written in the 2009-2011 timeframe as GRRM reported writing lots of Jon chapters then. So, I don't think it's that. It could be either a Dany or Theon chapter. My money's on Dany VII given that his mind is full of Dany, Jon and Q (Quentyn) thoughts just a week prior to writing this notablog post. Given that Quentyn shows up just before Dany's wedding in Dany VII, I think it's Dany's seventh chapter -- a chapter that GRRM rewrote three times.
In an earlier blog entry in January 2008, GRRM indicated that he was writing a Dany and Bran chapter. This is more guesswork than most of the other entries, but my suspicion is that Bran III is the chapter that GRRM took 6 years to write given its complexities and subject matter
GRRM wrote portions of these chapters "years ago" and later decided to cut Sansa to TWOW. As for the Arya chapter being "Mercy", the hint is that it was largely written years ago. GRRM later says that he and his editor cut "Mercy" from ADWD in 2009. But then in 2014, GRRM indicates that it was cut from ADWD at the last minute. My guess is that after 2009, GRRM decided he wanted the chapter in ADWD before finally deciding that it belonged in TWOW.
GRRM talks about writing a chapter from a "new POV" -- one that he's previously hinted at. My suspicion is that this is Quentyn II as GRRM will finish Quentyn III (The Spurned Suitor) in 2010 and had hinted at his new POV being set in Volantis back in 2006. Additionally, I don't think it's JonCon as I think "The Griffin Reborn" was written in close proximity to Arianne's two TWOW chapters in early 2010 as events from the Griffin Reborn inform Arianne's two chapters.
It's a female POV with two chapters. It's either Arya or Cersei, and GRRM comments about Arya being in ADWD and "Mercy" being cut to TWOW. Additionally, one month later, GRRM stated that there were two Arya/two Cersei chapters in ADWD
"Pat's died a quick death" refers to Patrick St. Denis from "Pat's Fantasy Hotlist" who bet GRRM that the Cowboys would do better than the Giants in 2010. Pat won in 2010, and to satisfy the bet, GRRM wrote Pat into ADWD as Ser Patrek of King's Mountain. He dies in Jon's final ADWD chapter. However, and this is where it gets confusing, GRRM's editor Anne Groell indicated that Jon XIII was one of the last ADWD chapters she read in 2011. Additionally, from the manuscript sample of ADWD, there are missing chapters before Daenerys X with Jon XIII as among the missing the chapters. So, perhaps, this is GRRM drafting the chapter before finalizing it in 2011.
The Turncloak, A Ghost in Winterfell (Theon V, VI)
I'm convinced by feldman10's exposition of who "Fred" is from this comment. Given that it's Theon's penultimate chapter, it's "A Ghost in Winterfell." He also finished "The Turncloak" a week before this and has one chapter to go.
"Yogi" is a Meereenese Knot POV whose arc is complete. Given that he was working on Quentyn in July and often writes POV chapters one after the other before switching to a different POV, it's probably Quentyn's final chapter here.
The King's Prize (Asha II), Theon (Theon VII), Jon XIII
It's snowing on Jon Snow and a pair of krakens (Theon and Asha). Given that GRRM still needed to finish a final Theon chapter back in July and the next entry, my suspicion is that GRRM wrote Asha's final two ADWD chapters late in the process and finished Theon's ADWD chapters in December 2010. As for Jon Snow, his final ADWD occurs with the snow falling and would line up with our earlier discussion about when Anne Groell read Jon's last ADWD chapter.
Theon's 1st TWOW chapter was originally going to be in ADWD and features snow swirling when the door is opened to his cell in the watchtower he's chained to. On a limb, but I think "Theon" from ADWD was finished in December 2010 with GRRM plunging on ahead with the idea of having the Battle of Ice in the book. I think shortly after he finished this Theon chapter, he decided to cut the Battle of Ice to TWOW -- a decision he made on his own.
At least one of the krakens referenced is Victarion as a reference is made to "monkeys" in the blog post. So, it could be that GRRM revised "The Iron Suitor", but given that George is less than a month out from finishing ADWD and had "The Iron Suitor" done a year before and given that there's a reference to Victarion hearing monkeys chattering in a dead Ghiscari city in Victarion's 2nd ADWD chapter, I think it's Vic's 2nd chapter. As for the 2nd Ironborn POV that GRRM had to write from, that I'm less certain of. GRRM seemed to be in the thick of Meereenese Knot writing at the time. Perhaps it's another Victarion chapter that was subsequently cut to TWOW. But I submit the possibility that it could be a Theon or Asha chapter. Or maybe it's a Damphair chapter. GRRM had cut "The Forsaken" to TWOW back in July 2010, but the end of Victarion's final ADWD chapter and Moqorro's reading of the Valyrian glyphs at the end of Victarion's chapter corresponds to events from "The Forsaken" or maybe even the next Damphair chapter, especially as GRRM hints at a kraken swarming up from the depths -- something that's been theorized to be coming in Damphair's 2nd TWOW chapter.
Jon XI-XIII, Tyrion XII, The Sacrifice (Asha III), Theon (Theon VII)
According to the Cushing Library, GRRM cut 3 chapters from ADWD to TWOW very late in the process. Given that GRRM removed the Battle of Ice first and then the Battle of Fire at the urging of his editors, my guess is that these are 3 Meereenese POVs. Given that Tyrion I and Victarion I were read by GRRM at convention appearances in early 2012 (Just a few months after he resumed writing for TWOW), and that in February 2013, GRRM read Barristan I and II and reportedly said that these chapters were "new to you, not to him", I'm going to go out on a limb and say that one of these Barristan chapters was among the three that GRRM cut from ADWD to TWOW.
GRRM reveals that he was working on Cersei before he came to Balticon in May 2016.
I'll bullet-point some thoughts:
GRRM writes batches of chapters from one POV before switching. You can see that at work above.
2010-2011 was an especially productive time in writing ADWD and chapters that were later cut to TWOW. A lot of this results from GRRM cutting the Meereenese Knot via the introduction of Barristan as a POV chapter.
It's interesting that GRRM expanded his POV roster with each year. Quentyn was the only planned new POV. But then in 2007, he added Jon Connington. In 2008, Melisandre. In 2010, Barristan Selmy.
GRRM has become a lot more close-mouthed regarding his progress on TWOW post-writing of ADWD. That is entirely understandable given the amount of vitriol thrown at him while writing ADWD.
Finally, my favorite little tidbit: GRRM seems to be most productive between the months of January and August. Now why is that? Hm. Is it maybe because that's when the NFL is not in season? (It should be noted for fairness sake that GRRM wrote chapters during the NFL season, but they seem a bit more sparse than those written outside of the season.)
So, that's a lot of information, but I hope this maybe serves as a resource for some and inspiration to other writers out there. My intent in doing this is not to criticize GRRM for his writing style or how fast/slow the books take to write. It's entirely to look back at the process and gauge GRRM in his own words about writing, looking a little at the history of writing ADWD and TWOW and hopefully provide some enjoyment as we wait for Fire and Blood, Volume One and of course, The Winds of Winter. Thanks for reading and many thanks to feldman10, jen_snow and mithras_stoneborn for their insight and analysis which helped inform some of the information provided!
This is a 'Wait For Sale'. For Far Cry games, it's always two steps forward one step back and the improvements here are keen, but what my gameplay always came down to was the fact that the spawning system was just so out of control and everything felt so messy over time. Any engagement I wanted to have would always be infected by some type of badger or creature leaping in and attacking everybody, and at first that was fine, but when it stopped characters from being able to talk to me because they get halfway through their sentence and then some animal would attack and it reset everybody, that just started to get a little bit bothersome.
Without a doubt, Far Cry 5 is the most varied game in the series. Thanks to smart changes to the exploring formula and of course amazing world of Hope County, we can finally say that Far Cry series has evolved.
Montana features some of the most beautiful country in all of America, and Ubisoft has done an amazing job of capturing its rural glory. And the freedom to get credit for just f**** around in this gorgeous world, doing whatever feels most fun, is legitimately intoxicating.*
Is Far Cry 5 just another Far Cry game? Well, yes it is, but at the same time, it is more than that. This is a game that has taken what came before it and improved upon it in every single way. The story is brutal, engaging and utterly enthralling, the main characters are memorable and the gameplay is refined and presented in a clever and natural way. So yes this is just another Far Cry game, it is Far Cry at its peak, the best that Far Cry can be and that is truly something worth playing.
Far Cry games are laboratories for experimenting, giving you the freedom to do stuff ordinary games won’t, like throw a molotov cocktail at just about anything and watch it burn to the ground. They usually have better shooting than most open world games, and better open worlds than most shooters. Far Cry 5 nails that part of the series’ legacy. The game’s missions flow together organically and let you shift from capturing a cult outpost using an array of explosives and guns to scaling cliffs in search of hidden caches of equipment and lore-filled collectibles. It fails, however, to meaningfully move beyond the rest of the series in merging the violence and chaos these experiments produce with the community of people scattered throughout its world.
Hope County, Montana is the American Dream turned Nightmare. Far Cry 5 is dense with activities, people, places, and events that are never overwhelming, but wrack you with indecision as to what to do next. While Far Cry as a series still struggles with the juxtaposition of its humor and seriousness, it manages to do this well enough to not let them get in the way of each other. Far Cry 5 is a shining example of how to revitalize the open world, as this is the best realized game in the series to date, with a convincing villain and a tale to match its tone. Far Cry 5 will make you a believer.
Ultimately, Far Cry 5 is a relentlessly fun, aggressively varied open world shooter that will keep you hooked for dozens and dozens of hours. The game's world has never felt more alive, brimming with animal ecosystems, serene lakes, and verdant forests, with spectacular scenery just begging to be screenshotted.
It might seem like I have a lot of complaints for a game I'm touting as being really good, but the positives of Far Cry 5 outweigh the negative. You can play exactly how you want. You can stealthily take down an entire region, before moving to another. You can run and gun your way through all three simultaneously. The characters that you meet are varied and engaging. There are tons of things to do and see, and plenty of real and virtual people to experience them with. Most of all, Far Cry 5 tells a story that grabs you by the shirt collar and never lets go.
Far Cry 5 is an artistic lesson in juxtaposition. On one hand you have a group of devoted followers of a "message of peace" that live in violence. You have a calm and charismatic leader who insights calamity. There are communities united in anarchy. Far Cry 5 provokes its audience to think and wrestle with the uncomfortable answers to our own "what-ifs" about faith, family, and the power of community.
Simply put, Far Cry 5 is the best Far Cry game to date. It has the best story, the best progression and introduces a lot of changes (for the good) while maintaining that explosive old formula that works so freaking well. God Bless Hope County.
Far Cry 5 is the result of a strong development made during the past few years by Ubisoft. It really is a mixture of all the strengths belonging to this saga until today. Although this new chapter detaches from a well agreed scheme, as it happened during the third episode with Vaas Montenegro, it is still capable to draw a good starting point for this series. And of course, this is the best Far Cry ever made.
If you're wondering whether bringing the madness to our doorstep, making the entire campaign co-op and including an impressive toolbox to create new levels and missions while still retaining that visceral gunplay the series is known for keeps Far Cry 5 fresh and worth playing on Day One, my answer is: yes, absolutely.
Far Cry 5 is as good as we were wishing, offering a great campaign with lots of freedom and things to do, a satisfying narrative and surprising multiplayer options through Far Cry Arcade. A pretty complete pack.
Far Cry 5 is an absolute blast from beginning to end, chock full of things to do and involve yourself in. The narrative is interesting, and everything you do in Hope County feels meaningful in some way or another — making for an experience that feels as rewarding as it does enjoyable.
Far Cry 5 is the height of the series and gives new legs to exploration in open world games while keeping the freeform tools to take down places as you see fit. Welcome to Hope County, you will be here a while.
Far Cry 5 is a game that struggles in trying to serve two purposes. On one hand, there's a dark, horrific tale of a cult taking over a small town. On the other, it's a playground of destruction, letting players fly and drive around, blowing up things with a bear and a dog. Both sides are good, but they don't really meet in the middle. If you can survive the tonal whiplash, you'll find a great game here and Far Cry Arcade only makes it better.
Far Cry 5 is another improvement to a series that hit its stride quite a long time ago. It gets a recommendation not because of any of its individual features, but because they all combine together into a game that becomes paradoxically funny and horrifying, occasionally at the same time. It depicts a part of America lovingly with its tongue very firmly glued to its cheek, but when I close my eyes, I still see Joseph Seed staring back at me.
Ubisoft have cherry-picked everything that has made the Far Cry series successful, and distilled it into a single, laser-focused package. Far Cry 5 probably isn't going to blow anyone's mind, but it provides a continuously fun experience that avoids the repetition and formulaic nature of past titles.
Far Cry 5 is the best Far Cry to date. The great additions and refinements made to the franchise are fantastic. Along with the inclusion of Far Cry Arcade, which extends your play time, Far Cry 5 is the ultimate open-world first person shooter.
Far Cry 5 was a blast from start to finish, pulling me into the experience instantly with an Americana rich world full of memorable characters and built with a strong core of addictive first-person gameplay.
We didn't get it with the last two entries in the series, but Far Cry 5 feels like the generational leap that fans have been waiting for. This installment certainly feels like the biggest in terms of content and it just might be the best Far Cry game to date.
Far Cry 5 delivers on what has made the series special, with freeform gameplay, a hostile environment replete with colorful characters and a generous amount of content in both missions and activities, in addition to numerous gameplay tweaks and improvements. It might not be a huge departure from the series, but it definitely is the most polished one so far.
Far Cry 5 combines a wonderful setting and interesting characters with extremely fun gameplay, a fantastic open world full of great side quests, and lovely presentation. It also has a powerful level editor that could make some real gems. This is a new standout for the series, as it's easily the best Far Cry has been.
With new gameplay mechanics, overhauled progression systems, a strong narrative, and the Guns/Friends for Hire system, Far Cry 5 is the overhaul that the series desperately needed. It is easily the best of the series, and represents a positive step in a new direction. Come for the storyline, stay for the co-op chaos.
Far Cry 5's open-ended and free-form brand of exploration, chaotic and emergent combat, immersive setting, and inherently fascinating narrative premise all come together in what is easily the best Far Cry game ever.
In its quieter moments Hope County is a picturesque backdrop to terrific Prepper Stash puzzles, and an over-the-top fantasy playground when the volume is turned up. Taking on Eden's Gate is compelling, horrific, and an awful lot of fun.
And so what we get in the end is a Far Cry that is both structured and full of open player-agency and emergent activity. It’s a game whose game-world is designed for you to love and adore, to become intimate and at one with; to be equally terrified of.
[Provisional Score] Brimming with confidence, overflowing with content, and firmly established among the genre’s best, Far Cry 5 stakes early claim as one of the year’s best. You don’t want to miss the sheer insanity of Hope County, Montana.
Far Cry 5 is the thoughtful next step in a series renowned for shooting first and thinking second. The villains are devious, the world is intriguing and the wild animals remind you who owns the land. It takes the Far Cry blueprint and expands the highlights while changing the sliders on aspects that became overused to craft not only the best Far Cry game, but one of the best open worlds to explore this generation, whether alone or with a little help from a friend (or AI dog).
Far Cry 5 isn't revolutionizing open world gaming, but it is a perfection of one of Ubisoft's most noteworthy series. With a captivating scenario, diverse gameplay options, breathtaking background, and a colorful cast of characters, Far Cry 5 is primed as one of 2018's earliest Game of the Year contenders, and potentially the best title in the series to date. Through more thoroughly leaning into the concepts of open-world design, Ubisoft has managed to craft a game that will really scratch your itch for exploration.
Far Cry series has finally made its return after a long wait, and it’s a bigger and more ambitious attempt on the same old classic Far Cry formula that the fans have grown to love across the numerous games.
Despite a frustrating AI and a strong focus on Online Co-Op/Far Cry Arcade, Far Cry 5 is probably the best Far Cry experience so far. From a intuitive exploration over a varied open world and lots of amusing and crazy moments this game got everything that fans love about the series. It's still open how much long-term motivation the map editor and live events will offer but Far Cry Fans will be entertained for about 15-20 hours.
Far Cry 5, following the steps of the previous episodes, offers a very large map to explore and a lot of things to do, with a good first person shooter experience and interesting action/stealth possibilities. The game is not perfect in all of its aspects, but it's often very funny and always enjoyable, with a very fascinating and unique antagonist.
Far Cry 5 is a brilliantly put together, sandbox game. Its focus remains on the various shades of human sanity, but rather than focus on the easily recognized evils, it forces players to look at a far more insidious kind.
Far Cry 5 is mechanically sound and varied. You'll find something that entertains you, and Ubisoft has nailed all of the underlying elements of character and world progression. At the same time, it squanders some decent writing because it can't decide what kind of game it is.
What I found there was a redneck action odyssey I didn't ask for and never knew I wanted, until I found myself in the late hours of the night raiding enemy outposts with a trained bear and a shotgun-bearing pyromaniac.
From its tense opening to its blistering conclusion, Far Cry 5 is another cracking installment in the series, streamlining some of the hunting elements and putting co-op up front for both the campaign and the bottomless Far Cry Arcade. The narrative and characters will live on in the memory once you're done and dusted too, as will the insane random minute-to-minute moments that always succeed in making Far Cry so unique.
We cannot deny that Far Cry 5 is another "more of the same", warts and all, but the religious fanatic setting is spot-on, and Montana in simply wonderful (and Joseph Seed is one of the best villains the series has ever had). The open-world approach of the game works as usual, and the more you look at it as a big, sumptuous playground, the better. The Arcade mode has a lot, a lot of potential that will show its best in the upcoming weeks and months, when the community will start toying with the powerful editor. Enough as it is, Far Cry 5 is an excellent chapter in the series.
These issues notwithstanding, Far Cry 5 is a welcome entry in a series that's been consistently entertaining over the years. The campaign is filled with memorable characters, robust progression, and action galore that all combine to make it a treat to play.
It seems like Far Cry 5 tries hard to be different in some ways. But in the end, it is obvious it doesn't want to - it can't - step too far from its predecessors. There's a feeling that even though its world is new, appealling, offers some good tweaks, a magnificient set of allies and villains, and a potentially unlimited content in Arcade mode, we still have the same game flawed with the same A.I. problems, we still complete the same kind of missions and see the same animations. As we sure can have fun and witness a fantastic ending, this can be forgiven. Until next time.
Far Cry 5 brings the player in a Montana Valley controlled by a religious fanatic group . The gameplay is solid and it is related to the past of the series. The game lasts 25 hours, guided by a non-linear storyline, and arcade mode is a solid way to increase the offer of the game.
Far Cry 5 is one of the best entries in this series. Guns for hire is a great addition to the game and the world always have something to offer. If the game had better AI and story had focused only on main antagonist Far Cry 5 could be something like Far Cry 3.
Far Cry 5 is an epic soundbox experience, driven by the joy of exploration and all-out chaotic gunplay. It's all good fun, but also very familiar, and we can't help but wonder what would have been if Ubisoft put more story-driven elements into the game.
Far Cry 5 plays best in co-op with a friend thanks to many crazy situations and fun moments. The basic story is not bad, but Ubisoft is copying itself and amount of recycled elements can upset someone. Still, excellent graphics, helicopter missions, treasure hunts and many other things make Far Cry 5 a good game.
Far Cry 5 is exactly that – more Far Cry. If you’ve never been a fan of the series, this doesn’t do anything to change your mind. If you loved liberating outposts and blowing shit up in the Himalayas, you’ll enjoy doing it in Hope County, too. Its sprawling world, varied missions, and memorable characters all make for an incredibly entertaining experience, and helped me to overlook the niggling technical issues and occasional frustrating fetch quests in my 30+ hours in Montana.
Far Cry 5 will try to convince you the world is coming to an end. While the threat of the Eden’s Gate cult is ever-present, what we value most from our time traveling through Hope County are the individual encounters with clever quest-givers, our favorite specialists, or a trusty co-op buddy. It’s a shame the story unnecessarily brings things down to such a dark place, spontaneously interrupting your thrill-seeking pursuits with nothing but bad vibes. Far Cry 5 is like the 4th of July. There’s some serious subject matter being considered, but the experience is mostly about blowing stuff up.
Playing Ubisoft's Far Cry 5 is just like chewing McDonald's Big Mac. It's really appetizing but never surprises me. I already know what it tastes like before actually biting, considering all the Big Mac are made by the same recipe. So does Far Cry 5.
Far Cry 5 is a solid first-person shooter set in a vibrant, breathtaking location. It plays well, looks great, and is packed with enough content to keep players invested in Hope County for a good, long while. Though Joseph Seed and Eden's Gate work better in theory than in practice, the Montana-based doomsday cult marks a departure for the franchise that pays off.
Far Cry 5 takes steps forward by upping the stakes with a sinister villain and bold new setting, while also stumbling backwards with its non-linear approach and separation of character progression from the world.
If you liked the other Far Cry games, you'll like this one, because it's more of the same. Some of the series conventions have been taken away (like having to climb towers, thank God), or improved, but it's still very much a Far Cry game.
What’s left if you have the stomach to ignore the story? A very enjoyable game with an immense number of things to do, a beautifully recreated portion of the United States, and a collection of missions with wildly varying tones and structure. It’s a finely tuned open-world game stapled onto a story that’s insultingly bad.
A decent video game undermined by bad pacing, weak characters, and a wishy-washy world view. Play it cooperatively with a friend, ignore the characters and their motivations, and you'll probably have a good time.
Whether intentionally or not, the game gives glory to a brand of grassroots militia fetishism that, just days before the its release, millions of Americans marched in the streets to oppose. Far Cry 5 posits that people would need to be brainwashed to follow men like Joseph Seed, blind to how deep Christian fanaticism already runs, and how many would follow such a man if he only said the word "please."
Edit - I'm trying to put more popular review sites in italics. I'll be playing around with that to make them pop out more for people skimming. Maybe not make them stand out too much so people still give a chance looking at smaller review sites.
If there’s any justice in the world Yakuza 6 would sell millions of copies. It’s smart, sharp, often surreal, and always hugely entertaining. The game maintains the series’ penchant for reproducing the experience of being in a Japanese city to exacting details, and then overlays a brilliant, labyrinthine, wildly funny B-grade yakuza drama over the top. It’s the kind of game you just “live” in, and the perfect example of open world game design done right.
Without question, Yakuza 6 is one of the most enviable platform exclusive titles ever made because it just has everything you could ever wish for and more. A perfect send off for one of the greatest video game characters and gaming series of all time.
Yakuza 6: The Song of Life is an emotional bookend to a fantastic series. A few minor issues are overshadowed by a great story, fantastic game play, and a ton of side content. It's sad to see the main line games end but it gets a fitting ending.
Like a good book or a new show on Netflix, Yakuza 6 is something to be binged. Writing this Yakuza 6 review was a challenge because it forced me to stop playing. I really didn't want to. I mean I REALLY didn't want to stop playing. Yakuza 6 is the kind of game that lodges itself in your brain and doesn't let go.
Yakuza 6: The Song of Life brings Kazuma Kiryu's long-running tale to an end and does so on a high note. This is the wacky-yet-serious Yakuza vision fully realized, or at least it is damn close to it. Newcomers and established fans alike will find plenty to love in this father figure's quest for answers and revenge in a world where everything can be resolved with shirtless brawls. This powerful conclusion to the Dragon of Dojima's story must not be missed.
We love Yakuza's story, its locations that seem "alive" and its many minigames (including classic Sega arcades such as Puyo Puyo, Virtua Fighter 5 or Super Hang On). The song of Life is the perfect ending for this saga.
The most beautiful experience in the series, YAKUZA 6: The Song of Life is great way to close the Kiryu's story in style, with a fun and long adventure, full of content and side activities. Even if you didn't play the previous games, you shouldn't miss this goofy yet also mature and serious game.
Debates about whether or not Yakuza 6 is the best game in the franchise will probably rage on for a long time to come- but if nothing else, The Song of Life represents a franchise, a developer, and most of all, a character, at the peak of their talents.
While it's slightly disappointing to see so many members of Yakuza‘s great ensemble cast take a back seat in Yakuza 6, it ultimately works out for the best. Song of Life is Kiryu's story and focusing on something larger would only be a disservice to one of gaming's most fully realized characters. It's only fitting that he bows out in Ryu ga Gotoku Studio's most mature and focused game.
Aside from the most nitpicking of complaints, Yakuza 6 is but another declaration to the well-documented notion that Sega's decade-long series remains one of the finest, most consistent outings in the medium.
It's taken me a long time to experience the Yakuza series, but Yakuza 6 makes me so thankful that I finally have. The insurmountable badass Kazuma Kiryu is surrounded by a fantastic cast of characters and some gripping drama—it's just a shame that the "game" portion of this video game isn't quite what it could be. Still, this is a superb adventure from beginning to end, and further proof of the magic that Japanese developers can weave when they put their minds to it.
If you've played Yakuza in the past, I think you'll get a tremendous amount of enjoyment out of this game. If you haven't, do yourself a favor and grab Yakuza 0 and Yakuza Kiwami and play through both of them, then grab Yakuza 6 when it comes out.
We could not have thought of a better way to end Kiryu Kazuma's adventures. More than a simple GTA clone, Yakuza 6 is a generous game which will provide you with hundred hours of an amazing gaming experience. You will never be bored with the never ending amount of content available in this game. Moreover, Japanese culture enthusiasts will have a great time hanging out in a very well modelized versions of Hiroshima and Kabukicho. A must have!
Yakuza 6: The Song of Life is a wonderful crime thriller that embraces everything that made the series great, refining it further with new technology – it blew me away. I’m not ashamed to say that the closing minutes of Kazuma Kiryu’s final chapter brought me to tears, acting as the culmination of a story in which I’ve lost myself for more than a decade. Don’t let this legacy dissuade you, though. Yakuza 6 is perfectly suited for newcomers thanks to its excellent reminisce feature alongside combat and exploration that’s easily the series’ best yet. Combine this with a deep, engaging story and Yakuza 6 offers an experience I can’t recommend enough.
Yakuza 6: The Song of Life tells a truly gripping tale – a story that blows most games out of the water. Combine that with a refined combat system and a new engine capable of making the game's world feel more alive than ever, and you've got a stellar Yakuza title. Although the experience does feel a little stunted in places outside of the main plot, this is still a fitting final chapter. Yakuza 6 is a gloriously dramatic send off for one of the greatest characters in modern gaming.
Yakuza 6: The Song of Life builds on every asset of the franchise, and improves it without sacrificing the games character and individuality. Whether you’re a first-time player or a long-time veteran, Yakuza 6: The Song of Life is arguably the greatest Yakuza game to date.
Sega have crafted an experience that rarely falters, whether in regards to its story, its characters or its gameplay. This isn’t just a brilliant Yakuza game. Yakuza 6: The Song of Life is a superb game in its own right, and may very well be an early contender for the best of 2018.
Overall, Yakuza 6: The Song Of Life is a feature-length absurdity-laden romp that is the perfect silly antidote for first-timers and a pleasing development of the series for fans. With a multitude of systems, meaningful progression and side quests to fill your boots with, you will struggle to get bored and always find yourself craving your next knockout fix.
Yakuza 6: The Song of Life wraps up the story of Kazuma Kiryu with the same sense of style and attention to quality the series has always maintained. By alternating erratically between deadly serious crime stories, and wildly goofball side activities, Yakuza strikes an entertaining sweet spot that few other series manage. Players should set aside a lot of time before engaging with Yakuza, because like the mob, this is a game that will keep pulling you back in.
Yakuza 6 is easily the most immersive video game I have ever played, and is just a lot of fun. The amount of times I couldn't help but smile while playing this game is a testament to the fact of how much I enjoyed myself. While the game does has its flaws, SEGA has once again delivered a fantastic game that is easily one of the best games currently out this year.
Ultimately, it's a great sendoff for one of the best characters of the history of Japanese games (and of gaming as a whole), and while Kazuma Kiryu isn't going to disappear due to the upcoming remake, I can definitely say that I'm going to miss my stern and stoic best friend with a heart of gold.
Yakuza 6 is undeniably one of the best entries in the long-running series. Memorable side quests and engaging mini-games offer countless diversions and emotional encounters. The combat becomes routine, but the personal struggle of Kazuma Kiryu brings a satisfying and remarkable conclusion for the legendary Dragon of Dojima. Written
Yakuza 6 does not invent anything new compared to the past and the lack of many iconic characters of the saga shouldn't be understimated, but despite this the final chapter of Kazuma Kiryu's adventures remains one of the best Yakuza ever.
Like its predecessors, Yakuza 6 is a beautiful, engaging and deep title. Nonetheless, after seven main chapters, countless spin-offs, remastered versions and remakes, a slight whiff of deja vu is almost inescapable. Having said that, The Song of Life is a great conclusion for an unforgettable saga.
The Yakuza series is held again in its 3 main pillars in this The Song of Life: many activities and mini-games, deep combats, and a wonderful storytelling that ends the era of Kazuma Kyriu and it serves to draw the new horizon towards where Sega goes to.
Yakuza 6: The Song of Life is a beautiful game, plays smooth, and has a story that is genuinely compelling and driven by top notch dialogue and dynamic characters. The fighting is complex but easy to learn, and the game provides tons of great content in the form of mini-games, town exploration, and side storylines. There is lots to look at and take in as you play, and the game packs a lot of good into a nearly flawless package.
It’s a new era for Yakuza, both in game and out. Yakuza 6; The Song of Life may not be the grandiose send-off that some fans may have wanted, but it’s a fitting conclusion to Kiryu’s story and thanks to the new engine one that not only makes old favourites feel new again but make me look forward to the future.
Yakuza 6 is a wonderful, heartfelt conclusion to Kiryu's story, offering a hilariously fun and unique experience for both long-time fans and newcomers. While this isn't the best entry in the series, it's still an incredibly solid title that anyone with a PlayStation 4 should pick up.
Yakuza 6 is a solid entry in the franchise. It's carried by a strong story and excellent visuals that make up for the fact that it's a fairly bare-bones Yakuza title that has less content than other titles in the series. Fans of the franchise should find a lot to like in Yakuza 6. It's not the best entry for a newcomer due to it being the end of Kiryu's story, but it's a solid and enjoyable game.
In the end, I found my experience with Yakuza 6: The Song of Life to be incredibly satisfying when everything came together. The final chapter in the story of the Dragon of Dojima was a compelling experience and remained just that even a year after the original release. Yakuza 6: The Song of Life has an incredibly bittersweet ending, and the narrative twists and turns that brought me there, left me feeling satisfied with the close of Kazuma Kiryu’s story.
Yakuza 6: The Song of Life has a formula that works and sticks to it. The main adventure can be completed in about twenty hours. Both Kamurocho and Onomichi pulls you in with such distinct and eye-catching content. And while the developers go right up to the line with it, how they treat Kazuma Kiryu’s departure from the series is treated with just enough ceremony and dignity to be an event for fans that stuck with him since the beginning. If you can groove on a game that takes its time with cutscenes and characters, ignore some subpar visuals in some spots, and have a love for gangland crime thrillers mixed with high-octane martial arts madness, this is the game for you.
Overall, this sixth episode is a nice conclusion for Kiryu storywise, but I felt many things were lacking in gameplay compared to Yakuza 0: lifeless face expressions, less variety of combos and fighting styles, fewer mini-games, and so on. On the other hand, seamless battles and exploration are welcome changes in the series.
Fighting and exploring is more free than ever, and the story, while wanting in certain areas, introduces a few great characters. Some activities and side missions lack a punch, but how many games do you get to wear a giant orange on your head?
Yakuza 6: The Song of Life convinces with excellent storytelling while staying true to the Yakuza-formula which worked well in the past. While repetitive combat prevents it from being one of the greats, it is still a definite recommendation for action-adventure fans and players who enjoyed the previous titles in the franchise.
Yakuza 6 has an ambitious narrative, alternating between lighthearted and dramatic. Unfortunately, it doesn't give its characters enough love and care to truly pull off the pathos. But its sense of humor is impeccable. Its protagonist is lovable. And Sega has created a world with plenty to do.
Yakuza 6 is a great game because it's a Yakuza game, but it's not a great Yakuza game. It still has the great brawler action the series is known for, and a tight put together story. However, the tightening of the narrative in no ways makes up for all the great things I missed out on from the previous game.
Yakuza 6: The Song of Life presents the most detailed virtual chunk of Japan the series has managed to date, and its story provides a satisfying end to the Kizama Kiryu saga. However, as far as gameplay goes, Yakuza 6 doesn't make enough of an effort to break new ground, making it weaker overall than last year's Yakuza Zero.
Yakuza 6: The Song of Life brings a satisfying end to Kazuma Kiryu's story, but it's not quite the send off I expected. Between its convoluted systems and cut content, it didn't feel like the saga ended with a roar, but with a whimper.
Given more development time, this could have been the definitive entry in the series, but what we're left with is good enough. Hopefully Kiwami 2 can make some necessary improvements, because the groundwork set by the Dragon Engine is just awesome.
Yakuza 6 isn't just billed as running on a new engine; it's also meant to be Kiryu's last starring role. Sega is clearly trying to capitalize on last year's newcomer-friendly prequel and remake to sell this newest installment, hoping that the franchise will get a serious foothold in the West. In many ways, the game is a transition. But despite maintaining the endearing parts of the franchise that make it so refreshing amid a glut of solipsistic sandboxes, Yakuza 6's many concessions show that it isn't an entirely comfortable one.
2018.02.08 02:44 SturmgewehrkreuzAnime Aired on Philippine Free TV thread (Long Post)
Ok, may nagbigay sa akin ng gold para aking comment. Maraming salamat, anonymous redditor, wish ko lang sana humaba pa ang buhay mo, at wish ko din na sana magka-trabaho na ako (para may ipambayad na din ako sa mga loans ko. LOLSOB). At trip kong mag-update ng listahan. So eto na siguro ang isa sa mga exhaustive na list tungkol sa mga anime na ipinalabas noong mga late 80's to 90's to early 2000's (pre-2010). Sana. Kung may mga kulang o mali man eh lagay nyo na lang sa comments section. Nilagay ko na din mga links sa opening songs nila. Memorable ang shit na yun. Also hindi ko na lalagyan ng date aired dahil incomplete ang data, pero I'll try to mention what day it was scheduled to air back then. I wish I had a sharper memory. Wag na din pansinin yung opinyon ko. Nood nalang kayo with the links. Di kasali dito ang Korean shit at Chinese shit tulad ng kalbong si San Mao. At Tokusatsu/ Super Hentai Sentai, sadly, di ko na sinali. Nakakapagod mag type. GMA 7- sandigan ng mga anime lovers noon, na may bloc pa sa primetime (!) noong late 90's to early 00's. Ngayon puro kupal nalang, panggagaya, shaming, pekeng bakla, mga artistang kulang sa workshop, pointless sigawan/gratuitous catfights, at walang kamatayan na reruns ng anime. Paulit ulit. Nakakagalit. Tangina nyo GMA7. Tangina ninyong lahat.
Flame of Recca- Parang Ghost Fighter. Dito din ata unang narinig ang salitang "Hokage" (AFAIK, before Naruto) na sobrang misused ngayon. Bida si Recca obviously, na magaling maglaro ng apoy. Sobrang cool ng lineage niya, Hokage (literally) ang tatay. Immortal din ang nanay niyang MILF.
Hajime no Ippo Underrated to (at least sa ibang bansa). Ayos ang character development. Memorable yung characters (seriously, kahit mga minor chracters tulad nina Ozuma at Mashiba). Yung bida mahilig mag Dempsey Roll tapos matatalo lang sa SPOILER AHEADpinoy)
Cat's Eye Kung naging babae sina Lupin. Sila yung tipong mag aacrobatics pag nakakita ng laser.
Trigun Astigin. Puro baril. Puro disyerto din. Kainit-initan pero nago-overcoat ang bida. Sheer badassery. (WARNING: PETMALU ANG OPENING)
Yung nakakalalakeng Baki the Grappler Isa sa mga pinaka-nakakalalakeng anime na nakita ko tulad ng 'Fist of the North Star' (na grabe kung makapaglamog ng laman onscreen) (note: masarap ipang gym ang opening, basta pagtiisin ang 'engrish')
Cowboy Bebop Tangina yung nagsasabi na di nila gusto ang Cowboy Bebop. Yung theme palang na gawa ni Yoko Kanno eh, ulam na!
Saiyuuki Kung yung Buddhism nilagyan ng cowboy shit at original na Goku.
Slam Dunk Isa sa mga best animes na napanood ko. Petmalu ang characters, kahit yung minor characters matatandaan mo talaga (Kilala mo si Ikegami?). Hayop ang pacing, dalawang episodes na di pa din pumapasok ang three-points ni Kogure. Tsaka may character development. Yung tipong mas may dimensions pa mga characters kesa sa mga telenovela ng GMA ngayon? (note: Walang kupas ang opening)
Gundam G ( Yung may god finger. Ginagawa ko din sa kama.) Eto yung anime na puro novelty ang mga gundam. May toro, may windmill, may para sa sugarol. (Note: Eto yung opening noong Gundam Shining ang gamit ni Domon)
Gundam X (na buti nalang ay tinapos) (Eto yung theme noon naging X-2 (DOS EKIS!) yung gundam ni Garrod. Ringtone ko yan.)
Gundam Wing (na may paapremyo pa pag nagsend ka ng entries sa GMA.) (Two-mix ang kumanta dito. Nakidnap sila sa isang episode ng Detective Conan)
Air Master- Napakalupit na dilag. Opening palang may brutalan na at fan service.
Alice in Wonderland- OK din ito kung trip mo ang rabbithole. English yung alam kong theme song na ipinalabas dito.
Bakugan Battle Brawlers- Eto yung laruan na bilog pero nagiging malupit na hayop... so the makers wants us to believe.
B-daman- Yung tipong bomberman pero tumitira ng jolens.
Bleach- Sa una maganda. Naging boring habang tumatagal. Daming characters. OP din si bida.
Captain Fatz- Mapapahiya ang gold's gym sa fitness regime ng bida dito. Naghahanap din siya ng mga bato. Masakit sa tenga yung opening, huehue.
Majin Bone- Di ko din maalala pero ilalagay ko na.
Marco- Yung batang Italyano na hinahanap ang nanay (OIW kasi)... Dapat pumunta nalang siya kay Jessica Soho.
Mushiking- UWANG! UWANG NA ANIME! May anime talaga ang lahat ng bagay sa mundo.
Monsuno- Hindi ito yung GMO. Isa sa mga 'toyline' anime like Beyblade.
One Piece- Oo. Late 90's ito at hindi na natapos-tapos. Eto yung bida gumogoma at gustong maging hari ng pirata. Kung ano ano nang shit ang inintroduce pero all in all OK padin ang story. May mga dibdib din. Pustahan, mauunang matatapos ang series ni Kuya Cardo.
Putaninang Maki Baoh Yung tipong art palang eh nakakatawa na talaga. Malas ka pag mejo di ka kagandahan/kagwapuhan at puro alaskador ang mga kasama mo dahil tatawagin kang Maki-Baoh. Putangina din yung ending song.
Sadly sa channel 2 konti lang naaalala ko, pero dito madalas i-air yung mga World Masterpiece series. They try to show never-before-seen (unless you have internet) anime shows. Request ko lang sana palitan na yung lineup na shows pag Sunday afternoon, mga putanginang cringe na shows. Gawing anime nalang.
Dog of Flanders Gusto mong maiyak? Naging human (and canine) popsicle ang bida sa huli.
Samurai X/Rurouni Kenshin Classic shit. Theme song by Judy and Mary. Si Battousai, bagong buhay (nagrhyme din, salamat oh lord). Epic padin ang Kenshin-Shishio fight dahil putangina yung buildup (which was adapted into a live-action movie). Mas pinanood ko to every night sa Studio 23.
Kuroko no basuke not sure, sa channel 2 din ata. Hot take: OK ang animation, makabago eh, but Slam Dunk has a better story (Takehiko Inoue ftw).
Gin Tama Di ka lasing, pre. Tungkol ito sa isang freelancer na samurai.
Overall, Get Even is an ambitious game that unfortunately never manages to deliver on any of its potential. It starts out as a horror experience, before slowly transforming into murder-mystery, but never capitalises on any one single theme and as a result feels a bit messy. I can’t help but imagine that, had the developers at The Farm 51 stuck to a single genre and delivered a more concise story, Get Even would've been a great title. By all means give it a try, but don’t be surprised if, should you finish it, you feel deflated and a little bit baffled.
Overall, it may be possible to enjoy Get Even, if you´re a sucker for interesting story-ideas, exploration-fanatic and a graphic lover (I guess), yet, Shooter fans will definitely not be satisfied with it.
Narrative-driven games are my thing; I love getting lost and emotionally invested in a game’s world and story to the point where I simply can’t put the controller down. It’s very rare that games elicit that sort of reaction from me, however, The Farm 51 have done that with Get Even. I cannot stress enough how immersive the atmosphere and sound design are, I was compelled from start to finish. It is a must-play game if you’re a fan of narrative-driven experiences.
Get Even is an excellent psychological thriller, crippled by some uninspired and dull action sequences, and a weak enemy AI. Nonetheless, the plot and the way the story is told make for an excellent experience, one that is definitely worth enjoying.
There are only a handful of titles that I come across that I would truly recommend gamers to experience — Get Even is one such example. If you enjoyed titles like Quantum Break and Deus Ex: Mankind Divided, with an element of thriller thrown in, you’re sure to enjoy this.
Get Even tries to do too much, but rather than getting it wrong, it succeeds on many different levels. It blends styles within the first-person genre seamlessly, tells an ambitious story without tripping over itself, manages to scare you, and connect with you emotionally. The shooting is satisfying and exhilarating thanks to some smart enemy AI, and the Cornergun is a great weapon to use. I enjoyed Get Even a great deal; it takes you to a place you weren’t prepared for, and whether you’re happy about that or not, there’s no denying that this is a unique and fantastic video game you should all play.
Get Even is going to be a surprise hit title in my opinion. It just has that certain something to it. I do think it will be one of those sleeper hits that many will miss, but hopefully fans of the genre get behind it and spread the word. It certainly deserves it. A lot of thought has been put into the game to make it something memorable.
Playing Get Even is like ongoing brain surgery to change the zones related to memory. And even with some rough edges (the graphics), the sound treatment and the script makes the operation a triumphant success: an unforgettable experience.
Get Even refuses to be pigeon-holed at any point, and though some people won't be able keep up with the madness, for those that can it's an entirely unique experience. Bandai Namco may just have the most interesting game of 2017 here, and a potential huge cult hit.
Get Even is a fantastic action adventure with solid story, great narration and a mysterious atmosphere that tells the story of Mr. Black and Mr. Red. There are some issues in graphical and gameplay departments, but nevertheless it’s a very satisfying experience that will keep your mind engaged about the fate of the characters.
Get Even is a memorable experience and a well-delivered psychological thriller. Music and audio design stand as its high point, alongside the visuals and gameplay creating an immersive atmosphere. It truly is The Farm 51's best title to date, and Bandai Namco was right to give them the extra time needed to complete it.
Like Spec Ops: The Line and Alpha Protocol, Get Even is a flawed game whose strengths dwarf the mechanical weaknesses. Expect it to start popping up on podcasts or in long-form articles in the next few months, accompanied by the ever-present caveat “well, the combat bits aren’t particularly good” and then praise for almost everything else. It’s probably going to pick up 6/10 type scores in most places that aren’t here, and I can completely understand why. The shortcomings are easy to point out, but Get Even delivers a complex, non-linear narrative full of clever misdirection, shifting truths, and conflicted characters in a way few other games can match.
Get Even may be a bit polarizing depending on how you want to approach things in terms of gameplay and what you hope to get out of it, but it’s advised that you see it all the way through, as the end result is a highly satisfying game with an engrossing story that delivers in creepy, emotional and thought-provoking moments that helps it stand out, especially with its more subtle presentation of morality in gaming. You can argue that it may not be one of the best action games of the year, even when it delivers a tense moment, but its enjoyable hunt for the facts and the eventual truth highlights it as a winning adventure game. It may look sloppy, but it’s pleasantly surprising and worth going in blind for.
Get Even is better as an experience than as a game, but it's an extremely evocative experience. Even still, what could have been a completely unique gaming experience is hampered by its desire to be a more action-oriented, generic thriller.
You’re not going to be blown away by what Get Even offers and it often lacks the polish that a triple-A title holds, but it does more than enough to justify a playthrough. If you fancy playing something a little different to the norm that’ll hook you in with its engaging story and entertaining gameplay, it’s certainly worth giving Get Even a try.
A bold and interesting Inception-inspired crack at delivering a twisty turny story, Get Even succeeds in making exploration and collectibles enjoyable, while the later combat engagements prove to be a grind. Overall, however, Get Even is a fun, if somewhat convoluted, first-person yarn.
A sometimes beguiling yet, frequently intriguing blend of first-person exploration and shooter genres, Get Even's uneven execution results in a game that is commendable for its ambition and relentlessly engaging narrative, but one which ultimately fails to come together in practice.
While it has its flaws, there's a uniqueness to Get Even we rarely see in video games today. Right away, The Farm 51 demonstrates its desire to be different, crossing between genres and actually taking a gamble. While it doesn't always pay off, we're still left with something both intriguing, experimental and, at times, thought provoking.
Despite some significant deficiencies in the gameplay department, Get Even more than makes up for dull shooting and inconsistent, frustrating stealth with a well-told, genuinely emotional and thought-provoking take on the "enter memories/dreams" concept. At $29.99, it's well worth the 12 or so hours you will spend exploring its web of deceit and discovery, and you may appreciate a horror game where you get to just shoot all the crazies instead of running like a sissy.
Get Even is a strange game. It's almost schizophrenic in its execution, but The Farm 51 should be applauded for trying something different. It represents what I love about independent game development: it maybe a little rough around the edges, but it takes risks and provides a truly unique experience. For that I applaud it, even if I cannot unreservedly recommend it.
Get Even uses some light brushstrokes of cliches but ultimately paints a picture much more unconventional than it may at first seem. In both story and gameplay, your expectations will be subverted several times over. Not all of its risks pay off, but when they do they ensure the game is a refreshing addition to the medium. Part shooter, part exploration and investigation while always compelling, Get Even is the strange mashup of Saw and Eternal Sunshine we never knew we wanted. If you play games for story and can forgive some forgettable shootouts and visuals, Get Even may someday be a fond memory of yours.
Get Even is the core of a fantastic, provocative game that has the potential to be the kind of experience that only games could do, but that core gets rather frustratingly lost within decisions that would better fit within a box standard shooter that impudently goes after Call of Duty’s crown. This is a game and a team with potential, but with Get Even, you’re only getting a glimmer of that.
Get Even is a respectable first-person shooter, sure. But despite finishing the game eager to start a second playthrough to experience the story with new perspective, the lack of player choice was a considerable disappointment. I felt duped for hunting down every piece of evidence during my time with Cole Black, because it didn't influence the truth that ultimately emerged. This omission reduces Get Even from an imaginative game to a passable one that made me feel I was watching a thriller film more than playing a game.
Despite its flaws, Get Even is still a very worthwhile experience. The game’s narrative is a little predictable, but it’s told well. It builds tension unlike anything else, and uses jump scares sparingly to give maximum effect. It’s a great game, with unfortunate quirks holding it back – which will hopefully get patched out.
There’s genuine ambition and imagination on display in Get Even, and I wish I liked it more than I do. But I feel like it would have been better, and more focused, without the first-person combat—or at least a lot less of it. I’m compelled to learn more about Black’s past as I play, but then I have to kill or sneak past some guys and everything grinds to a halt. A confusing tangle of a game, then, but the mystery-laden storyline might just be enough to pull you through some of the weaker action moments.
With a minimalist gameplay and offering the worst experience ever seen in a FPS, Get Even nevertheless succeeds in making an impression. With a great atmosphere and a quality soundtrack, the game brings a sweet madness in our sessions. The narration and acting of the main characters fascinate us during this well-designed investigation, even if there are some clich's. With more open areas and a better technique, Get Even could have been one of the unforgettable games of our summer, but instead of that, even if it's not memorable, it will bring you a cheerful experience.
Get Even is great game for mystery fans, the story is very unique and won't stop surprising you. Although the beginning requires some patience due to the slow rhythm and not having enough events going on. The graphics are not suited for PlayStation 4 and Xbox one, which makes it harder to fight dizziness with the first-person view.
Get Even is a title that is polarising in its presentation. While the mysterious and choice-driven narrative along with the characters is hugely interesting, the gameplay is woefully deficient with a developer that clearly did not know which direction it wanted the gameplay to take. While messing around with different genres and styles, it failed to create its own identity. However, it is worth the playthrough for its narrative alone, but I do not recommend it at its full price, even if it is lower than usual.
At first Get Even grabs your attention, but after a while you realize that before you only an imitation of a quality product with a completely unnecessary combat, boring story and dull characters. And this is for an intelligent psychological thriller just a terrible omission.
It’s ambitious, imaginative and often intriguing and does its best to deliver something fresh and unique. Unfortunately, Get Even fails to nail down the fundamentals, resulting in a sadly disjointed, overwrought experience.
Get Even's goal is to get the player to question what is real and what isn't. While it succeeds in achieving this, I can't help but feel that it may be slightly too vague to truly hook its players. You'll spend a lot of time reading newspaper clippings and other scraps of paper that will eventually build a complete picture, but I struggled to muster the willpower to locate all of that information. There is very little that entices me to revisit Get Even and although it wasn't necessarily a bad experience, it certainly isn't a Game of the Year contender either. There's no questioning that Get Even offers a different dimension to the first person shooter genre, yet it struggles to maintain the aspects that make it most unique, quickly devolving into a repetitive cycle.
Get Even is almost afraid of what it could have been, settling for a more traditional horror experience instead of becoming what it really wants to be. The genre has been healthy in recent months, but a wildly different approach is always welcome and Get Even only accomplishes that in fleeting moments.
Get Even is not a bad game. In fact, there are moments where its storytelling and atmosphere really shine. However, it is held back by its gunplay, stealth, and at times an overly complicated plot. I felt relieved when all the pieces came together and the ultimate mystery revealed itself, but that doesn't excuse the confusion I had during much of the game. Perhaps the complex story could be forgiven if the game was a little more fun. It's unfortunate because there are elements of a good game in Get Even, but ultimately it tries to do too many things and only succeeds at a few of them.
Get Even had a good base of neat ideas, but the execution of the overall product is so poor that many areas feel unfinished. Combat is quite simply a disaster, the graphics look like they've been taken from a 2008 PS3 game, and the soundtrack crushes your enjoyment far too often. The plot may well grab your attention, but the act of actually playing Get Even is nothing but a chore.
If you didn't dig Persona 4, this is your gateway back into the Velvet Room. Persona 5 manages to differentiate itself not only from the rest of the market, but its own franchise in a lot of standout ways. It still has the rigid backbone of a JRPG, but the organs, skin, and soul are teeming with more personality than most of us could even dream up.
It's hard not to wish that Persona 5 had taken more influence from Catherine than it did, but as the culmination of the past ten years of the Persona series, it still stands as one of the best Japanese RPGs to exist—and a visual masterpiece whose style has no equal.
Beautiful, badass and audacious, Persona 5 is going to steal your heart.
Everyeye.it - Giovanni Calgaro - Italian - 9.5 / 10 (PS4)
The new game made by Atlus is astonishing, mesmerizing and ambitious, characterized by a stunning art design, an intense storyline and an elaborate combat system. Without any doubt, Persona 5 is one of the greatest JRPG of this generation.
If you own a PS3 or PS4, you owe it to yourself to play Persona 5. From its presentation to gameplay systems and its many plot twists, there isn't quite anything like it on current or last generation consoles. It's a must-play for fans of the series and newcomers alike.
Weighing in at over 100 hours of gameplay, Persona 5 is one that you will want to spend time with. Brilliant voice work, a decent translation and solid gameplay mechanics make this one of the best RPGs I’ve played in a long time.
Persona 5 is a massive, gorgeous JRPG with well over 100 hours of gameplay for completionists. With more to do than ever and the series' strongest story to date, it stands out as an extraordinary, memorable experience and easily one of the deepest JRPGs of the last decade. Its sprawling dungeon design and stylish, fully realized world are an absolute joy to explore, and even after three playthroughs and the Platinum trophy, I find myself itching to go back to try different dialogue options with Confidants or revisit particularly fun puzzles. This is a new gold standard for Japanese RPGs and by far the best entry in the series yet.
It successfully pushes this series to new heights of polish, allure and charm. It has a few blemishes, enough to distract a bit from the intriguing and weighty themes that the game wrestles with. But even through the rough patches, Persona 5 doesn't give up a drop of its colorful personality.
Persona 5 sets the benchmark for modern Japanese RPGs: it oozes style, charisma, and polish quite unlike anything we've played. With this fifth entry, the series' trademark formula of dungeon delving and socialising has been perfected. Addictive, engaging gameplay, incredibly endearing characters, and a consistently rewarding narrative loop combine to create a spectacularly cohesive whole – whether or not you're already a fan of Persona. A masterpiece from top to bottom.
RPG Site - Alex Donaldson, Josh Torres - 10 / 10 (PS4)
Stylish, fun, and utterly relentless in its vision, Persona 5 delivers one of the best Japanese RPG experiences in years.
Persona 5 is a beautiful balancing act; one that feels eternally stressful unless you give in and enjoy it rather than aiming for the perfect run.
The Jimquisition - Laura Kate Dale - 8.5 / 10 (PS4)
I was damn impressed by Persona 5, and will certainly be returning to it once I've had a few months to decompress from this super concise playthrough. I played 120 hours in just a couple of weeks and damn it was a lot of fun.
Persona 5 stole my heart. It was impossible to believe that the best game of the already venerated series was still to come, and yet somehow everything works wonderfully. I’d rather the dialogue didn’t pad things out as much as it did, but I was captivated from beginning to end, while it successfully brought back mechanics long thought out-dated, and introduced smart changes for the better. An essential RPG for 2017 that you should not miss out on.
With the most bewitching tale the series has ever told and an incredibly likable cast that rises above their typical archetypes, Persona 5 sings a song of rebellion. Not just against the norm of JRPGs, but of society's oppressive grasp, inspiring its players to rise up as the Phantom Thieves would. In the end, in spite of its minor missteps, Persona 5 has the power to steal the hearts of longterm fans of the series and newcomers alike.
But maybe, if you’re anything like me, you’ll spend eighty-three hours with this game over the course of a month and sit there as the credits roll with an empty feeling in your chest, turning your year in Tokyo over and over in your head, thinking of the friends you spent time with and the struggles you endured together. Maybe, despite the unreasonable wealth of games that 2017 has afforded us, you’ll navigate back to the main menu and immediately select “New Game Plus.”
Not only is it true to the series’ roots as well as a great starting point for the series, it’s a fantastic game, period. A hundred hours might not even feel like enough time; my first thought upon seeing the credits roll was “Is it too soon for New Game Plus?” Persona 5 is something very special, so never fear, JRPG fans: it was worth the wait.
We have waited for eight years, and luckily Persona 5 doesn't let us down. It's a beautiful rpg with the same deep mechanics, and story telling that we are used to when it comes to this series. Another masterpiece from Atlus.
By most standards, this game is not only the best of its series, but among the best of its genre. In subtler ways, it hides a retread of Persona 4's central, niggling doubt: the spark of a masterwork at the center of this casts shadows on its imperfections. Even as it soars, Persona 5 creates a yearning for something greater.
Starting from the art direction, following with the gameplay elements and ending with the plot and anything that comes to your mind, Persona 5 is an invaluable masterpiece. It doesn't redefine its genre but it's outstanding in all of its aspects.
Spaziogames - Mario Petillo - Italian - 9.5 / 10 (PS4)
Persona 5 is an essential play for all jRPG fans. Incredibly unique in its style, with a varied and deep battle system, Persona 5 will enchant you with its plot and its interweaving of Tokyo perfectly designed.
Persona 5 may not pull up many trees in terms of innovation, but it refines and refreshes the things that make a great RPG work. The real star of the show however, is the world this RPG inhabits, and the people in it that you come to adore. Persona 5 is something to sink your entire self into, and end up feeling utterly despondent about when you finally have to leave its stylish embrace.
Persona 5 is almost a perfect game and P Studio's best entry in the series, making it a must-buy PlayStation console exclusive. Thanks to an excellent story, charismatic cast of characters, a perfectly calibrated combat system, quality dating sim mechanics, amazing soundtrack and art direction, topped with a monstrous lifespan thanks to a New Game+, Persona 5 might be the best JRPG of 2017, if not the best game released so far.
Persona 5 expands upon many of the elements that the series has featured in the past, while also streamlining certain aspects to make it an even smoother ride. It’s a spectacular RPG experience that is truly in a league of its own, and fans of the series and the genre in general owe it to themselves to check it out.
Persona 5 is unrepentantly stylish, and absolutely seamless in keeping its players immersed in its world. Every moment is exciting, from traversing the masterfully crafted dungeons, to living it up with Joker's friends and acquaintances. There are some moments that don't mesh perfectly with the tone of the story, but even they help to paint a portrait of a group of teenagers dissatisfied with the world at large. Persona 5 is a joy from start to finish, and it never drops its fashionable facade - not even for a second.
It’s an easier experience with a story that’s markedly simpler than past entries, but Persona 5 is still operating on a whole different level than its peers. A simplistic yet ultimately winning JRPG with loads of content.
Persona 5 surpasses its predecessors through some well-made changes and makes it way back to the top of the JRPG-Chain. Besides a small feeling of an outdated Gameplay you'll get probably one of the best JRPGs of the last years that even will surprise some of the older Persona Fans. If you haven't got into JRPGs yet: This is your best entry point.
Persona 5 is simply one of the greatest games and JRPG in recent years. Atlus excelled itself with one incredible title that not only offers an even better and perfected formula from its fantastic predecessor (Persona 4) but also shows how a series can evolve with a few additions and accurate adjustments. With its unique, dark and enjoyable story; cast of memorable characters; a fluid and addictive battle system; and a wide variety of activities to do, is just impossible to find any reason to negate yourself this great experience. Even if you are not a fan of the genre, this is a title you should play at any cost.
Persona 5 delivers on every front, from story to gameplay, it is polished to perfection. However there are some minor issues with the game particularly related to its presentation that stop it from achieving a perfect score.
Persona 5 is a JRPG that deserves to be played, period. There are few other games that understand their genre as well as Persona 5 does. It knows exactly what Persona fans, JRPG fans, and gamers in general want to see. It's not just a game, it's an addiction, and if you give it a shot you too will find yourself playing and replaying Persona 5 for the better part of 2017.
Persona 5 is special, even more so for people who have been paying attention to this series for the past few decades. Just, you know, clear your calendar for a while.
PlayStation LifeStyle - Tyler Treese - 9.5 / 10 (PS4)
Persona 5 is proof that few titles can compare to a truly great role-playing game. Over its 60 hour playtime I got to forge meaningful friendships with an eccentric cast of characters, discover the secrets of Tokyo, and even managed to find some nice restaurants to dine at. The time investment might seem like a lot, but rarely is time wasted when spent with friends. It doesn’t reinvent the genre, as it largely builds upon Persona 4‘s stellar base, but it adds a level of polish that is simply lacking from its contemporaries.
Taken as a whole, Persona 5 is an incredible gaming experience. With so much to do, so many elements all perfectly balanced and perfected, it's a showcase of great game design.
Luis Alamella - Luis Alamilla - 9 / 10 (PS4) GameSpace - Christopher Coke - 9.5 / 10 (PS4)
I’ll add this: Persona 5 easily captured me more than Persona 4, a game that is likewise revered and whose story I adored. Like P4G, however, P5’s is a story that lives on its characters. In the beginning, they seemed like stereotypes, but soon layers began to unfold, and now, they feel like real people. Persona 5 allows characters and relationships to unfold naturally; it doesn’t rush anything, and the game is better for it.
Persona 5 pulled me in immediately, with stylish visuals and music, some fresh ideas on gameplay and of course what always carries this series: characters I truly grow to care for. I struggled to put down the controller for any length of time and I frequently found myself asking 'what if I had chosen to do this instead?'. All clear signs that I was invested in this RPG masterpiece.
Persona 5 is without a doubt one of the best JRPGs I have ever played, not only is its story worthy enough of dozens of hours, but also, it is a visual artwork masterpiece that even the ones who are not into JRPGs or turn based combat will be able to appreciate and admire since the first minute. With an explosion of eccentricity and psychological hyperbole Persona 5 starts with a fast pacing and ends in an artsy masterpiece worthy of standing ovation. Its world, characters, distorted but plausible realities and its overflow of art give Persona 5, with a wide margin, the right to be enlisted among the best titles of the years and to be proudly included in the list of the best JRPGs ever created.
At the end of the day, Persona 5 is a game that offers us the chance to live the perfect high school fantasy life we never had. It’s a chill, feel-good JRPG where you take control of a likable young man with the perfect social life, along with a secret double life where he and his friends save the world from corrupted evil.
Few games can masterfully transport you to a magical world as this game has, as every facet of the game has been expertly executed, whether it's the game's aesthetics, story, characters or even battle system and side activities. This is a skillful developer that knows exactly how to fulfill their ambitions without compromise.
PS Site - Sebastian Kasparek - Polish - 10 / 10 (PS4)
Persona 5 is a phenomenon, experience and fulfillment of fans' dreams. Game that you'll dream about at night and dazzles almost every aspect. The title is perfect and flawless in its category, which also proves that the classic JRPG formula does not have to give up its identity to steal your heart.
With Persona 5, Atlus has outdone themselves, crafting a thrilling narrative while balancing the social life of the characters. The world is designed with rich, and vibrant colors, and although the dungeons are no longer procedurally generated, I’ve enjoyed exploring them with my ragtag group of thieves.
Persona 5 is one of the best games in the series, as well as one of the best JRPGs to come out in years. The story is well told and exciting while still being emotional, the combat is fun and really engrossing and allows for some great combinations, and the presentation is both stylish and really fun.
Persona 5 is one of the best role playing games that I’ve played in years. It’s both a colourful and psychological journey through student life and the darker side of humanity. Combine this story of intrigue with multiple comprehensive systems that are all a joy to get lost in and you’ve got something truly special. While some minor pacing issues and some rigidity with how time is managed bring the experience down somewhat, Persona 5 is a game that everybody should play.
Everything about Persona 5 is etched in style unlike any other. The battle system is intricate and often delightful. It is so much more than just an ‘RPG with social skills’. This is a game to live and breathe in, one to savor every moment you get to spend with a bunch of wonderfully flawed people. Persona 5 redefines the Japanese RPG with a stylish band of rogues that should please any fan of the genre.
Persona 5 brings to light modern issues in a powerful, symbolic story of youthful rebellion. Outfitted with a stylish aesthetic and complex systems, it confidently pulls off moments of grandeur and intimate moments of character growth to create a remarkable experience.
The OuterHaven Production - Adriel Rangel - 5 / 5 stars (PS4)
There isn't much more to be said. With masterful visuals, combat, and story, Persona 5 is a beautiful foray into the RPG scene. There are some gripes that I have within the game, such as being forced to go to bed after visiting the metaverse or doing anything in the evening. I understand it's to keep stats under control, but perhaps a system where you can start an extra activity each night at the cost of a penalty in XP or social stat gains the next day due to fatigue would have been nice. With that said though, I find it impossible to call Persona 5 anything but a phenomenal experience.
Worth Playing - Chris "Atom" DeAngelus - 9 / 10 (PS4)
Persona 5 is an improvement over the last two games in almost every way. There may be some arguments over which game has the best cast, but the mechanics, visuals and general style can't be denied. It fixes a lot of nagging flaws and adds a bunch of features that are so useful it's difficult to imagine ever playing without them. Some minor issues, including a sometimes-stiff translation and a low difficulty level, hurt the experience slightly but should only be considered minor flaws. If you're a fan of RPGs, you have to get Persona 5, which is easily one of the best games available on the PS4.
Mass Effect: Andromeda fails to deliver a compelling plot and the journey to a whole new galaxy offers little that's new or exciting. Still, it does give you the same quality gameplay the series is known for and you'll enjoy your time with your new crew, even if they're no replacement for the originals.
Mass Effect: Andromeda spends a lot of time not really feeling like a Mass Effect game. If anything, it feels like a spin-off -- the sort of thing created by another studio that's unsure about what direction to take it. Like in the game itself, there are problems with the atmosphere. But Andromeda is very clear that it doesn't aim to be like the other Mass Effects. New beginnings, not funerals -- for better and for worse.
In many ways, Andromeda feels like a vision half-fulfilled. It contains a dizzying amount of content, but the quality fluctuates wildly. Its worlds and combat shine, but its writing and missions falter--and the relative strength of the former is not enough to compensate for the inescapable weakness of the latter. As a Mass Effect game, Andromeda falls well short of the nuanced politics, morality, and storytelling of its predecessors. For me, the series has always been about compelling characters and harrowing choices, so to find such weak writing here is bitterly disappointing. Yet even after 65 hours, I still plan on completing a few more quests. The game can't escape its shortcomings, but patient explorers can still find a few stars shining in the darkness.
Mass Effect: Andromeda doesn’t quite live up to the hype, but it comes close. Considering the situation in which the developers found themselves, they put out an addition to the franchise that really feels like returning home even though you’re millions of light years from Earth. With stunning scenery, a distinct Mass Effect feel, and an abundance of things to do, it’s a worthy investment for any Mass Effect veteran or newcomer—but don’t expect it to be perfect.
Mass Effect: Andromeda manages to successfully bring back the sense of exploration and discovery that fans have longed for since the original Mass Effect, whilst honing and improving the already enjoyable combat mechanics of Mass Effect 3. The result is something truly special – a metaphorical slow burn, a hybrid that is sure to appeal to fans of both the original game and its flashier sequels. Despite this, Andromeda is hampered slightly by its lack of visual polish and presentation, which can kill the wonder and fantasy as quickly as it builds it.
Mass Effect Andromeda falls short of its predecessors, but it's still a competently executed open-world action RPG with an interesting world and tons of quests to complete. Its biggest shame is that it doesn't make better use of its setting, opting instead to go with more of the same. Hopefully BioWare will be more ambitious when it comes time for the inevitable sequel.
You might initially turn your nose up at Mass Effect: Andromeda, but stick with it and you'll be richly rewarded with a vast space opera that gets better and better. It has problems, but they pale into insignificance once you're swept up in the exploits of Mass Effect: Andromeda's Pathfinder.
It's gripping stuff, and a reminder of the greatness of the Mass Effect trilogy - its intelligent reworkings of pulp sci-fi cliche, the taut splendour of its scenarios and aesthetic, the colour and dexterity of its writing. All that's still in here somewhere, I think. But then you pop out the other end of the mission, back into Andromeda's labyrinth of drudgery and obfuscation, and remember that you're a long way from home.
Mass Effect Andromeda is a return to the original Mass Effect game in ways both good and bad. Interesting characters, solid gameplay and RPG mechanics, and the revival of the open-world elements of the series will immerse and delight longtime fans. However, wooden characters, a light story, and plenty of glitches hold this title back from fulfilling its full potential.
Mass Effect: Andromeda is a very solid game. BioWare had obviously taken their lessons both from original Mass Effect trilogy as well as Dragon Age series and mixed it with fair dose of experience of other AAA titles of late. It is not Inquisition in space, although the influence of it is clearly seen.
I found it hard to be excited during the opening hours of Mass Effect: Andromeda. It feels too safe, too much like what’s gone before, but then it clicks. There’s a moment where the galaxy opens up and you find yourself embarking once more on a huge mission across compelling, beautifully constructed planets, surrounded by memorable characters. Sadly the glut of technical missteps serve to cheapen proceedings, but this is still an adventure you don’t want to miss out on.
PlayStation LifeStyle - Keri Honea - 6.5 / 10 (PS4)
With the vast love of the Mass Effect series, Andromeda was never going to make people 100% happy, the same way the ME3 ending didn’t make people happy. The BioWare team put so many great things in place, but the main story, the characters, and most of the writing keep the game from being great. Sadly, technical mess keeps it from being good.
Unfortunately, Mass Effect: Andromeda is a frustrating mess of bad design decisions, bugs, glitches, and narrative missteps. It could have been so much more, but it ends up falling flat on its face. While there are things to enjoy about it, they're few and far between -- your time is much better served replaying the original trilogy or exploring the widely available mods out there. You'll end up being much more fulfilled and feeling as though you've used your time in a productive manner.
But it’s my time with the cast that I’m still thinking about, and the mysteries about the world that haven’t been answered that make me feel like I’m waiting once again for a new Mass Effect game. And if I’m judging a game by where it leaves me, Andromeda succeeds, even if it stumbled getting there.
If you are a die-hard Mass Effect fan who has a personal Shepard head-cannon, Andromeda is an insta-buy, no questions asked. It's the first Mass Effect game we've gotten in five years and potentially the starting point for a new series. It has many of the same traits that made the original Mass Effect trilogy great, and it feels right. If you’re not a die-hard Mass Effect fan, watch some YouTube videos first to make sure the game will be for you.
Post Arcade (National Post) - Chad Sapieha - 8.5 / 10 (PS4)
But for each hour I spent participating in humdrum combat I spent at least two or three engaged in thought provoking conversation or exploring strange new environments, learning more and more about the fascinatingly complex web of worlds, people, and problems that BioWare’s writers have woven. That’s why I play Mass Effect games. And it’s why Mass Effect: Andromeda, like its predecessors, is a blissfully easy recommendation for anyone looking for more than just another run-of-the-mill shoot ’em up set in space.
Ryder’s tale feels like a solid beginning to something new. It needs more than a little polish, and probably some extensive work under the hood, but Andromeda has reassured me Mass Effect can exist without the Citadel, Earth, Shepard or even Ryder. This new galaxy left me with more questions than answers, but I’m okay with that. I hope another entry to the series means more exploration into every corner of humanity’s new home.
This is actually a 'Rent' or 'Deep, Deep Sale' on PC. The game has enough issues that right now there is no way I feel comfortable telling people to run out and get it. Because sure it can offer 60 hours, but I can flick my nuts for 60 hours, but it doesn't mean I want to.
I have a feeling that Mass Effect fans will enjoy the game, but I don't think anyone will claim it outclasses the original trilogy, outside of maybe the very first game. If you could combine the story and memorable quests of the originals with the combat, visuals and scope of Andromeda, you would have the perfect video game, though I think what's offered here will satisfy most.
Rock, Paper, Shotgun - John Walker - Unscored (PC)
As a follow-up to the previous trilogy, it's a timid and tepid tale too heavily reliant on what came before, too unambitious for what could have been, trapped in a gargantuan playground of bits and pieces to do.
Mass Effect: Andromeda often comes off like a giant checklist of Mass Effect–themed content, but what it's missing is the wonder and excitement that made the last Mass Effect games feel special. The previous games had their issues, but combined their elements to create a vast, interesting world full of deep characters with conflicting desires and experiences that made us feel connected to it.
Mass Effect Andromeda is a fresh start – but in borrowing liberally from the first game it’s made many of the same mistakes. In spite of them, it’s an exciting space adventure that delivers everything that’s become important to Mass Effect: Great characters, fun exploration and a climactic tale of good vs evil.
Although familiar in some regards, this is a positive in Andromeda’s case. Though, a truly successful revival needs to be innovative, not repetitive, and Andromeda often falls into a trap of tedium. It's a shame because it could have been so much more.
Ultimately, there is a lot of fun to be had here. There are moments here that matter, but this game requires that confluence of idea to really shine, it needs a thesis. Great art needs to tell a story in it, and subjectively if you found something beautiful in this I understand, but there is objectively some problems with this masterpiece that make me want to go back to the Milky Way galaxy, find my crew, and never go to Andromeda.
Mass Effect: Andromeda is a great project by BioWare and it is a stunning experience. Amazing narrative and plot, a true feeling of exploration and a very dynamic combat system. Even though its animations may not be the best ones, this game offers hours and hours of action and entertainment.
Bioware brought a lot more planets, combat, exploration and mechanics to the table this time around, but more isn't always better. There may be no stronger case for keeping things simple than Mass Effect Andromeda.
IGN Spain - José L. Ortega - Spanish - 8.5 / 10 (PS4)
Mass Effect: Andromeda is a great game, but far from being perfect. It will satisfy the expectations of the fans but fails on delivering a master piece with errors in almost every aspect of the game.
When taken as its own journey (and not in comparison to Shepard’s saga), Mass Effect: Andromeda is fun, and the important parts work. The narrative isn’t astounding, but keeps you invested and drives you forward. The combat is entertaining whether you're in single-player or multiplayer. The crew isn't my favorite, but I like them and they have some good moments. Even with its other problems, these are the largest forces shaping your experience with Mass Effect: Andromeda, and they make it worth playing. At the same time, I was often left looking through a haze of inconveniences and dreaming about the game it could have been.
Mass Effect: Andromeda has many noticeable problems, including strange animation, ugly characters, logically incomplete quests and numerous minor flaws. But this game offers an interesting main plot, nice RPG system and a huge world where you can explore different planets, solve puzzles, fight giant monsters, uncover secrets of the universe and participate in the colonization of deep space. Of course, this is not the Mass Effect we wanted, but a very large and interesting game, which significantly extends the known universe.
Games have to fit into our lives, and that's not always fair. Mass Effect: Andromeda might've worked a decade ago on the Xbox 360 and PlayStation 3, but it doesn't work in a world that is delivering games like Horizon: Zero Dawn, Nier: Automata, and The Legend of Zelda: Breath of the Wild. In this reality, BioWare's latest role-playing game is old, broken, and often boring. Worst of all, it's going to disappoint fans of the Mass Effect series.
Bioware's highly anticipated space adventure sadly fails to deliver on some critical points. Wonky animations, a boring set of characters and so-so story elements have officially de-railed the hype train for Mass Effect: Andromeda.
Mass Effect: Andromeda is a paradox: it's both disappointing and excellent. A mammoth title, it delivers tons of great content, but hamstrings itself with a poor first few hours, a few horrible systems, and some uninspired scenarios. Even so, it's pretty great!
IGN Italy - Francesco Destri - Italian - 7.8 / 10 (PS4)
Mass Effect: Andromeda is disappointing in many aspects (not just the visual ones), even if sci-fi mood, exploration, crafting and multiplayer are well done.
Whether it’s the combat system that is both new and familiar or multiplayer with its improvements or the interesting variety of quests or the epic score that screams Mass Effect, it all gels together into a whole. Ryder’s galaxy is as well-suited to her as the Milky Way was for Shepard. If we’re lucky, there are a lot more adventures in store for Ryder and her crew.
Mass Effect: Andromeda is a game that forgot how to be a Mass Effect game. While it fails to deliver a compelling narrative and has little to offer, It’s the combat and planetary exploration the element that holds together this contrasting experience. The result is a game drifting away in the open and cold space.
Perhaps Mass Effect Andromeda will serve as a wake-up call for BioWare, letting them realize that it’s time to evolve beyond the change of setting and cast. In the meanwhile, we’re still given a game that might not be the monumental fresh start that the masses expected, but is still a quite solid experience than many will enjoy.
Despite its problems with the facial animations, Mass Effect Andromeda is a great entry of one of the must beloved franchises of all time. Great side quests, a compiling story, memorable characters, a solid combat system, decisions that matters and a deep atmosphere, makes this game a must have to every SciFi fan.
Despite its vague links to the trilogy, Mass Effect: Andromeda can largely be described as a soft reboot for the series. For the most part, this has worked out really well for Bioware, giving them a launching pad to take the story ahead in future installments. The game is not without its problems, but the wealth of content on offer here will suck you right into the experience.
Despite its rougher edges, Mass Effect: Andromeda is a fine third-person shooter that features terrific space exploration. If you can overlook the clunky menus and graphics issues, you're in for some fun space hijinks.
Nobody anticipated how much work building a new home would really take, and in a way, the entire game is about mitigating everyone’s disappointment. The truth is that Andromeda itself isn’t the promised land players hoped for either, but there is a lot that’s good in this flawed new frontier for Mass Effect. The question is: will you play long enough to find it?
After 5 long years of waiting, Mass Effect returns in a big way with a new title that meet our expectations. A more polished combat system, good RPG elements, an intriguing plot and a high level secondary missions that lay the foundations of this new story. It does not reach the perfection, but it is one of the best games that we have been able to play this generation.
Judged purely on its own merits, Mass Effect: Andromeda is a good game. But this is BioWare, and Mass Effect being merely good feels like a failure. It's a little clumsy in places, and daft in others, but I found it mostly endearing despite these quirks.
Mass Effect Andromeda is a souless and a poor game that gets overwhelmed by the success of its predecessor. It's bug filled gameplay, non-inspired storytelling and horrible animation quality makes it one of the the biggest disappointments of all time. Will we ever see a new Mass Effect game? To be honest I couldn't care less after Andromeda.
The negativity around the game baffles me, because I have had an overwhelmingly positive experience with it. I guess that's why they're called opinions. If you are a fan of Mass Effect, RPGs, or open-world games, this is one to pick up.
Mass Effect deserves better than Andromeda. The series has stumbled into a new generation, weighed down by tedious open world tropes and a catalogue of performance issues on the PS4. That said, it's not quite the disaster that some would have you believe. There really is a good Mass Effect game here, complete with endearing characters and great combat, but it's buried beneath a mountain of unnecessary clutter. In time, patches may sort many of its problems out, but until then, we can only recommend Andromeda to the BioWare faithful.
If you look at it as a reboot, a starting point for the series, there's lots of promise in that future. The first Mass Effect had countless problems, far more than here, but that will always be remembered as a classic, despite leaving similar threads hanging. Ultimately, this is a story about laying the foundations of a civilization, and it feels like BioWare were doing the same for the future of the franchise. In that way, these RPG developers have become Pathfinders themselves.
Mass Effect: Andromeda manages to feel both overloaded with content and spread too thin. There are great battles to be won, puzzles to solve, and satisfying social interactions, but they're hidden behind layers of presentation problems and tedious travel times.
There is a strong core of characters and story bedrock laid down in Mass Effect: Andromeda, but between questionable design choices, boring missions, and glitches galore, it’s hard not to view BioWare’s journey to a brand new galaxy as anything less than mission failure.
They say beauty is in the eye of the beholder. In Andromeda, I was beholden to beautiful environments and robust gameplay, yet marred by inhuman animations and a story more loose than spare change in a long woolen sock. Andromeda is a galaxy of empty promises and one I could not find enjoyment in.
Mass Effect: Andromeda is a game that takes few risks and pushes few boundaries. It's a Mass Effect game designed to make fans of the series feel at home, but technical issues and lackluster writing leave it feeling like a missed opportunity to regain the prestige the franchise once enjoyed.
Andromeda builds on most of the things I liked in the earlier Mass Effect games and exceeds at creating more satisfying gameplay mechanics. It's a real shame that the game didn't get more polish in the character animation department, but if you can look past all these issues there's still plenty of fun to be had with it.
Mass Effect: Andromeda is like a good book that you don’t want to put down, nor do you want it to end. The litany of complaints and problems are little typos or creases in the pages. You’d be hard pressed to miss them, but you gladly look past them to continue the stellar experience.
Cerealkillerz - Gabriel Bogdan - German - 7.5 / 10 (PS4)
Mass Effect: Andromeda is an action-packed parody of the previous titles. Besides countless technical issues it feels like the developers really don't know where to take the series. If you're looking for a thrilling story or thoughtful dialogues, you'll probably be disappointed. Action-Fans will still get some carefully thought out Gameplay-mechanics and a fun multiplayer-part.
Worth Playing - Chris "Atom" DeAngelus - 7 / 10 (PS4)
At the end of the day, Mass Effect: Andromeda isn't bad so much as it is disappointing. The core gameplay has been improved from Mass Effect 3, and the multiplayer is almost worth the price of admission on its own. Alas, it's dragged down by a weak presentation, poor plot, and a general lack of ambition.
To the credit of BioWare, despite Andromeda's many flaws I still wanted to visit the planets with my teammates, to progress and colonise new worlds. It is a solid game, but one with issues that appear worse than they are due to high expectations the developers have earned from a stellar history of better RPGs. Would I be thrilled about the prospect of another game set in the Andromeda galaxy? Probably not. However, if future games can push past the familiar and embrace ideas of the "unknown" that Andromeda aspires to, but never realises, then I do think the series still has something to offer.
Andromeda isn’t the return to form for Mass Effect that we were hoping for. Its issues are obvious from the opening few hours and if you can manage to accept them, Andromeda is capable of providing an interesting and combat heavy RPG.
It is not the best the franchise has to offer but it’s definitely a great start to a whole new trilogy and I highly recommend it to both veteran players and those who have never played Mass Effect before.
Once you get over the fact that it’s not quite as polished as its predecessors nor does it further the series in any meaningful way though, you can still appreciate what it is: a Mass Effect game through and through.
*1942 - * Code Talker helps create the U.S. military code talkers' cipher book 1964- Virtuous Mission. Operation Snake Eater. Death of the Boss. The comatose Volgin is transported to a research facility on the outskirts of Moscow. Code Talker begins research on The End's remains. 1965- The Congo Crisis is brought to a close. 1967- China conducts its first hydrogen bomb test. EVA disappears, last seen in Hanoi. 1969- The U.S. Department of Defense successfully sends its first message using ARPANET. 1970- San Hieronymo Incident. Death of Gene. The other portion of the Philosopher's legacy is acquired. Ocelot kills the Director of Central Intelligence in a way that is indistinguishable from suicide. The Treaty on the Non- Proliferation of Nuclear Weapons (NPT) enters into force. Major Zero disbands FOX. 1972- The 'Les Enfants Terribles" project begins. Clones of Big Boss are born; Eli ( Liquid Snake) and David (Solid Snake) and a third at a later date , George ( Solidus Snake). Disgusted, Big Boss leaves The Patriots and goes on to create his own Mercanary force, The Militaries Sans Fronteres. 1973- Code Talker discovers a strain of archea that metabolizes uranium. 1974- India conducts an atomic bomb test. Peace Walker Incident. Big Boss and Kazuhira Miller drastically expand the Militaries Sans Fronteres' military capabilities drastically for over a month, although at the cost of exposing their power. The U.S. and the Soviet Union agree on a general framework for the second round of Strategic Arms Limitation Talks (SALT II). 1975- Mother Base is destroyed. Deaths of Ricardo Valenciano " Chico " Libre and Paz Ortega Adrade (Pacifica Ocean). Zeroe hides Big Boss in a hospital in Cyprus and leaves him in Ocelot's care. Skull Face is reassigned to Africa by Zero. The vocal cord parasites are resurrected through reverse evolution. The Ho Chi Minh Campain leads to the fall of Saigon and Vietnam's reunification. The Soyuz and Apollo spacecraft dock in orbit. 1976- The 'Les Enfants Terribles" project is abandoned. Eli is taken to Great Britain, but slips through Zero's care. Zero suffers brain damage due to a parasite attack by Skullface, slowly shutting down his motor skills. 1977- An underground nuclear test site us discovered beneath the Kalahari Desert. Bowing to international pressure, the South African government abandons the site. Zero visits Big Boss in Cyprus, then disappears completely. never to be seen again. 1979- The Iranian Revolution leads to the Iran Hostage Crisis. 1980= The Iran- Iraq war breaks out. Fearing the ripple effects of the Iranian Revolution, Western nations and the Soviet Union supports Iraq. Huey Emmerich and Strangleove have a child, he is named Hal. 1981- Operation Opera: Israeli bombers strike a nuclear reactor under construction in Iraq. 1983- A suicide bomber attacks the U.S. Embassy in Beirut, Lebanon. 1984- Soviet General Yuri Andropov dies. Phantom Pain Incident. Snake awakens. Snake rescues Kazuhira Miller in Afghanistan, and go on to rebuild Militaries Sans Fronteres, now named Diamond Dogs. A Civilian airliner carrying " The Third Boy" crashes in the mountains of Ukraine. Quiet suffers full-body burns and undergoes parasite therapy to survive. Skullface is killed at the hands of Snake and Kazuhira Miller. The Olympic Games are held in Los Angeles. The games are boycotted by Eastern Bloc countries as retalition for the Western boycott of the Moscow Olymics. Eli establishes his "Kingdom of the Flies' in Africa. 1985- Gorbachev takes office in the Soviet Union. East-West relations enter a second detente, and the post-Cold War period begins. 1989- The Soviet Union makes a complete withdrawl from Afghanistan. Afghanistan plunges into a civil war. Fall of the Berlin Wall; East and West Germany are reunified. 1990- The Gulf War begins. 1991- Liquid Snake and Solid Snake are sent into battle. Solid Snake infiltrates Western Iraq with a platoon of Green Berets. Liquid Snake is held POW, traumatizing him. 1993- South Africa acknowledges possession of nuclear weapons and simultaneously pledges to abolish its arsenal. 1994- Formation of the Taliban. The Taliban begins to gain influence in Afghanistan. 1995. Outer Heaven Uprising. While commanding special forces unit FOXHOUND from a position of the U.S. Military, Big Boss sends out Gray Fox to infiltrate Outer Heaven. Operation Intrude N312. Gray Fox is captured by Outer Heaven personnel. and Big Boss sends rookie operative Solid Snake to rescue him and gather intelligence. Operation Intrude N313. Solid Snake quashes The Outer Heaven Uprising, and kills Venom Snake. 1996- The first Congo War breaks out. As a result, President Mobutu is ousted from power in Zaire. The following year, Zaire officially becomes the Democratic Republic of the Congo. 1998- The Second Congo War breaks out due to causes such as ethnic hostility and resource conflicts. 1999- Zanzibar Land Disturbance. Operation Intrude F014. Solid Snake is sent by Roy Campbell to infiltrate the independent military nation of Zanzibar Land, who is a threat to global balance. Gray Fox is defeated by Solid Snake, his body blown apart by a Land MIne. Big Boss is burned severely by Solid Snake, but the Patiots revive him and keep him in a comatose state. 2001- Coordinated terrorist attacks are carried out against The United States of America, the world trade centers being destroyed by two Boeing 767's. Coalition forces invade Afghanistan, the " War on Terror" Escalates. 2002- Camp X-Ray, a black site for housing "enemy combatants," is established at the U.S. naval base at Guantanamo Bay. The Angolan Civil War draws to a close. 2003- The Iraq War begins. The Second Congo War draws to a close. Naomi Hunter allies with Ocleot and EVA in an attempt to free Gray Fox from Dr. Clark ( Para-Medic). Gray Fox is rescued and kills Para-Medic. 2005= Shadow Moses incident. Kazuhira Miller is killed in his Alaskan home by an unknown assailant. Donald Anderson is tortured to death by Ocelot, in an attempt to wipe out the Patriots. Naomi Hunter injects Solid Snake with FOXDIE. Nearly all of FOXHOUND'S staff are killed. Liquid Snake dies. Gray Fox is killed by Liquid Snake. Solid Snake and Hal Emmerich establish Philanthropy, an anti-Metal Gear NGO. 2007- Manhattan Tanker Incident. Philanthropy is framed for the destruction of the U.S.S. Discovery, which in turn disbands Philanthropy. Solid Snake fakes his death. 2008. The Liquidation of Dead Cell The President of the United States publicy pledges to close the detention facility at Guantanamo Bay. 2009- Big Shell incident. Death of Fortune. Death of Emma Emmerich. Ordered by the Patriots, Raiden kills Solidus Snake, his body falling off the Federal Hall building. 2010- The U.S. begin introducing nanomachines (the SOP system) to its military and affiliated PMCs. 2014- Guns of the Patriots incident. Both Ocelot and EVA are killed by FOXDIE. Big Boss kills Zero. Succumbing to FOXDIE, Big Boss dies. THIS TOOK FOREVER TO TYPE MY ARM HURTS LIK.............
2016.12.23 17:23 DonaldWashingtonThe Clintons, Defense contractors and the Middle East
U.S. Code Title 22 Chapter 39 Subchapter I § 2752 (b) Responsibility for supervision and direction of sales, leases, financing, cooperative projects, and exports Under the direction of the President, the Secretary of State (taking into account other United States activities abroad, such as military assistance, economic assistance, and the food for peace program) shall be responsible for the continuous supervision and general direction of sales, leases, financing, cooperative projects, and exports under this chapter, including, but not limited to, determining
whether there will be a sale to or financing for a country and the amount thereof;
whether there will be a lease to a country;
whether there will be a cooperative project and the scope thereof; and
whether there will be delivery or other performance under such sale, lease, cooperative project, or export, to the end that sales, financing, leases, cooperative projects, and exports will be integrated with other United States activities and to the end that the foreign policy of the United States would be best served thereby.
Clinton ran an agency that is responsible for regulating U.S. arms exports.
State Department exports approvals substantially increased to governments that donated to the Clinton Foundation.
Federal law explicitly designates the secretary of state as “responsible for the continuous supervision and general direction of sales” of arms, and early in her term, the State Department called one arms deal a “top priority” for Clinton.
Kingdom of Saudi Arabia $10,000,001 - $25,000,000 Friends of Saudi Arabia $1,000,001 - $5,000,000 Sheikh Mohammed H. Al-Amoudi $5,000,001 - $10,000,000 State of Qatar $1,000,001 - $5,000,000 Qatar 2022 Supreme Committee $250,001 - $500,000 Qatar Foundation International $100,001 - $250,000 The Government of Brunei Darussalam $1,000,001 - $5,000,000 The Sultanate of Oman $1,000,001 - $5,000,000 United Arab Emirates $1,000,001 - $5,000,000 Dubai Foundation (UAE) $1,000,001 - $5,000,000 Dubai Financial Market (UAE) $10,001 - $25,000 Abraaj Holdings (UAE) $500,001 - $1,000,000 State of Kuwait $5,000,001 - $10,000,000 National Bank of Kuwait SAK $25,001 - $50,000 OCP Corporation (Morocco) $1,000,001 - $5,000,000 BMCE Bank (Morocco) $100,001 - $250,000
Bahrain Petroleum Company $10,001 - $25,000 Kingdom of Bahrain $50,001 - $100,000 Gulf Finance House (Bahrain) $50,001 - $100,000 Exporting destruction
US approved $40 billion in 2009 private arms sales
The U.S. government approved $40 billion in worldwide private arms sales in 2009, including more than $7 billion to Mideast and North African nations that are struggling with political upheaval, the State Department reported.
From 2008 to 2009, the U.S. authorized increasing sales of military shipments to the now-toppled Egyptian government of Hosni Mubarak and the embattled kingdom of Bahrain.
The $40 billion figure during the first year of the Obama administration reflects a rise in total approved arms sales over the final year of the Bush administration in 2008, when the State Department licensed $34.2 billion.
The $7.3 billion in U.S.-approved defense sales to Mideast and North African countries in 2009 totaled up to nearly a fifth of the entire $40 billion in licensed sales - indications of both the region's strategic importance and their governments' willingness to pay top dollar for American defense equipment.
Iraq, where U.S. forces are still drawing down and the fledgling government is struggling against militants, was the biggest buyer ($1.51 billion), closely followed by Turkey ($1.50 billion) and the United Arab Emirates ($1.09 billion).
Weapons sales by the United States tripled in 2011 to a record high, driven by major arms sales to Persian Gulf allies.
Overseas weapons sales by the United States totaled $66.3 billion.
The American weapons sales total was an “extraordinary increase” over the $21.4 billion in deals for 2010, the study found, and was the largest single-year sales total in the history of United States arms exports. The previous high was in fiscal year 2009, when American weapons sales overseas totaled nearly $31 billion.
Increasing tensions drove a set of Persian Gulf nations – Saudi Arabia, UAE and Oman to purchase weapons at record levels.
The agreements with Saudi Arabia included the purchase of 84 advanced F-15 fighters, a variety of ammunition, missiles and logistics support, and upgrades of 70 of the F-15 fighters in the current fleet.
Sales to Saudi Arabia last year also included dozens of Apache and Black Hawk helicopters, all contributing to a total Saudi weapons deal from the United States of $33.4 billion, according to the study.
The United Arab Emirates purchased a Terminal High Altitude Area Defense, an advanced antimissile shield that includes radars and is valued at $3.49 billion, as well as 16 Chinook helicopters for $939 million.
Oman bought 18 F-16 fighters for $1.4 billion.
Here's who buys the most weapons from the U.S.
CNN ARTICLE MAY 25, 2016 - The U.S. is responsible for nearly 33% of worldwide exports -- by far the top arms exporter on the planet -- but which countries does the U.S. sell the most weapons to?
Saudi Arabia was the top recipient of American-made arms from 2011-2015, followed closely by the United Arab Emirates.
Experts believe the Middle East will remain a top destination for weapons for some time -- it currently accounts for about 40% of U.S. arms exports -- especially given the rise of ISIS.
The American exports include everything from small arms to fighter jet aircraft and tanks, to Patriot Missile batteries.
U.S. defense companies were explicit in their desire to boost international exports in the wake of recent defense budget cuts.
CEO of U.S. defense giant Lockheed Martin, Marillyn Hewson, said, "One area where we expect the majority of our growth potential to come from in the years ahead is our international customers."
Profiteer of War
Under Clinton's leadership, the State Department approved $165 billion worth of commercial arms sales to 20 nations whose governments have given money to the Clinton Foundation
Even by the standards of arms deals between the United States and Saudi Arabia, this one was enormous. A consortium of American defense contractors led by Boeing would deliver $29 billion worth of advanced fighter jets to the United States' oil-rich ally in the Middle East.
At press conferences in Washington to announce the department’s approval, an assistant secretary of state, Andrew Shapiro, declared that the deal had been “a top priority” for Clinton personally.
In the years before Hillary Clinton became secretary of state, the Kingdom of Saudi Arabia contributed at least $10 million to the Clinton Foundation.
Just two months before the deal was finalized, Boeing -- the defense contractor that manufactures one of the fighter jets the Saudis were especially keen to acquire, the F-15 -- contributed $900,000 to the Clinton Foundation, according to a company press release.
Private knowledge, public position
In diplomatic cables from December of 2009, then Secretary of State Hillary Clinton acknowledged that Pakistan, Saudi Arabia, Qatar, Kuwait and UAE had no interest in cracking down on terror financing.
“While the Kingdom of Saudi Arabia (KSA) takes seriously the threat of terrorism within Saudi Arabia, it has been an ongoing challenge to persuade Saudi officials to treat terrorist financing emanating from Saudi Arabia as a strategic priority.”
”…donors in Saudi Arabia constitute the most significant source of funding to Sunni terrorist groups worldwide.”
“Qatar has adopted a largely passive approach to cooperating with the U.S. against terrorist financing. Qatar's overall level of CT cooperation with the U.S. is considered the worst in the region. Al-Qaida, the Taliban, UN-1267 listed LeT, and other terrorist groups exploit Qatar as a fundraising locale.”
“The USG has consistently engaged the Government of Kuwait (GOK) about the specific activities of terrorist financiers in country, Kuwaiti charities financing terrorism abroad, and Kuwait's lack of a comprehensive anti-money laundering and counter-terrorist financing regime.”
“Al-Qa'ida and other groups continue to exploit Kuwait both as a source of funds and as a key transit point.”
United Arab Emirates (UAE)
“UAE-based donors have provided financial support to a variety of terrorist groups, including al-Qa'ida, the Taliban, LeT and other terrorist groups, including Hamas.”
“UAE's role as a growing global financial center, coupled with weak regulatory oversight, makes it vulnerable to abuse by terrorist financiers and facilitation networks.”
“Pakistan's intermittent support to terrorist groups and militant organizations threatens to undermine regional security and endanger U.S. national security objectives in Afghanistan and Pakistan.”
“…some officials from the Pakistan's Inter-Services Intelligence Directorate (ISI) continue to maintain ties with a wide array of extremist organizations, in particular the Taliban, LeT and other extremist organizations.”
“These extremist organizations continue to find refuge in Pakistan and exploit Pakistan's extensive network of charities, NGOs, and madrassas. This network of social service institutions readily provides extremist organizations with recruits, funding and infrastructure for planning new attacks.”
Email correspondence between John Podesta & Hillary Clinton acknowledging Qatar’s and Saudi Arabia’s involvement in terror funding
AUG 29, 2014 WIKILEAKS Armed with proper equipment, and working with U.S. advisors, the Peshmerga can attack the ISIL with a coordinated assault supported from the air. This effort will come as a surprise to the ISIL, whose leaders believe we will always stop with targeted bombing, and weaken them both in Iraq and inside of Syria. At the same time we should return to plans to provide the FSA, or some group of moderate forces, with equipment that will allow them to deal with a weakened ISIL, and stepped up operations against the Syrian regime. This entire effort should be done with a low profile, avoiding the massive traditional military operations that are at best temporary solutions. While this military/para-military operation is moving forward, we need to use our diplomatic and more traditional intelligence assets to bring pressure on the governments of Qatar and Saudi Arabia, which are providing clandestine financial and logistic support to ISIL and other radical Sunni groups in the region. This effort will be enhanced by the stepped up commitment in the KRG. The Qataris and Saudis will be put in a position of balancing policy between their ongoing competition to dominate the Sunni world and the consequences of serious U.S. pressure. By the same token, the threat of similar, realistic U.S. operations will serve To assist moderate forces in Libya, Lebanon, and even Jordan, where insurgents are increasingly fascinated by the ISIL success in Iraq.
The small Arab country of Qatar, bordered only by Saudi Arabia and the Persian Gulf, has long been accused of allowing terror financiers to operate within its borders.
At the official level, the Qatari government pledged support for Hamas, the Palestinian group designated as a foreign terrorist organization by the United States, Israel, Egypt and Canada.
Qatar’s Emir Visits Gaza, Pledging $400,000,000 to Hamas
NY TIMES OCT 23, 2012 Qatar’s Support of Islamists Alienates Allies Near and FarNY TIMES SEP 7, 2014 State Department Defends Partnership With Hamas-Supporting QatarCNS NEWS DEC 2, 2014 US Congress informed of Qatari “charities” financing terrorismDEMOCRATIC CONGRESSMAN BRAD SHERMAN DEC 10, 2014 The Case Against QatarFOREIGN POLICY VOICE The tiny, gas-rich emirate has pumped tens of millions of dollars through obscure funding networks to hard-line Syrian rebels and extremist Salafists, building a foreign policy that punches above its weight. After years of acquiescing -- even taking advantage of its ally's meddling -- Washington may finally be punching back. SEP 30, 2014 How Qatar is funding the rise of Islamist extremistsThe Telegraph UK SEP 20, 2014 Western officials have tracked the Qatari arms flights as they land in the city of Misrata, about 100 miles east of Tripoli, where the Islamist militias have their stronghold. Even after the fall of the capital and the removal of Libya's government, Qatar is "still flying in weapons straight to Misrata airport", said a senior Western official. So it is that Qatar buys London property while working against British interests in Libya and arming friends of the jihadists who tried to kill one of our ambassadors. A state that partly owns 1 Hyde Park, London's most expensive apartment block, and the Shard, the city's tallest building, is working with people who would gladly destroy Western society.
Qatar Islamic Bank (QIB)
A 2015 report by the Consortium Against Terrorist Finance (CATF) called attention on Qatar Islamic Bank’s correspondents claiming that some of them “have controversial histories of affiliation with or support of terrorist or extremist activities.” Qatar Islamic Bank’s controversial correspondents include:
Not only does QIB regularly correspond with the Saudi bank; based on QIB’s Investor presentation for Fiscal Year 2014, QIB senior executives and department directors have a long history with the Saudi bank.
Saudi Arabia’s largest private bank and the largest Sharia compliant lender, Al-Rajhi Bank was at the center of several investigations after 9/11 for its alleged involvement in schemes of terror financing.
Al-Rajhi Bank provided financial services to Abdulaziz al-Omari, one of the five hijackers of the American Airlines flight 11 and part of the 9/11 attacks.
Al-Rajhi executives were allegedly informed that the bank had maintained several accounts for Al-Haramain Foundation, an Al-Qaeda front heavily involved in terror financing, before Saudi authorities shut it down in 2004.
Qatar Islamic Bank’s “Investor Presentation for Fiscal Year 2014” reveals a long history of QIB top executives’ relations with al-Rajhi Bank.
In 2010 HSBC severed ties with Al-Rajhi Bank due to the bank’s uncovered implication in terrorist activities. In 2012, a report released by the U.S. Senate Permanent Subcommittee on Investigations that exposed HSBC's role in funding global narcotics trafficking and terrorism included an extensive coverage of HASB’s relations to Al-Rajhi Bank and of the bank’s terrorist ties and activities.
In 2014, JPMorgan Chase & Co. dropped Al-Rajhi Bank as a correspondent bank as well amidst terrorist financing concerns.
Islami Bank Bangladesh Limited (IBBL)
QIB is also affiliated with Islami Bank Bangladesh Limited (IBBL) despite evidence suggesting they have also engaged in terrorist financing.
The presence of IBBL among QIB’s financial partners is not surprising given that Al Rajhi Bank had a 37% direct ownership in IBBL.
Moneyjihad reported that in 2011 “the Bangladeshi home ministry intelligence revealed that 8 percent of the bank’s profits were diverted as corporate zakat to support jihad in Bangladesh.”
CONSORTIUM AGAINST TERRORISM FINANCING SEP 10, 2015 A 2006 investigation commissioned by the Bangladesh Bank uncovered evidence that Islami Bank authorized suspicious transactions in support of militant groups worldwide.
Lobbying fees paid to Podesta Group: $390,000
Islami Bank Bangladesh
Islami Bank Bangladesh
Qatar National Bank (QNB)
99.81% stake in Turkey’s Finansbank A.Ş.,
20.0% stake in Ecobank Transnational Incorporated
97.12% stake in National Société Générale Bank now named QNB ALAHLI, the second largest private bank in Eqypt
35% stake in the Jordan-based Housing Bank for Trade and Finance
40% in Commercial Bank International based in the United Arab Emirates
99.96% of QNB Tunisia
51% in the Iraqi-based Al-Mansour Investment Bank
49% of the Libyan based Bank of Commerce & Development
20% stake in Al Jazeera Finance Company in Doha, Qatar
51% stake in QNB-Syria
82.59% stake in QNB Indonesia In 2013, QNB Group opened a representative office in China and also opened a fully owned subsidiary in India under the name of “QNB India Private Limited”. In 2015, the Group officially started operating its “Qatar National Bank S.A.Q Hoh Chi Minh City Representative Office in Vietnam.
Qatar requests $9.9 billion sale of Patriot Missile System from US Defense Contractors Lockheed Martin & Raytheon
NOV 7, 2012 DEFENSE SECURITY COOPERATION AGENCY NEWS RELEASE “This proposed sale will contribute to the foreign policy and national security of the United States by improving the security of an important ally which has been, and continues to be, a force for political stability and economic progress in the Middle East. This sale is consistent with U.S. initiatives to provide key allies in the region with modern systems that will enhance interoperability with U.S. forces and increase security.”
Email correspondence between John Podesta & Hillary Clinton acknowledging Qatar’s and Saudi Arabia’s involvement in terror funding
AUG 29, 2014 WIKILEAKS Armed with proper equipment, and working with U.S. advisors, the Peshmerga can attack the ISIL with a coordinated assault supported from the air. This effort will come as a surprise to the ISIL, whose leaders believe we will always stop with targeted bombing, and weaken them both in Iraq and inside of Syria. At the same time we should return to plans to provide the FSA, or some group of moderate forces, with equipment that will allow them to deal with a weakened ISIL, and stepped up operations against the Syrian regime. This entire effort should be done with a low profile, avoiding the massive traditional military operations that are at best temporary solutions. While this military/para-military operation is moving forward, we need to use our diplomatic and more traditional intelligence assets to bring pressure on the governments of Qatar and Saudi Arabia, which are providing clandestine financial and logistic support to ISIL and other radical Sunni groups in the region. This effort will be enhanced by the stepped up commitment in the KRG. The Qataris and Saudis will be put in a position of balancing policy between their ongoing competition to dominate the Sunni world and the consequences of serious U.S. pressure. By the same token, the threat of similar, realistic U.S. operations will serve To assist moderate forces in Libya, Lebanon, and even Jordan, where insurgents are increasingly fascinated by the ISIL success in Iraq.
LOCKHEED MARTIN, RAYTHEON DEAL - The Pentagon approved the sale to Qatar of $9.9 billion worth of Patriot fire units, radars, and various Raytheon and Lockheed missiles in November 2012. In March of 2014, Qatar confirmed the purchase of $9.9 billion Patriot missile defense system built by Raytheon equipped with PAC-3 missiles made by Lockheed; advanced daytime, high-definition sensors and radars for Apache helicopters; and Javelin missiles built by a Lockheed-Raytheon joint venture.
Qatar buys helicopters, missiles in $23 billion arms deals
REUTERS ARTICLE MAR 27, 2014 Qatar announced contracts worth about $23 billion on Thursday to buy attack helicopters, guided missiles, tankers and other weapons from Boeing Co, Airbus, Lockheed Martin, Raytheon.
Boeing, Northrop Grumman, Longbow, General Electric deal
DEFENSE SECURITY COOPERATION AGENCY - The Defense Security Cooperation Agency, the U.S. body which oversees foreign arms sales, had notified lawmakers in July 2012 of a possible sale of Apache helicopters to Qatar. Estimated contract value $3 billion. In March of 2014, Qatar announced that Boeing was awarded the contract for 24 Apache Attack Helicopters. They will be fitted with Longbow radar equipment made by a joint venture of Lockheed and Northrop Grumman Corp. General Electric is also among the prime contractors.
Kingdom of Morocco requests permission to purchase 200 M1A1 Abrams TanksDefense Security Cooperation Agency News Release JUN 18, 2012 The prime contractor will be General Dynamics Land Systems in Sterling Heights, Michigan. Estimated cost $1.015 billion. Morocco receives Abrams tanks from U.S. ArmyARMY.MIL AUG 22, 2016
Hillary’s in Charge
CLINTON CHARITY RECEIVED ABOUT $12,000,000 FROM THE KING OF MOROCCO AND VARIOUS MOROCCAN OWNED ENTITIES
The Moroccan monarch’s funds went to the Clinton Foundation’s endowment and to CGI.
The actual meeting was paid for by OCP, the Moroccan-government-owned mining company that has been accused of serious human rights violations. Clinton vigorously supported the Moroccan King as Secretary of State and the U.S.-financed Export-Import Bank gave OCP a $92 million loan guarantee during her tenure.
The mining company also contributed between $5 million to $10 million to the Clinton Foundation, according to the charity’s web site.
The Robert F. Kennedy Center for Justice charged OCP with “serious human rights violations,” including exploitation of workers by not “adequately compensating the impoverished people who live there.”
“OCP is the first beneficiary of the war and the first beneficiary of the occupation — it is the one that is cashing in on the misery of thousands of refugees and hundreds of political detainees for the past 40 years.”
FLASHBACK: Email correspondence between Huma Abedin, Cheryl Mills, John Podesta, Robby Mook, Jake Sullivan regarding the Clinton Global Initiative meeting in Morocco
WIKILEAKS NOV 19, 2014 Huma Abedin: “Morocco: No matter what happens, she will be in Morocco hosting CGI on May 5-7, 2015. Her presence was a condition for the Moroccans to proceed so there is no going back on this. Important that you know background.”
According to Huma Abedin, the $12 million meeting with the Moroccan King was Hillary Clinton’s idea
“Just to give you some context, the condition upon which the Moroccans agreed to host the meeting was her participation.”
“This was HRC's idea, our office approached the Moroccans and they 100 percent believe they are doing this at her request. The King has personally committed approx $12 million both for the endowment and to support the meeting.”
“She created this mess and she knows it.”
$12 million for Clinton, $92 million for Morocco
HILLARY CLINTON’S CROOKED DEALS WITH MOROCCO; UNDER COVER OF CLINTON FOUNDATION EVENT Attendees includes executives from OCP and Coca-Cola, as well as the presidents of Rwanda and Tanzania and senior officials from the United Arab Emirates, Egypt and the League of Arab States. POLITICO ARTICLE 1 APR 8, 2015 During her State Department tenure, Clinton visited Morocco, and later launched an ongoing U.S.-Morocco strategic dialogue (the latest installment of which is set to occur in Washington this week), praising the country in 2012 “as a leader and a model.” POLITICO ARTICLE 2 APR 15, 2015 The lavish conference for major American politicians aside, OCP also managed to secure more than $92 million in Export-Import Bank subsidies in 2014 alone. And, in yet another coincidence, Democrat presidential candidate Hillary Clinton remains a staunch Ex-Im supporter. It was great deal for this company, the Moroccan government, and the Clintons—but a bad deal for American taxpayers.
King Mohammed reportedly gave money directly.
THE NEW YORK SUN ARTICLE NOV 22, 2004 The New York Sun reported back in 2004 that King Mohammed VI personally gave between $100,000 - $500,000 to the Clinton Foundation. The record of this donation has since been scrubbed from the Foundation website.
Clinton Foundation Donors Got Weapons Deals From Hillary Clinton's State Department
Newly released Department of State documents reveal that the Crown Prince of Bahrain was given an audience with then Secretary of State Hillary Clinton after he donated $32 million to her foundation.
Bahrain’s Crown Prince Salman had to go through the Clinton Foundation in order to set up a meeting with Clinton after the former Secretary of State declined to meet after official requests were made.
Salman was a major donor to the Clinton Foundation, having pledged millions to the Clinton Global Initiative through the Crown Prince’s International Scholarship Program (CRISP). By 2010, he had given $32 million to the initiative.
Emails Show Clinton Foundation Donor Reached Out To Hillary Clinton Before Arms Export Boost
Emails just released by the State Department appear to show Clinton Foundation officials brokering a meeting between then Secretary of State Hillary Clinton and a top military leader of Bahrain, a Middle Eastern country that is a major foundation donor.
Soon after the correspondence about a meeting, Clinton’s State Department significantly increased arms export authorizations to the country’s autocratic government, even as that nation moved to crush pro-democracy protests.
State Department documents showed that between 2010 and 2012 the Clinton-led State Department approved $630 million worth of direct commercial arms sales to Salman’s military forces in Bahrain. That was a 187 percent increase from the period 2006 to 2008, and the increase came as Bahrain was violently suppressing uprisings.
“Donations” to the Clinton Foundation
The Lockheed Martin Foundation $10,001 - $25,000 Lockheed Martin Corporation $100,001 - $250,000
Lobbying fees paid to Podesta Group: $6,600,000
Side note: Mr. James Comey served as General Counsel and Senior Vice President of Lockheed Martin Corporation from October 1, 2005 to June 24, 2010.
Lobbying fees paid to Podesta Group: $3,450,000
“Donations” to the Clinton Foundation
The Boeing Company $1,000,001 - $5,000,000
Lobbying fees paid to Podesta Group: $1,130,000
Lobbying fees paid to Podesta Group: $200,000
Michael C. Ruettgers (Raytheon) Independent Director since 2000 (Raytheon) Former Lead Director 2006-2013 (Ruettgers Foundation) Trustee since 1997
“Donation” to the Clinton Foundation
Ruettgers Family Charitable Foundation $500,001 - $1,000,000
George R. Oliver (Raytheon) Independent Director since 2013 (Johnson Controls International PLC) President, Chief Operating Officer & Director since 2016 (Tyco International Ltd.) Chief Executive Officer & Director since 2006
Lobbying fees paid to Podesta Group: $970,000
Lobbying fees paid to Podesta Group: $650,000
“Donation” to the Clinton Foundation
Johnson Controls, Inc. $100,001 - $250,000
Lobbying fees paid to Podesta Group: $2,850,000
“Donation” to the Clinton Foundation
General Electric $500,001 - $1,000,000
“G.E. loves Clinton”
MAY 24, 2016 THE CENTER FOR PUBLIC INTEGRITY - Clinton’s largest batch of defense-related contributors, from the beginning of 2015 through February 2016, were associated with General Electric, which received contracts from the Defense Department totaling $2.2 billion in fiscal 2014 and $2.3 billion in fiscal 2013. - Clinton served on the Senate Armed Services Committee during her final six years in the Senate where she also received defense-industry contributions. Adjusted for inflation, she collected $258,024 from the top contractors for her Senate campaign and leadership political action committee (PAC) during that period — 2003 through 2008 — including $125,351 from contractor PACs.
Lobbying fees paid to Podesta Group: $3,600,000
Lobbying fees paid to Podesta Group: $3,460,000
“Donation” to the Clinton Foundation
United Technologies Corporation $25,001 - $50,000
Lobbying fees paid to Podesta Group: $690,000
United Technologies sold China software for attack copter
USA TODAY JUN 28, 2012 In June 2012, United States charged Hamilton Sundstrand, its parent company United Technologies, and Canadian affiliate Pratt & Whitney Canada, of selling engine control software to China, which aided in the development of the CAIC Z-10.
UTC, Hamilton Sundstrand, SolarReserve
Hamilton Sundstrand, a subsidiary of United Technologies Corporation, was an American globally active corporation that manufactured and supported aerospace and industrial products for worldwide markets.
On 2 January 2008, Hamilton Sundstrand announced it would commercialize the concentrated solar power tower technology and corresponding molten salt storage system developed by Rocketdyne through a new entity known as SolarReserve.
The very next year, SolarReserve hired the Podesta Group.
Lobbying fees paid to Podesta Group: $1,510,000
Hamilton Sundstrand was merged with Goodrich Corporation to form UTC Aerospace Systems.
I've heard Paulides say the phenomena is worldwide but hadn't seen any stats for Australia so have just taken a quick look at some Search and Rescue figures for my home state of Victoria, to get a sense of whether the same type of thing is happening here. This isn't a comprehensive list; just something I plucked off the Bush Search and Rescue Victoria website (http://www.bsar.org/book/export/html/119). The site is a bit ambiguous at times when it comes to recording if the person was found alive, so when in doubt I have removed those incidences from the cases listed below along with all the ones where a successful rescue is noted. Victoria, population 2013: 5.713 million. Missing persons not found or found dead in Victorian Parks 1949 - 2011
1949 Wilson’s Promontory - solo walker, unsuccessful
1950 Warrandyte - elderly woman, not found
1955 Baw Baw Plateau - walker, 10 days, not found
1960 Olinda - man, not found
1961 Mt Magdala - woman walker, found dead on cliffs later
1968 Lake Mountain - man lost
1971 Mt Buffalo - missing walker
1972 Mt Buffalo - another missing walker
1972 Lake Mountain - lost schoolboys, touring skis used
1973 Baw Baw Plateau - man missing from 4 wheel drive
1973 Mt Wills - lost man, not found
1974 Steavenson Falls - lost boy, not found
1974 Murchison Falls - lost male, not found
1976 Humphray River - lost man
1976 Mt Baw Baw - lost skier
1978 Lerderderg Gorge - lost man, later found drowned
1978 Mt Hotham - two lost skiers, found dead
1979 Mt Buffalo - missing woman
1981 Mt Bogong - recovered body, winter
1982 Cathedral Range - evacuation of injured girl
1983 Mt Buffalo - lost schoolboy
1984 Mt Feathertop - pair missing in snow
1985 Mt Stirling - two lost skiers, found dead
1987 Wilson’s Promontory - intellectually disabled boy lost, not found
1987 Falls Creek - man lost from Village at night, died
1988 Dargo Plains - male four wheel driver, not found
1989 Pretty Valley Creek - lost fisherman
1994 Woods Point - deer shooter, found safe
1996 Mt Hotham - adult snowboarder, found dead after snow melt
1999 Mt Kosciuszko - four snowboarders, found dead after snow melt, first interstate search
2000 Powers Lookout, Whitfield - missing woman, not found
2001 Tanjil Bren - intellectually disabled adult, not found
2001 Tawonga Gap - para-glider pilot, found dead outside search area
2002 Mt Useful - missing woman, not found
2002 Noojee - missing man, found dead
2002 Lake Mountain - missing man, found dead
2003 Cambarville - missing man, not found, later found dead
2004 Mount Buffalo - missing man, not found, later found dead
2008 Mount Dom Dom - missing man, not found
2011 Tomahawk Creek - missing deer hunter, not found
2011 Tomahawk cold case - missing deer hunter, not found
45 cases listed above. Obviously not all of these would meet the criteria set out in Missing 411 to qualify as one of the strange disappearances being highlighted by the book, but this should be balanced against the fact that Paulides takes into account missing persons who were found alive but disoriented and with little or no memory of what happened to them. Without going through the time-consuming process right now of looking into each of these cases individually, I have no way of knowing how many of the missing persons I have removed from the list above fall into this category (there are approximately 60 additional cases I have left out. Full list at above link). Something interesting found in the full list is the number of intellectually disabled people (mostly children) that have gone missing in Victoria during this period (6% of total cases). Paulides has identified this as one of the significant trends in his American and Canadian research, speculating that a possible reason for this is because such individuals are less likely to be able to articulate what happened to them during the lost time.
Intellectually-disabled people missing in Victorian National Parks 1949 -2011
1980 Seven Acre Rock - intellectually disabled girl
1980 Blackwood - intellectually disabled girl
1987 Wilson’s Promontory - intellectually disabled boy lost, not found
1987 Strathbogie Range - intellectually disabled boy lost
1992 Mt Stanley - intellectually disabled man - evacuated by stretcher
1998 Wilson’s Promontory - intellectually disabled boy, found, 58 BSAR searchers on first call-out
2000 Mt Samaria - intellectually disabled boy, evacuated by stretcher
The 1987 Wilson’s Promontory disappearance bolded above is one I remember well from the news coverage of the time; the young boy was said to have vanished without a trace while walking a short distance ahead of his parents on a track through thick bushland. The media reported on this intensely for a few days and then the search was abandoned and the story forgotten once the child was written off by authorities as never to be found, presumed dead.
Patrick Hildebrand, who disappeared from a gentle walking track on Wilsons Promotory, Victoria, in 1987
Gary Tweddle, vanished into the bush in the Blue Mountains, near Sydney, July 2013
Canadian bushwalker Prabhdeep Srawn went missing near Mount Kosciuszko in May 2013
LILLY Pilly Gully. Its bouncy, child-like syllables paint a fairytale-like picture and there's an element of truth to the imagery. Craggy peaks encircle a bowl-shaped forest of eucalypts and ferns, through which a gentle walking track leads you in a loop. It's a peaceful place in Victoria's Wilsons Promontory, ideal for family walks, a back-before-lunch kind of stroll. I walked this path earlier this year with my family. Not far into the walk I came across a rock which bears a simple, bronze inscription. It was a memorial to a nine-year-old boy named Patrick (Paddy) Hildebrand, who on this spot in 1987 left the track and walked into the woods. Young Paddy had gone on ahead of his family about 10 minutes into the walk. The scene: a mother, calling out for her son to wait. No reply. Louder calls. Running, shouting, rising panic, retracing steps to the car park, and finally a sprint to the nearby ranger station for help. A massive search was assembled. A hat believed to belong to Paddy was found, as well as a bed of ferns, but after a week of combing the area Christine Hildebrand drove away without her son. No trace of Paddy was ever found. He had vanished into the woods. "He must be there," says Shane Cunningham,* a senior volunteer searcher with more than 25 years' experience. "We searched so hard and for so long. People put so much effort into it. We were loaded into helicopters, winched down onto the top of the ridge, marched down and then winched back up into the helicopter to do it all again. The vegetation was incredibly thick, but by the fifth day the entire area was completely trampled. We didn't know what more we could do." Some couldn't accept that the search was unsuccessful. "One of the senior sergeants at the time had a son about the same age as Paddy, and used to go down there for years after the search finished and just tramp around in his own time. He had a bit of a breakdown because he couldn't believe that with all those resources Paddy couldn't be found." A mother broken, searchers disbelieving, and a scenario played out all too often in the Australian bush. People who go for a walk or a hike and get lost. Some will never return. Searches fall under the jurisdiction of the state police, supported by volunteer-dependent organisations such as the SES and in some states specialist volunteer squads, such as Victoria's Bush Search and Rescue (BSAR) and NSW's Bushwalkers Wilderness Rescue Squad. BSAR's records show that, in the group's 64-year history, they've returned empty-handed 15 times out of 104 searches. Some searchers are particularly unlucky. Cunningham says, "I can't remember being on any searches where we've actually found anyone." So how is it that people can so frequently vanish? Sergeant James Bate is a senior member of Victoria Police's Search and Rescue Squad, whose experience dates back to the Hildebrand case. A key problem, he says, is figuring out how much search area to cover. "The best-case scenario is they'll leave their intentions with someone and we'll know exactly what track they were walking or where exactly they were intending to go in the bush." The biggest challenge is conducting what Bate refers to as "rest of the world" searches. A case in point is the 2011 mystery of David Prideaux, the boss of maximum security Barwon Prison who went missing while hunting near Tomahawk Hut in Victoria's High Country. "There's no clue of what direction he may have gone," Bate says. "We know where he started from, but we don't know his direction of travel. We thoroughly searched the area, working outwards, and we found absolutely nothing: no footprints, no dropped equipment, no clothing." In the early stage of a search, Bate says, it's hoped the person is conscious and responsive; the main technique used by search parties is to walk along and call out, hoping the lost person will respond. "In the Prideaux case we were searching up to 15km out with helicopters and teams on ridges, but if he's unresponsive the probability of detection is extremely low." Cunningham agrees. "There are just so many areas you can miss, and unfortunately bodies give no feedback. A lot of the time it's impossible to say, hand on heart, that you've searched every square inch, because you just can't." Searchers, though, still face failure-related anxieties. "We dread turning on the news and hearing that the person has been found in an area we've already searched. It's our worst nightmare." How, then, do they decide when to call off a search, to admit defeat? "We take into account what the person was wearing, any medical conditions, what the weather's been like, what equipment they have and make a decision whether or not to continue the search," Bate says. How do the families feel when a search is called off? "We keep the families constantly updated. We make it plain as the case goes on if we think they haven't survived. There comes a point where you're well past the likely time-frame for survival according to the medical experts and there's no intelligence to indicate we're in the right area. They [the families] would be well informed that we're getting to the end." Bate says it's always a difficult time. "Even if in their own mind they've accepted that their loved one is dead, we're only human and we like to have something to bury." . . . Cunningham says that the public often read more into disappearances than they need to. Unfounded insinuations of criminal activity pop up and family members are often suspected of wrongdoing, which contributes to unwarranted grief for both the families and the searchers. Searchers are under constant scrutiny from the families of the missing, something that only intensifies as the search nears its end. "It can be demoralising because the families are so distraught and they give you this look ... " He pauses. "It's like they're trying to look into your soul, trying to read your mind; a look you don't normally get from people, you know? In their mind while there are searchers there is still hope. But once people stop searching it's as if their loved one has been written off, like they've been declared dead." He still remembers the expression on the face of Christine Hildebrand, the mother of little Paddy. "Every day we would go back to the search base and see these imploring eyes from his mother. Her face would search our faces, the way we searched for her son, trying to read our expressions; hoping for something, anything." People volunteer for various reasons: some have spare time and want to learn new skills, others want to meet people and have fun, some like to get qualifications and certificates for their CVs, some have a desire to teach and share experiences. What does Cunningham believe motivates search and rescue volunteers? He looks at me like I've just asked a stupid question, shrugs his shoulders and simply replies, "The hope that one day you might find someone." For the families of those such as Prabhdeep Srawn and Gary Tweddle that day can't come soon enough.
2016.05.17 14:21 ShaunaDorothyLa surveillance de l’Etat français (Mars 2014)
https://archive.is/1E411 Le Bolchévik nº 207 Mars 2014 L’ampleur de la surveillance exercée par les agences d’espionnage américaines et européennes est maintenant dans le domaine public, grâce notamment à Edward Snowden. Face à ces révélations les puissances impérialistes prennent des mesures pour donner une couverture légale aux mesures de surveillance massive qu’elles exercent. Le gouvernement Hollande se distingue à cet égard ; il vient de produire une nouvelle loi sur l’espionnage, présentée sous l’« article 20 » de la loi de programmation militaire, afin de pouvoir tirer pleinement parti des technologies de pointe comme le GPS. La loi a été adoptée en décembre dernier sans aucune objection sérieuse au parlement. Elle précise dans quelles conditions des organismes gouvernementaux peuvent mettre la main sur les communications téléphoniques, les courriels, les connections Internet et les données de localisation des personnes. Ces directives, qui n’exigent même pas pour la forme une décision judiciaire, permettent de siphonner les données pour toute une série de raisons, comme « la sécurité nationale, la sauvegarde des éléments essentiels du potentiel scientifique et économique de la France, ou la prévention du terrorisme ». Le nombre d’organismes de l’Etat autorisés à se livrer à la surveillance électronique est ainsi grandement élargi. C’est Mitterrand qui avait jeté les bases de l’article 20 en 1991 ; il avait alors légalisé la pratique établie de longue date de l’espionnage intérieur. Le gouvernement Mitterrand avait également mis en place un réseau international d’espionnage par satellite avec des bases dans les colonies françaises de Mayotte et de la Guyane, opérées en collaboration avec les services secrets allemands du BND. A bas l’article 20 ! Et alors même que le gouvernement Valls/Taubira s’arroge tous les droits pour espionner tout le monde, l’appareil judiciaire vient de condamner à 3 000 euros d’amende Olivier Laurelli, un blogueur qui s’était permis de diffuser des documents internes de l’Agence nationale de sécurité sanitaire disponibles en libre accès sur Internet (l’Humanité, 7-8-9 février). Avec cette jurisprudence spécial-Taubira, comme le fait remarquer Laurelli, « demain, n’importe qui pourrait être inculpé pour avoir simplement téléchargé ou consulté des documents sur un site Web en libre accès » – et c’est déjà le cas pour ceux qui s’aventurent sur des sites djihadistes ou pédopornographiques. A bas les poursuites pour simple « délit d’opinion » ! Nous reproduisons ci-dessous l’exposé, revu pour publication, de notre camarade Xavier Brunoy lors du meeting de la LTF du 21 novembre. Les révélations de Snowden sur l’espionnage par la NSA ont provoqué de grands cris en Europe quand il s’est agi des téléphones portables des « partenaires européens », comme Merkel ou les diplomates français. Mais ces cris s’étaient à peine arrêtés que les révélations pleuvaient sur le fait que ces « victimes » faisaient la même chose. Les services secrets allemands, le BND, avaient demandé au gouvernement allemand de modifier la loi « afin d’avoir plus de flexibilité pour le partage des données protégées avec les partenaires étrangers ». L’impérialisme britannique, dont les services secrets sont une pièce maîtresse dans le système de la NSA, a montré tout son zèle quand il a retenu à l’aéroport de Londres Heathrow David Miranda, partenaire du journaliste Glenn Greenwald qui a publié les premières révélations de Snowden, et quand il a détruit la copie des fichiers Snowden que le Guardian détenait (heureusement plusieurs autres copies existent). L’ancien ministre des Affaires étrangères de Sarkozy, Bernard Kouchner, fin connaisseur, a bien montré l’hypocrisie des jérémiades de Hollande en déclarant sur France-Info : « On feint de découvrir ces écoutes alors que les services entre eux travaillent ensemble », et que « la France a un système semblable ». Et il a raison. A la révélation que plus de 70 millions de communications avaient été interceptées en France, le directeur de la NSA s’est empressé de rétorquer que la plupart de ces interceptions avaient été fournies à la NSA par les services français. Et ceux-ci ont été obligés de l’admettre. Encore ce matin, à propos de celui qui a tiré sur le photographe de Libération, Valls indiquait que cette personne avait dû passer plusieurs années à l’étranger. Pourquoi en est-il si sûr, si rapidement ? Parce que cette personne n’était plus dans les fichiers de la police. Par la négative, Valls vient encore de reconnaître que, si cette personne était restée en France, elle aurait forcément laissé des traces dans les fichiers consultés par la police. Par rapport à Hollande, Kouchner ajoutait : « Mais soyons honnêtes, nous écoutons aussi. Tout le monde écoute tout le monde. Simplement nous n’avons pas les moyens des Etats-Unis ce qui rend jaloux. » Le Monde a révélé que la société française Amésys (appartenant à Bull) a vendu un système d’écoute Eagle (un système équivalent au PRISM de la NSA) au gouvernement libyen. Les espions libyens ont été entraînés en 2008 par des anciens de la Direction du renseignement militaire français. Un système similaire a été vendu par la société allemande Utimaco au gouvernement syrien. Les sondes permettant d’intercepter chacune 5,3 millions de sessions en simultané et de stocker deux ans les métadonnées ont été fournies par une société française, Qosmos, dont un des fondateurs a reconnu qu’elle travaillait aussi avec la DGSE. Autant pour l’innocence des impérialistes français. Il est intéressant de signaler que ces sondes Qosmos sont vendues aussi bien aux services d’espionnage des Etats qu’aux sociétés de télécommunications commerciales privées. Pour des raisons financières, celles-ci ont besoin plus ou moins des mêmes métadonnées que les services de police. Ce qui explique la perméabilité entre les responsables des entreprises des technologies de l’information et ceux de la NSA. La bourgeoisie française pionnière Alison a expliqué que tous les combattants pour le changement social sont fichés. Et dans ce domaine, la bourgeoisie française a une longue histoire et on peut même dire qu’elle a été pionnière en son temps. C’est elle qui, au XIXe siècle a mis en place le premier fichier en Europe. Il listait tous les condamnés par les tribunaux, en clair tous les pauvres qui essayaient de survivre dans les villes. Ce travail sera rationalisé dans les années 1880 par un dénommé Bertillon dont le modèle de fichier sera copié par les polices du monde entier, avec des fiches de couleur, les caractéristiques physiques (dont les empreintes digitales) et les photos. Inutile d’expliquer l’utilité de ce type de fichier pour l’armée et la police. Les militants socialistes seront sur ces listes à la fin du XIXe siècle, ainsi que les anarchistes qui seront traqués. Le général Boulanger mit en place le fameux Carnet B en 1886, un fichier des personnes subversives potentielles en cas de guerre. Un autre aspect du fichage va être le contrôle des étrangers. Avec les guerres et l’immigration massive liée à la révolution industrielle, ces fichiers vont rapidement être étendus et se développer pour que la police puisse contrôler toute la population « non française ». Toujours dans les années 1880, les étrangers vont devoir s’enregistrer en échange d’un récépissé qui deviendra « carte d’identité des étrangers » pendant la Première Guerre mondiale. Cette carte est un outil de contrôle extrêmement efficace, la police sachant immédiatement si la personne contrôlée est en règle ou non, c’est-à-dire emprisonnable, expulsable ou non. Elle sera maintenue après la guerre. Comme nous le disons dans le dernier supplément sur Leonarda [voir le tract de la LTF reproduit dans le Bolchévik n° 206, décembre], les nomades ont toujours été particulièrement fichés et surveillés. Les « condamnés sans domicile fixe » étaient sur des listes particulières. Ensuite, ce sont tous les nomades qui seront particulièrement surveillés et persécutés. La chasse aux Roms des Sarkozy et Valls ne fait que poursuivre une longue tradition. Certes, à l’ère des ordinateurs, et en regard des chiffres révélés tous les jours, tout cela semble un peu ridicule. Mais à l’époque c’était quelque chose de substantiel. Vichy fiche toute la population Les fichiers de la Troisième République vont révéler toute leur nuisance avec le régime de Vichy. Pétain va trouver tous les gens catalogués, la police française n’ayant plus qu’à consulter les fiches et organiser les rafles et les arrestations : les Juifs en premier, mais aussi les homosexuels, les Tsiganes, etc. Tous ceux que la police politique avait patiemment et méticuleusement mis en fiche jour après jour pendant des années pouvaient, du jour au lendemain se retrouver dans les geôles pétainistes, ou dans les camps de la mort. Le rêve de la bourgeoisie française de ficher toute la population pour mieux la contrôler va être exaucé sous Vichy. Un numéro unique va être attribué à tout individu vivant en France. Pour que personne n’y échappe, des recensements sont organisés, le pays étant quadrillé par des milliers de recenseurs. Finalement, la carte nationale d’identité, véritable passeport interne au pays, est mise en place fin 1940. En 1942, la mention « Juif » était aussi apposée dessus selon le cas. Cette carte sera généralisée et obligatoire en 1943, le fameux numéro unique figurant dessus. A la sortie de la Deuxième Guerre mondiale, appelée la « Libération », tout cet attirail de contrôle de la population est gardé intact par les gouvernements gaullo-staliniens. Le numéro unique mis en place sous Pétain s’appellera « numéro d’inscription au répertoire des personnes physiques » (abrégé en NIR), communément appelé le « numéro de sécu ». En 1947, un répertoire de tous les NIR va même être instauré. Aujourd’hui encore, quand vous réussissez à obtenir votre premier travail, c’est la première démarche administrative que le patron vous demande : vous ficher. Et réfléchissez deux secondes au nombre de fichiers avec ce fameux numéro, ce qu’on peut en faire et ce qu’on en fait. Quant à la carte nationale d’identité, figurez-vous qu’elle n’est plus obligatoire depuis octobre 1955. Pourtant connaissez-vous beaucoup de Français qui ne l’ont pas ? Et pour cause, puisque c’est toujours une pièce d’identité prouvant la nationalité française. Et les flics peuvent vous contrôler à n’importe quel moment. La bourgeoisie française et les guerres coloniales Pendant la guerre d’Indochine puis la guerre d’Algérie, l’armée française, pour lutter contre les peuples colonisés qui se soulevaient pour leur indépendance, en est arrivée à une théorie, la « guerre révolutionnaire ». A la différence des guerres classiques, l’armée française s’est retrouvée en Indochine avec un ennemi qui était tout simplement fondu dans la population, le FNL vietnamien recevant un soutien massif de la population. L’armée voulait être capable de savoir qui, dans la population, était un ennemi avéré et qui ne l’était pas. Tout était basé sur le renseignement, c’est-à-dire savoir qui pense quoi. La mise en pratique la plus avancée de cette théorie a été la bataille d’Alger, quand les paras des Massu et Bigeard ont cherché à détruire l’organisation politique du FLN à Alger. Pour y parvenir les paras français ont procédé de la façon suivante : ils ont enregistré toutes les personnes habitant la Casbah (qui habitait où, avec qui, etc.) ; ils ont mis en place un système de renseignement (mouchards et autres indicateurs) afin d’obtenir les informations nécessaires sur les « ennemis » ; la ville était encerclée, la population était surveillée, des patrouilles circulant en permanence, contrôlant les maisons systématiquement et terrorisant la population avec l’objectif (raté par ailleurs) de la détacher des nationalistes et autres agitateurs communistes. Dès qu’ils trouvaient quelqu’un lié au FLN, les paras ratissaient tout le secteur où il se trouvait. Afin de savoir qui était en contact avec lui et de reconstituer le réseau, absolument tout était permis pour faire parler cette personne, y compris la torture, domaine dans lequel l’armée française a acquis une grande expérience. Ceux qui ont établi cette théorie de la « guerre révolutionnaire » étaient persuadés que tous les nationalistes ou les communistes qui agissaient pour l’indépendance dans le tiers-monde étaient manipulés par l’URSS, qu’ils n’étaient que l’avant-garde du communisme international téléguidé par Moscou qui voulait dominer le monde entier. Et contre ce « danger communiste », tout était permis. Les officiers français, comme Aussaresses, qui ont perpétré ces horreurs, sont ensuite allés entraîner des milliers d’officiers en Amérique latine ainsi qu’aux Etats-Unis. Ce savoir-faire a été utilisé par l’armée américaine au Vietnam et par les différentes dictatures militaires d’Amérique latine. On a parlé en septembre du coup d’Etat au Chili de 1973 pour son quarantième anniversaire. C’était la bataille d’Alger en grand, avec ses dizaines de milliers de morts sous la torture ou autre. La répression à l’âge de la « guerre contre le terrorisme » Alors depuis la fin de l’URSS, ce qui a changé, c’est la cible principale de l’Etat capitaliste. L’URSS n’est plus là, la classe ouvrière n’est plus au devant de la scène et elle ne met pas, pour le moment, la classe bourgeoise directement en danger. Bien sûr la bourgeoisie garde toujours la classe ouvrière dans le collimateur comme on a pu le voir avec le procès de Roanne intenté à ces militants de la CGT qui avaient refusé de se retrouver dans le fichier ADN de la police. Les services secrets se concentrent sur ceux qui résistent à l’exploitation et à la domination impérialiste du monde néocolonial. Depuis les attentats du 11 septembre 2001, ils sont englobés dans la « lutte contre le terrorisme islamiste ». Une autre cible, ce sont les rivaux impérialistes dans leur lutte pour le partage brutal du monde. Pour ce qui est de la lutte contre « le terrorisme », en France, l’intégration de la DST dans la DCRI (sous Sarkozy) signifie que l’ennemi dans le pays n’est plus des espions étrangers (soviétiques), mais qu’il est niché au sein de la population, chez les immigrés et leurs enfants et petits-enfants. Les enseignements de la « guerre révolutionnaire » de l’armée française sont toujours d’actualité. Les méthodes sont dans la continuité de celles de la lutte contre les peuples luttant pour leur indépendance, les « terroristes » des années 1950-1960. Mêmes méthodes, mais modernisées. L’électronique, l’informatique et les progrès des techniques permettent de faire plus rapidement la même quête de renseignements. Des sondes électroniques, des datacenter et des logiciels font un travail qui limite fortement le nombre de mouchards à rétribuer et à implanter. Les smartphones permettent de localiser les déplacements, éventuellement d’enregistrer les réunions des individus dangereux. Les réseaux sociaux permettent de dresser les profils de millions de personnes. Cette surveillance électronique permet d’amasser des données qui permettent d’établir toutes sortes de fichiers d’individus. Il suffit de quelques clics de souris pour transformer tout individu en « terroriste ». Les capitalistes donnent les critères sur lesquels ces listes vont être établies. Et quand les banlieues explosent, les flics patrouillent, ratissent, quadrillent les rues, avec le même but que les paras pendant la guerre d’Algérie : terroriser et intimider. Car ce que craint par dessus tout la bourgeoisie, c’est que les jeunes de banlieue ne déclenchent une explosion sociale comme dans le passé, comme les étudiants qui ont été l’étincelle en Mai 68. C’est une raison pour laquelle ils répriment massivement ces jeunes qui n’ont aucun avenir dans cette société. Le gouvernement mène des campagnes racistes (comme les actions psychologiques de la guerre d’Algérie) dont le but est de séparer et isoler non seulement ces jeunes, mais toute la partie de la classe ouvrière immigrée ou issue de l’immigration. Diviser pour régner. Avec ou sans moyens électroniques, l’armée et la police de la bourgeoisie ne pourront jamais arrêter la lutte des classes et les soulèvements ouvriers. Nous avons eu la Commune de Paris en 1871, le premier gouvernement ouvrier de l’histoire. Je voudrais rappeler à ce sujet que pour lutter contre la bourgeoisie et essayer de ne pas se faire écraser, le responsable de la police de la Commune faisait une chasse impitoyable aux indicateurs et autres mouchards des Versaillais. Pour cela, lui aussi avait ses fiches. Comme quoi le problème avec le fichage, ce n’est pas le fichage en tant que tel, mais c’est au service de quelle classe il se fait. Malheureusement ces mesures étaient insuffisantes et incomplètes. Ce qu’il manquait à la Commune, c’était entre autres un parti révolutionnaire pour la mener à la victoire. Et c’est ce parti que nous voulons construire. http://www.icl-fi.org/francais/lebol/207/surveillance.html
I sell a good number of guns, profit is not as high as you'd think. Alot of ppl sell guns and have been for s long time so some have better relationships with manufacturers/dealers and make more but it's a volume game. Idk what it costs to make a firearm but I think all the profit is being made by the makers, as it should be.
Whether indirectly or not I suppose we all do as we sell guns. I can't speak for all dealers but we don't necessarily use scare tactics to get ppl to by guns. The media and online forums and such kind of do that on their own.
What size caliber you looking at carrying? Alot of ppl say .45 or nothing but I hear a bunch of stories about little old ladies defending themselves with .22Lr, not saying you gotta go that small but there are alot of options.
I carry a .380 Bodyguard made by Smith & Wesson, fits right in my pocket and if it prints at all it looks just like an iPhone. Good gun, comes with a integrated laser. I got mine at less than 400 retail.
Ppl believe that there will be some new ban or gun grabbing going on when a liberal president is going to be elected or the chance to be re-elected. Ppl think our country is headed towards disarmament. Also with the economies track record here and around the world, ppl stock up on guns and ammo for a SHTF ( shit hits the fan scenario).
No not class 3 certified, want to be though. It's in the future. To purchase a class 3 item here is a tax stamp of $200, alot of paper work, and usually a six month or so waiting for the ATF to get back to you. They will cash your check within a couple weeks then wait to do your paper work for about a half a year.
Business is good, we hit a lull due to being banned from google adwords, but weve relaunched our site and are ramping things up again.
My partner is my brother and we both took all the money we had plus a check from our grandpa and bought some parts for inventory (which now we are 90% drop ship, much easiecheaper). We found a small warehouse that has an office we rent in a small business park.
Yeah it sucks. They kind of screw a lot of businesses because they kept changing the criteria they wanted for ppl to submit their products to the google shopping tab. After they changed it two or three times we disappeared from that section of the google search.
We are big into AR-15s! Great rifle it has many accessories such as optics, grips, slings, forends, conversions kits, after market triggers, and many more parts. All of which we sell of course. It's the iPhone of guns - everyone's gotta have one and accessorize it too.
Spikes tactical is a company that's exploding in popularity right now, they make good stuff! I also like parts made by Mega Arms, they are a company in Washington that started by making aluminum parts for planes capable of space travel.
I own mossberg myself but Remingtons are great. My mossberg is an 835, that is a pump action, 28" barrel, fires up to 3 1/2" shells. Since I have it sitting in my closet for home defense I added an 18" barrel, pistol grip, and removed the hunting dowel. When I'm ready to hunt again I just swap barrels and put the stock back on. Again awesome versatility.
I do sell nagants! I'm a modern firearm kind of guy but if you're starting out on a budget mosin nagants can be a great deal, some sell for around 100 bucks and they can be in good condition already and converted to a popular caliber like .308win.
I don't support myself buy selling guns. I wait tables, don't know many biz owners that do that! That's not to say my partner and I are bad businessmen it's just a difficult market and we started this thing by ourselves. Were basically the only two employees.
I like .380acp, but they are typically belly guns. Nine millimeters tend to have better sights on them. Concealed carry usually means compact which means shorter barrels which can be less accurate. Most times when firing a concealable pistol it won't be farther than 9-10 yards. If you do you might have a lot of explaining to do!
The major difference is buying online, any gun, you can save a little on the price but also on tax. Now if u purchase online you cannot have a firearm shipped to your home. It must be shipped to your local FFL (federal firearm license) holder and they will give you paperwork to fill out and call in a background check. When they do this they will charge u a transfer fee. I charge $20 per gun for anyone or $15 per gun if you have a concealed handgun license or are law enforcement or military.
A bazillion dollars. For real though, I don't have a class 3 federal license so grenade launchers, full-auto weapons, and short barreled rifles are a no go from my shop. But something we will probably acquire when we can.
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